Kewl Tune Deck #754229 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Sep 22, 2026 by YGO Mod.

Deck Kewl Tune TCG

Created by: YGO Mod (20517634)

Created On: 09/22/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
30± 8/ 100
Power Score
Structural 54
Reliability 45
Going First 55
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 55
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 9 violation(s).

Identity & game plan

  • Win condition: Synchro boss monsters from the Kewl Tune chain (Kewl Tune B2B, Kewl Tune Remix, Visas Amritara, Zalen) built from the Kewl Tune Tuner and non-Tuner engine; Mulcharmy and Nibiru card-advantage and hand-trap-driven board control with Fusion or Link finishers
  • Turn 1 (going first): Normal Summon Kewl Tune Cue or Kewl Tune Reco, search a Kewl Tune card or a Synchro Spell (Kewl Tune Synchro, Duelist Genesis), then Synchro Summon a boss through the Kewl Tune Tuner chain
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Effect Veiler, Droll & Lock Bird and Ghost Ogre & Snow Rabbit to stop the opponent's first engine, then rebuild a Synchro board from the GY through Kewl Tune Mix and Kewl Tune Reco
  • Recovery: Mulcharmy Fuwalos and Purulia draw cards once the hand is empty, and Kewl Tune Reco or Kewl Tune Mix recover a Tuner from the GY
  • After siding: Not assessable: the deck has no Side Deck, so there is no post-side plan

Why it scores here

The deck's engine is coherent: 24 exact-name Kewl Tune copies (34.3% purity) and a 25-card archetype core that is 95.9% likely to have at least one piece in a 5-card opening hand. Its Synchro and Tuner chain reaches several boss monsters (Kewl Tune B2B, Remix, Visas Amritara, Zalen), and 15 hand traps and about 20 removal or negation texts give it real interaction density, which is where most of the structural score comes from. The score is capped low because the list is Illegal: nine cards exceed their copy limits and three Forbidden cards are run (Kewl Tune Rotary, Called by the Grave, Anti-Spell Fragrance), so this is a theoretical, structural-only read. No recorded boards, guides or tournament data exist, so the combo ceiling and median are inferred from card text rather than measured. The score was built from consistency, interaction and conversion on the system as a whole, not from averaging card scores and not from the archetype's popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(>=1 archetype-core card in a 5-card opening hand) = 0.959 across 25 core copies; but the 3-copy Kewl Tune engine cards exceed their legal limits, so the in-format starter count is lower (Inferred)
D2 Opening-Hand Quality & Brick Management 55 33 generic-named copies, 15 hand traps and 25 Tuners give moderate brick risk; the copy histogram is top-heavy with 14 cards at 3 copies (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling inferred from Synchro boss text (Kewl Tune B2B, Remix, Visas Amritara, Zalen) and Kewl Tune Mix/Reco recursion (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards; median cannot be measured and is extrapolated from starter diversity and the 10 of 25 core cards present (Inferred, provisional)
D5 Interruption Resilience & Route Redundancy 60 Multiple independent answers (Ash Blossom, Ghost Belle, Effect Veiler, Ghost Ogre, Droll & Lock Bird) plus GY recursion through Kewl Tune Reco and Mix (Inferred from text)
D6 Resource Economy, Recovery & Grind 50 18 searcher-text cards and Mulcharmy draw effects offset resource spend; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 65 20 removal and 11 negation texts across hand traps and Synchro boss effects give layered end-board interaction (Inferred from text)
D8 Going-Second & Board-Breaking Power 60 Going-second hand traps (~87% chance of at least one in a 6-card hand) and Kewl Tune Reco or Mix recovery support challenging an established board (Inferred)
D9 Offensive Pressure & Closing Power 60 Boss ATK values of 2200 to 3200 on Synchro monsters give closing power, with Kewl Tune B2B's second battle attack as a finisher (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 45 Main Deck is 55 cards with 25 distinct, 9 single copies and 14 three-ofs, and 33 generic-named cards diluting the engine; compactness is moderate (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck cards with 13 distinct across Synchro, Fusion and Link; Synchro coverage is strong and the Link/Fusion slots are flexible (Verified composition)
D12 Side Deck Adaptability 15 No Side Deck is present, so post-side adaptability cannot be scored beyond a structural penalty (Verified composition)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated metagame sample; matchup fit is Provisional and not scored from outcomes (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Synchro chains with Tuner-substitution and several once-per-turn effects, with a high number of decision points (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 54, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12); illegal list cap (-10); no side deck (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 52.6, then -12 banlist modifier = 40.6, then capped at 30 because the deck is Illegal (theoretical/structural-only read)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Compact archetype core with a 0.959 chance of at least one core card in a 5-card opening hand
  • Layered interaction: 15 hand traps plus removal and negation text on Synchro bosses
  • Recursion through Kewl Tune Reco and Mix gives some route redundancy after disruption
  • Synchro boss coverage from Extra Deck (B2B, Remix, Visas Amritara, Zalen, Loudness War)

Weaknesses

  • Illegal list: 9 cards over copy limits and 3 Forbidden cards run
  • Only 34.3% of the main deck is exact-name Kewl Tune; the engine relies on 33 generic and sub-archetype cards
  • No recorded boards, so the combo ceiling and median are unmeasured
  • No Side Deck, so there is no post-side adaptation
  • High complexity: multi-step Synchro chains and several once-per-turn effects

Critical choke points

  • The Kewl Tune Tuner chain depends on Kewl Tune Cue, Reco and Synchro, which are all over their legal copy limits
  • Forbidden Kewl Tune Rotary removes the Tuner-search route, so the opening plan must rely on Reco and Mix alone
Priority Remove Add Reason
1 Kewl Tune Rotary (3), Called by the Grave (1), Anti-Spell Fragrance (1) Legal Tuner or Synchro Tech cards to fill the freed slots These are Forbidden in the TCG and the deck cannot be entered as Legal with them present
2 One copy each of Ash Blossom & Joyous Spring and Super Polymerization (down to 2 each) Any legal non-limited card that keeps the Tuner count stable Semi-Limited copy limit is 2; the deck runs 3 of each
3 Kewl Tune Cue, Kewl Tune Synchro, Kewl Tune Reco (each down to 1), Droll & Lock Bird (down to 1) Unlimited-status Tuners or Kewl Tune support cards Limited copy limit is 1 for each; reducing these keeps the engine legal and lowers the single-card dependence
4 Generic off-archetype tech cards with low synergy Additional exact-name Kewl Tune cards (Playlist, Track Maker, Crackle, Loudness War, RS) if legal in the format Raises exact-name purity and makes the engine more consistent; the archetype usage data shows these are the standard core

Evidence & confidence

  • Verified: Legality: Illegal, with 9 copy-limit violations and 3 Forbidden cards (verified from the banlist fields); Main 55, Extra 15, Side 0 against size rules 40-60 / 0-15 / 0-15 (verified); Archetype purity 34.3% (24 of 70 Main and Extra copies; verified count); Archetype core group P(>=1 in hand of 5) = 0.959 (verified hypergeometric output)
  • Observed: Usage statistics: 10 of 25 core cards present in this list (verified inclusion data)
  • Inferred: Engine consistency and brick rate from hypergeometric draws and card text; Combo ceiling and median from card text, since no recorded boards exist; Interaction density from role-hint tags on hand traps, removal and negation text
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13) with no tournament link
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry for going-first/second, matchup, brick or OTK rates Meta Power is Provisional unless a dated metagame sample is supplied Deck has no Side Deck, so post-side evaluation is not possible

More TCG Info

Kewl Tune

Kewl Tune Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top