True Draco Deck #754112 — Yu-Gi-Oh! OCG
55 Main, incl. Dinomight Knight, the True Dracofighter x3, Ignis Heat, the True Dracowarrior x3, The Winged Dragon of Ra - Sphere Mode x3. Created Sep 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/20/2026
Main Deck (55)
- Dinomight Knight, the True Dracofighter x3
- Ignis Heat, the True Dracowarrior x3
- Inspector Boarder x2
- Majesty Maiden, the True Dracocaster x1
- Master Peace, the True Dracoslaying King x2
- The Winged Dragon of Ra - Sphere Mode x3
- Amano-Iwato x2
- Disciples of the True Dracophoenix x2
- Draco Awakening x3
- Dragonic Diagram x3
- Pot of Duality x3
- Terraforming x1
- True Draco Heritage x3
- Upstart Goblin x3
- Apophis the Swamp Deity x3
- Light-Imprisoning Mirror x2
- Lose 1 Turn x3
- Non-Fusion Area x2
- Shadow-Imprisoning Mirror x2
- Skill Drain x1
- The Monarchs Erupt x3
- True Draco Apocalypse x3
- True King's Return x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 43/100 (±10 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 50 |
| Going Second | 53 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Stun
- Secondary strategies: Combo
- Format: ocg
Legality
Main 55 / Extra 0 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Tribute Summon True Draco / True King monsters (Master Peace 2950, Dinomight 2500, Ignis Heat 2400, Majesty Maiden 2300) through a Continuous Spell/Trap tribute engine, while floodgates and negation shut down the opponent's board.; Recursion and draw from Disciples of the True Dracophoenix, True Draco Heritage and Draco Awakening to rebuild the True Draco engine after it is interrupted.
- Turn 1 (going first): Search a Continuous Spell/Trap engine piece with Draco Awakening or Dragonic Diagram, tribute it for a True Draco monster, and hold floodgates or negation for the opponent's first response.
- Turn 2 (going second): Use negation and floodgates (Monarchs Erupt, Skill Drain, Light/Shadow-Imprisoning Mirror, Non-Fusion Area) to slow the opponent's board, then rebuild the True Draco engine through recursion and search.
- Recovery: Recover from a single removal or negation by recycling True Draco cards from the GY with Disciples or Heritage and re-entering through Ignis Heat, Dinomight or Majesty Maiden.
- After siding: No Side Deck is registered, so there is no post-side plan. Best-of-3 play would repeat the same 55-card list.
Why it scores here
The deck reliably puts a True Draco-family card in hand: P(at least one of the 25 archetype-core copies in a 5-card opening) is 0.959, and P(at least one of the 17 searcher-text cards) is 0.856 (Inferred, hypergeometric). Its engine is the Tribute Summon of True Draco monsters through Continuous Spell/Trap tributes, and that engine is the source of its closing power, which is moderate (Master Peace 2950 is the only high-ATK boss). Its interaction is layered but largely self-conflicting: Amano-Iwato and Inspector Boarder restrict the owner's own monsters, so the deck scores on interaction density (D7), not on a clean engine. No combo boards were recorded, so the conversion and median scores are text-only inference, and the score does not come from the archetype's popularity (usage stats only confirm the list is the standard core) nor from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one archetype-core copy in hand5) = 0.959; P(at least one monster in hand5) = 0.83; engine starters are present but thinly spread across 16 monsters (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 50 | 39 of 55 main cards are Spells/Traps, and roughly 17% of going-first 5-card hands contain no monster (Inferred hypergeometric); several floodgates are dead in hand without a board. |
| D3 | Combo Conversion & Ceiling | 45 | No parseable combo boards (total_combos 0); ceiling is a text-only read of tribute-engine chains to Master Peace/Dinomight (Inferred). |
| D4 | Combo Floor & Median Output | 40 | No recorded median power index or distribution; floodgates that restrict the owner's own monsters lower the typical output (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple searchers and recursion (Disciples, Heritage, Draco Awakening, Majesty Maiden) give some independent routes after disruption, but most routes return through the same Tribute engine (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 58 | Disciples and True Draco Heritage recycle GY cards and draw; Upstart Goblin and Pot of Duality add card flow (Inferred from card text). |
| D7 | End-Board & Interaction Quality | 64 | Six negation or floodgate pieces (Monarchs Erupt, Skill Drain, two Mirrors, Non-Fusion Area, Lose 1 Turn) give layered interaction, with attribute and archetype conditions that limit coverage (Inferred semantic read). |
| D8 | Going-Second & Board-Breaking Power | 58 | Negation floodgates and Monarchs Erupt challenge an established board when going second, but there is no going-second combo split in the evidence (Inferred). |
| D9 | Offensive Pressure & Closing Power | 48 | Boss monsters reach 2300 to 2950 ATK; Winged Dragon Sphere Mode cannot attack; no recorded end-board or ATK data (Inferred from card text). |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 main cards with 23 distinct entries and 39 non-monster slots; a cluster of tech and floodgate cards dilutes the engine density (Inferred from composition). |
| D11 | Extra Deck Efficiency & Coverage | 35 | Extra Deck is empty (0 cards); the deck carries no Extra Deck coverage, so the slots are unused (Verified from composition). |
| D12 | Side Deck Adaptability | 10 | No Side Deck is registered (side_count 0), so there is no post-side adaptation (Verified from legality). |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated metagame sample; archetype share is unavailable (Provisional). |
| D14 | Pilotability & Error Tolerance | 45 | The deck needs timing discipline for Tribute Summon chains, Quick Effects and floodgate sequencing, which is above average for pilotability (Inferred). |
How the score was computed
Strategy profile: Stun primary; Combo secondary used only for the ceiling read (D3). Structural ≈ 50, Going First ≈ 50, Going Second ≈ 53, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: engine conflicts (-4); weak or absent post-side plan (-2); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional, no dated metagame sample); 0.80*50.2 + 0.20*48 = 49.8, then context modifiers -7 = 42.8, rounded to 43
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ 0.17 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core archetype access is very high (P = 0.959 for at least one core copy in hand5).
- Layered negation and floodgates (six pieces) give interaction breadth across both turns.
- Recursion and search (Disciples, Heritage, Draco Awakening) give some resilience after disruption.
Weaknesses
- Floodgates such as Amano-Iwato and Inspector Boarder restrict the owner's own monsters and summons.
- No Extra Deck and no Side Deck: no coverage from the Extra slots and no post-side adaptation.
- Only 16 monsters in 55 cards; hands with no monster are common (about 17% going first).
Critical choke points
- The Continuous Spell/Trap tribute for True Draco monsters: if the setup Continuous piece is removed or negated, the monster engine stalls.
- Inspector Boarder's summon restriction prevents its use while the owner controls a monster.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Amano-Iwato (2) | A monster or search piece that does not restrict the owner's own monsters | Amano-Iwato stops the owner's own non-Spirit monster effects, which conflicts with the Tribute engine. |
| 2 | Inspector Boarder (2) | A True Draco or True King monster | Its summon restriction blocks the owner's own monsters, so it is a self-hindering card in an engine deck. |
| 3 | Non-Fusion Area (2) | Side Deck (none registered) | Non-Fusion Area is a dead card in this list, and the deck has no Side Deck to adapt after it. |
Evidence & confidence
- Verified: Legal in OCG: 55 Main cards within 40-60; Skill Drain and Terraforming are Limited at 1 copy each.; Extra Deck is empty and Side Deck is empty (0 and 0).; Archetype usage shows all 10 core cards present (100%).
- Inferred: P(at least one archetype-core copy in hand5) = 0.959 and P(monster in hand5) = 0.83 (hypergeometric).; Engine conflicts between floodgates and the owner's monsters.; Interaction density from the negation and floodgate text.
- Provisional: Matchup and format fit (D13): no dated metagame sample or tournament link.
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference. No tournament link; archetype meta-share and per-pilot match record are absent. No win-rate telemetry for going first, going second, matchups, or brick and starter rates. Meta Power is provisional without a dated metagame sample.
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