Solfachord Deck #753967 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Darklord Djehuty x3, Darklord Ixchel x3, Dawn Angel Kambi x3. Created Sep 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/20/2026
Main Deck (56)
- Darklord Djehuty x3
- Darklord Gulgolet x2
- Darklord Ixchel x3
- Darklord Morningstar x1
- Dawn Angel Kambi x3
- Droll & Lock Bird x2
- Kumongous, the Sticky String Kaiju x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- DoSolfachord Cutia x1
- Solfachord Primoa x2
- Solfachord Solfegia x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Herald of Orange Light x3
- Banishment of the Darklords x3
- Called by the Grave x1
- Darklord Contact x1
- Darklord Dance x1
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Lightning Storm x1
- Raigeki x1
- Solfachord Happiness x3
- Super Polymerization x3
- Darklord Rebellion x1
- The Sanctified Darklord x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 44 |
| Going First | 45 |
| Going Second | 45 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Darklord boss Fusion/Link pressure (The First Darklord, Darklord Eveningstar, Darklord Morningstar) built from Darklord recursion and Darklord Dance; Mulcharmy draw-and-attrition followed by Solfachord/GranSolfachord Link pressure; Super Polymerization fusion access to the Extra Deck
- Turn 1 (going first): Open on Darklord Djehuty or Gulgolet (Special Summon text), search with Banishment of the Darklords or Gulgolet's GY effect, then spend the rest of the turn on Darklord Dance or Super Polymerization for a boss; protect with Ash Blossom / Ghost Belle / Herald. Pendulum Solfachord access is secondary.
- Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Herald of Orange Light and Droll & Lock Bird to answer the opponent's first starter, then rebuild through Darklord Ixchel / Gulgolet discard-and-search text. Solfachord Pendulum Summons are a backup line.
- Recovery: Recover the Darklord GY recursion effects (Djehuty, Gulgolet, Contact, Rebellion) and Darklord Ixchel draw to rebuild the hand after a board wipe (Raigeki, Lightning Storm, Harpie's Feather Duster).
- After siding: No Side Deck is registered (side_count 0), so no post-side plan is available; the list cannot be legally tuned for best-of-3 as submitted.
Why it scores here
This list is Illegal in OCG: it runs Forbidden Called by the Grave, and Ash Blossom, Herald of Orange Light, Super Polymerization and Droll & Lock Bird exceed their copy limits, so it is scored as a structural-only theoretical read and capped low. The Darklord core is the most reliable part: a 97% chance that at least one archetype-core card lands in a 5-card opening hand and several self-Special-Summon starters, which keeps the engine accessible on the first turns. Interaction is the strongest system trait (about 21 negate-text cards, 11 hand traps and several destruction effects), but the deck runs 63 off-archetype copies with only 8 exact-name Solfachord copies, so the Solfachord engine is thin and the deck does not form one coherent plan. No recorded combo boards exist, so floor, median and ceiling are text-only inferences and no combo ceiling is reported. The score was built from the deck as a whole, not from averaging its individual card scores, and popularity of the Solfachord label did not earn points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 starter in 5-card hand) about 0.25 per 3-copy starter; P(>=1 archetype-core card in hand 5) = 0.974; self-summoning Darklord starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 13 cards at 3 copies and 11 singletons; 11 hand traps and cross-archetype Pendulum/Link/Fusion pieces create some dead or conflicting hands (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | No parseable combo boards (total_combos 0); ceiling is a text-only read of Darklord Morningstar/Eveningstar bosses (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo boards for a median; text-only inference, kept at the same low level as the ceiling (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Redundant negates and hand traps (Ash, Ghost Belle, Herald, Droll) give several lines after one disruption; recursion from Djehuty and Gulgolet (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Darklord GY recursion and Darklord Ixchel draw offset spending; 14 searcher-text cards help rebuild (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 21 negate-text and 15 removal-text cards, with 11 hand traps and several Limited-status interaction cards (Verified flags plus Inferred semantics) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second is covered by hand traps and Droll/Ash, but no Board-breaker beyond Raigeki, Lightning Storm and Harpie's Feather Duster (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | Darklord Morningstar and Eveningstar reach 3000 ATK; no recorded end-board or closing data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 56 Main slots with 27 distinct cards, 63 off-archetype copies, 11.3% exact-name purity and 20 Level-0 spells/traps dilute coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 45 | Extra Deck of 15 spans Darklord Fusion, Link and Solfachord/Herald/Kaiju-adjacent pieces; 3 Extra-only copies of the core fusion (Inferred) |
| D12 | Side Deck Adaptability | 10 | side_count is 0; no sideboard exists to adapt post-side, scored at the floor (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | tournament_context is unavailable and no dated meta sample exists; scored provisionally at a middling level (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple engines (Darklord, Solfachord Pendulum, Link, Fusion) and frequent hand-trap timing decisions raise error load (Inferred) |
How the score was computed
Strategy profile: Midrange primary (secondary profile not blended; weights used as-is). Structural ≈ 44, Going First ≈ 45, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); engine conflicts (-2). Final formula: No reliable metagame, so Meta is provisional. Pre-cap: 0.80*Structural(43.75) + 0.20*TournamentReliability(35) = 42.0; context modifiers total -10 = 32; Illegal list capped to 25 (theoretical/structural-only, no normal Final Contextual score).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is almost always present in an opening hand (97.4% for at least one core card)
- Dense interaction: 21 negate-text cards, 11 hand traps and 15 removal-text cards
- Multiple self-Special-Summon and recursion routes for Darklord starters
- Darklord Morningstar and Eveningstar provide 3000-ATK closing bosses
Weaknesses
- The list is Illegal in OCG (Forbidden card run and 4 cards over their copy limits)
- Only 8 exact-name Solfachord cards; 63 off-archetype copies make the Solfachord label misleading
- No side deck, so no post-side adaptation
- No recorded combo boards to validate a ceiling or median
- Several engines (Darklord, Pendulum, Link, Fusion) compete for the same main deck slots
Critical choke points
- Darklord starters (Djehuty, Gulgolet) are the only self-Special-Summon route into the bosses; losing them to a hand trap leaves few backup starters
- Super Polymerization is the only fusion enabler and is over its copy limit, so removing it cuts Extra Deck access
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave (Forbidden) and 1 copy each of the over-limit cards until each is at its legal count | Legal copy-count replacements (e.g., 1 Herald, 1 Droll, 2 Super Polymerization, 2 Ash Blossom) | The list cannot be scored as legal until it meets the OCG banlist and copy limits; this is required before any normal score applies |
| 2 | Off-archetype singletons (Kaiju, Mulcharmy extras, Cyclone and Harpie cards) | More Darklord or exact-name Solfachord cards | Raises engine coherence from 11.3% exact-name purity and reduces engine conflicts (Inferred) |
| 3 | No side deck | A 15-card side deck | Enables a post-side plan for best-of-3 play (Inferred) |
Evidence & confidence
- Verified: Illegal status: 5 violations over copy limits or Forbidden status; Main 56 / Extra 15 / Side 0 composition and archetype spread; Archetype purity 11.3%; 11 hand traps; 21 negate-text cards
- Inferred: Starter and core-access probabilities from hypergeometric draw odds; Going-first and going-second plans from card text; Engine conflict and error-tolerance reads
- Provisional: Meta and format-fit scoring (no dated metagame sample)
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first/second, matchup and brick rates are Inferred or unknown Meta Power is provisional unless a dated metagame sample is supplied no side deck registered, so post-side behavior is unknown deck title is null
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