Dragonmaid Deck #754205 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. Parlor Dragonmaid x3, Forbidden Droplet x3, Bystial Saronir x2 - Skill: Beasts from the Abyss. Created Sep 22, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/22/2026
Beasts from the Abyss
Main Deck (30)
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Bystial Saronir x2
- Chamber Dragonmaid x1
- Dragonmaid Cehrmba x1
- Dragonmaid Lorpar x1
- Droll & Lock Bird x2
- Fallen of Albaz x2
- Nibiru, the Primal Being x2
- Parlor Dragonmaid x3
- The Bystial Lubellion x2
- Blazing Cartesia, the Virtuous x2
- Branded Regained x1
- Dragonmaid Changeover x1
- Dragonmaid Hospitality x1
- Forbidden Droplet x3
- Super Polymerization x1
- Branded Beast x1
- Dragonmaid Tidying x2
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 56/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61 |
| Going First | 64 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 57 |
- Primary strategy: Midrange
- Secondary strategies: Control, Toolbox (Fusion)
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Out-grind with recurring Dragonmaid bodies and convert the Fusion toolbox (Sheou negate, House 3000 beatdown, Mirrorjade banish) into incremental card advantage and lethal ATK.; Forbidden Droplet plus Super Polymerization swing a stuck board, then push with House/Sheou/Lorpar/Cehrmba for an OTK.
- Turn 1 (going first): Normal Summon Parlor to send a Dragonmaid to the GY, or Chamber to fetch a Spell/Trap; set Tidying and/or hold Droplet/Nibiru/Droll to layer disruption.
- Turn 2 (going second): Use Droplet/Super Poly/Nibiru to crack the board, then recur with Hospitality/Bystials and close with big Dragon ATK.
- Recovery: Tidying's GY tag, Sheou's Standby revival, Branded Regained's banish-draw loop, and Dragonmaid battle-phase tag-outs rebuild the board.
- After siding: No side deck in this Duel Links list; adaptation is limited to main-deck swaps.
Why it scores here
This Dragonmaid build earns its score from a genuinely dense interaction package — Sheou's negate, Mirrorjade's banish, three copies of Forbidden Droplet, Dragonmaid Tidying, the Bystial banishes, plus Nibiru and Droll & Lock Bird — layered onto a real grind engine that recurs through Dragonmaid tag-outs, Tidying's GY effect and Sheou's Standby revival. What holds it back is consistency: the archetype is bridged with Bystial/Branded/Albaz sub-engines but the core redundancy is thinned (Chamber, House, Hospitality and Magnamhut all at one copy), so opening a coherent line is not guaranteed and the floor is a modest set-and-pass. Because no combo boards are recorded, the ceiling (Sheou + House + Mirrorjade) is text-inferred rather than measured, and the fusion-only Extra Deck with no Synchro/Link coverage limits route flexibility. Meta-share and popularity did not earn any points here, and the score is a system read of consistency, interaction, grind and resilience — not an average of individual card scores. This lands as a solid mid-tier midrange deck in a Duel Links context, not a format-warping one.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 63 | ≈0.63 chance of opening ≥1 real starter (Parlor x3 / Chamber / Hospitality) in five; several core pieces are thinned to 1-of (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 61 | Hybrid engines with ten single-copy cards; estimated full-brick near 0.15 when non-engine hands fail to produce a starter (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded combos; ceiling is text-inferred Sheou negate + House/Mirrorjade and typically needs 2-3 cards to build (Inferred) |
| D4 | Combo Floor & Median Output | 57 | No measured median output; Dragonmaid floor is a single setup monster plus maybe a set Tidying (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Multiple engines (Parlor/Chamber/Hospitality/Bystial/Albaz) give some alternate lines but the Parlor Normal Summon is a single choke point (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | Dragonmaid tag-outs, Tidying's GY tag, Branded Regained's banish-draw and Sheou's Standby revival give strong recursion (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 71 | Interaction density is high: Sheou negate, Mirrorjade banish, Droplet x3, Tidying, Bystial removals, Nibiru and Droll (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 65 | Droplet x3, Super Poly, Nibiru, Droll and Mirrorjade provide real going-second breaking; no measured going-second split exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 64 | House 3000 / Sheou 3500 / Mirrorjade 3000 / Lorpar 2700 / Cehrmba 2800 give strong ATK closing and OTK reach (Verified ATK stats) |
| D10 | Main Deck Efficiency & Flexibility | 55 | Coherent-ish but bridged engines with thin 1-of redundancy lower slot efficiency and tightness (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 62 | Extra Deck is nine Fusions only — Sheou/House/Lady's/Mirrorjade/Lubellion/Granguignol/Filia/Quaeritis/Khaos — with no Synchro/Link/Xyz coverage (Verified composition) |
| D12 | Side Deck Adaptability | 40 | Side deck is empty (Duel Links), so post-side adaptation is limited to main-deck swaps (Inferred) |
| D13 | Matchup Coverage & Format Fit | 55 | No tournament data available; Dragonmaid is a known mid-tier DL archetype so format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 57 | Lines are moderately simple but the hybrid engine adds decision points and no combo data exists to gauge error tolerance (Inferred) |
How the score was computed
Strategy profile: 0.85. Structural ≈ 61, Going First ≈ 64, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 57. Modifiers: Engine conflict / hybrid tax (-2); Thinned core redundancy (-1); Fusion-only Extra Deck coverage gap (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.63 · key two-card combo ≈ 0.47 · full-brick estimate ≈ 0.15 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High interaction density: Sheou negate, Mirrorjade banish, Droplet x3, Tidying, Bystial banishes, Nibiru and Droll.
- Strong resource recursion (tag-outs, Tidying GY effect, Branded Regained, Sheou Standby) supports a grind game.
- Fusion toolbox covers removal, negation and heavy beaters (House 3000, Sheou 3500).
- Bystial/Branded/Albaz bridge gives flexible bodies and graveyard disruption.
- Big ATK bodies enable OTK reach as noted in the archetype guide.
Weaknesses
- Mixed engines with thin 1-of redundancy reduce opening consistency and raise brick risk.
- No combo evidence to validate floor, median or ceiling output.
- Fusion-only Extra Deck with no Synchro/Link/Xyz coverage limits route flexibility.
- Several core cards run below typical copies (Chamber 1, House 1, Hospitality 1, Magnamhut 1).
- No side deck; limited post-side resilience.
Critical choke points
- The Normal Summon on Parlor/Chamber — if negated or removed the main line stalls.
- Fusion payoff depends on Changeover/Cartesia/Albaz; disruption to those leaves no end-board boss.
- Graveyard dependence of Bystials can be punished by graveyard hate.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 flex non-engine slot | Chamber Dragonmaid (to 2) | Improves starter redundancy and Spell/Trap access. |
| 2 | 1 thinning slot | Dragonmaid Hospitality (to 2) | Second Hospitality raises the rate of a live Dragonmaid opener. |
| 3 | 1 low-impact Extra slot | A Link/Synchro coverage card (e.g. Hieratic Seal / Chaos Angel if legal in the format) | Adds route flexibility beyond the fusion-only toolbox. |
Evidence & confidence
- Verified: Legality Legal: 30 Main / 9 Extra / 0 Side within Duel Links caps.; Super Polymerization Limited (1), Bystial Druiswurm and Magnamhut Semi-Limited, all within legal copies.; Card text and ATK/DEF stats for all listed cards.; Extra Deck is nine Fusion monsters with no Synchro/Link/Xyz.
- Observed: Composition counts: 19 distinct Main cards, 9 distinct Extra, copy histogram 10/7/2.; Usage stats list 25 archetype rows with core_cards_present 11/25 (note: several 'absent' extras such as House/Sheou/Lady's are in fact in the Extra Deck).
- Inferred: Starter probability ≈0.63 and full-brick ≈0.15 from hypergeometric estimates.; Interaction density and grind read from card text.; Dimension scores and structural blend derived from the system, not card averages.
- Provisional: Meta Power null — no dated metagame sample.; Matchup/format fit is provisional without tournament data.
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied usage_statistics core presence appears inconsistent with the resolved Extra Deck card list
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