Blitzclique Deck #754214 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Crackle Blitzclique x3, Grain Blitzclique x3, Mulcharmy Fuwalos x3. Created Sep 22, 2026 by YGO Mod.

Deck Blitzclique TCG

Created by: YGO Mod (20517634)

Created On: 09/22/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
30± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (Confidence: Low)

  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status: Illegal. 7 violation(s).

Identity & game plan

  • Win condition: Thunder-monster board breaks and Synchro/Fusion boards from the Blitzclique core (Whisker Blitzclique, Surge and Crackle Blitzclique removal starters), with Dragon and Ecclesia/Dogmatika extenders as secondary pressure; Synchro beaters from the 10-card Synchro section (Chaos Archfiend, Ecclesia and the Dark Dragon, Swordsoul, Despian Luluwalilith)
  • Turn 1 (going first): Open a Blitzclique starter (Surge, Crackle, Grain or Whisker) and use its hand-reveal removal on the first monster, Summon a Thunder monster, then extend with Breakaway or Alternator searches
  • Turn 2 (going second): Hand traps (Ash Blossom, Droll and Lock Bird, Solemn Warning) and Dominus Purge to stop the opponent's first Summon, then recover with a Blitzclique starter from hand
  • Recovery: Breakaway and Steppleader recover Thunder monsters from the GY, Alternator searches a Thunder monster; the deck also depends on Pot of Prosperity and Pot of Sloth for extra cards
  • After siding: Not applicable: the deck has no Side Deck, so there is no post-side plan

Why it scores here

The deck is scored as a system on consistency, interaction and resilience, not as an average of its card scores. The Blitzclique core (37 copies, 99.7% chance of at least one in a 5-card opening hand) and the three-copy hand-reveal starters give it reliable access to a first play, and the hand traps plus Whisker and Dominus Purge give it a real answer to the opponent's first turn. The deck has no recorded boards, so every ceiling and floor is an Inferred text read rather than observed output. Points were held back for its 28.2 percent exact-archetype purity, four Forbidden cards, three over-limit copies and an empty Side Deck, which together make the list structurally incoherent and not tournament-legal. Popularity of the Blitzclique archetype did not earn points, and the deck is capped at 30 as a theoretical, structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one of a 3-copy starter in a 5-card opener) = 0.25 per card, but the 37-copy core gives 0.997 for at least one core card (Inferred)
D2 Opening-Hand Quality & Brick Management 40 27 distinct main cards with 10 singletons, 4 Dogmatika/Fallen/Ecclesia pieces that need Extra Deck monsters the deck does not run, and conflicting Thunder-only requirements (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards (combos_evidence total 0); ceiling read from text of Whisker Blitzclique and Surge/Crackle removal-plus-summon effects (Inferred)
D4 Combo Floor & Median Output 45 No observed median output; the floor is unknown and rests on the same text-only read as D3 (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Ash Blossom, Droll, Solemn Warning, Solemn Judgment and Return Stroke give layered interruption, and Thunder-monster recursion gives route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 55 Pot of Prosperity and Pot of Sloth draw cards, Breakaway and Steppleader recover Thunder monsters from the GY (Inferred from text)
D7 End-Board & Interaction Quality 62 Whisker Blitzclique, Surge and Crackle destroy cards, plus Dominus Purge and Solemn negations give broad interaction (Inferred from text and card flags)
D8 Going-Second & Board-Breaking Power 55 Going-second board breaking comes from the negation/removal hand traps and Whisker's multi-destroy; no going-second combo split exists (Inferred)
D9 Offensive Pressure & Closing Power 55 Dragon, Chaos and Swordsoul Synchros reach 2500 to 3000 ATK, but only one 3000-ATK body is in the main section and no piercing text is present (Inferred)
D10 Main Deck Efficiency & Flexibility 35 Only 28.2 percent exact-archetype purity with 51 off-archetype copies, plus generic tech (Ash, Droll, Called by the Grave) (Verified composition, Inferred weight)
D11 Extra Deck Efficiency & Coverage 40 Extra Deck of 15 contains 3 Forbidden cards (Albion, Dugares, PSY-Framelord Omega), leaving 12 usable Extra cards across unrelated Synchro, Fusion and Xyz engines (Verified legality, Inferred)
D12 Side Deck Adaptability 10 The Side Deck is empty (side_count 0), so there is no post-side adaptability at all (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; Meta Power is Provisional and archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-archetype engine with several conditional clauses and a 6+ step combo read from text, which is demanding to pilot (Inferred)

How the score was computed

Strategy profile: primary Toolbox (weights as rubric profile); secondary not blended for the structural score. Modifiers: none.


More TCG Info

Blitzclique

Blitzclique Breakdown

 
 

 

 

 

 

 

 
 

 

 
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