Tenyi Deck #753275 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Artifact Lancea x3, Nibiru, the Primal Being x3, Swordsoul of Mo Ye x3. Created Sep 20, 2026 by YGO Mod.

Deck Tenyi OCG

Created by: YGO Mod (20517634)

Created On: 09/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 55
Reliability 45
Going First 58
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 58
Going Second 64
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Control, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro boards led by Draco Berserker of the Tenyi and Ruddy Rose Dragon style 3000-ATK bodies, reached through Swordsoul and Tenyi Synchro/Link summons (Inferred from extra-deck composition; no recorded boards); Tenyi Spirit recursion and banish-based Link/Synchro follow-ups (Inferred from card text)
  • Turn 1 (going first): Open Swordsoul of Mo Ye or Swordsoul Emergence, search a Swordsoul/Wyrm, build toward a Synchro with interaction up (Inferred)
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Infinite Impermanence, Evenly Matched, Droll & Lock Bird) to answer the opponent's first summon, then convert into a Synchro with a Wyrm Tuner (Inferred)
  • Recovery: Tenyi Spirit Vishuda/Ashuna/Adhara from hand or GY and Swordsoul Strategist Longyuan recursion from the GY (Inferred from card text)
  • After siding: Not available: the deck has no side deck, so there is no post-side plan

Why it scores here

The deck's Swordsoul and Tenyi engines are both reachable: 33 archetype-core copies give a proxy P(at least one in a 5-card opening hand) of about 0.99, and Swordsoul Emergence provides a searcher path (P about 0.56 for a searcher in hand). Its interaction is dense: 16 hand traps, 13 negation-text cards and 24 removal-text cards give a strong going-second read (P of at least one hand trap in a 6-card hand is about 0.89). Floor and ceiling could not be measured because no combos were supplied, so the output and conversion scores are text-based inference and not recorded performance. Popularity was not used for points, and card scores were not averaged. The deck scores low for two reasons: it fails legality (Baronne de Fleur is Forbidden and over the copy limit), so it is capped as a structural-only read, and it has no side deck and no dated meta sample, which keeps the post-side and matchup dimensions low.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 Archetype core P(at least one in hand5) about 0.99 and searcher P about 0.56 from the hypergeometric estimates; the 3-of engine cards make the first Synchro setup likely (Inferred)
D2 Opening-Hand Quality & Brick Management 50 23 tech and 16 hand traps plus Solemn, Harpie, Maxx C and Raigeki-style non-engine cards raise the dead-card rate; 3-of heavy copy histogram (Inferred)
D3 Combo Conversion & Ceiling 55 No combos supplied; ceiling is text-only from Synchro and Link payoffs with banish-based recursion (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards; median output is unmeasured and set lower for the 55-card main deck with many non-engine slots (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Tenyi and Swordsoul lines have some redundancy, and recursion from GY and banish gives a second route (Inferred)
D6 Resource Economy, Recovery & Grind 55 Swordsoul tokens and Tenyi recursion give regeneration, but the deck spends many cards on one-shot interaction (Inferred)
D7 End-Board & Interaction Quality 70 16 hand traps, 13 negation-text and 24 removal-text cards, with Baronne de Fleur adding floodgate-like layering that is unavailable here (Inferred semantic)
D8 Going-Second & Board-Breaking Power 70 Going-second hand-trap P of at least one in hand6 about 0.89 supports strong answers to a first board (Inferred)
D9 Offensive Pressure & Closing Power 68 Extra-deck bodies include 3000-ATK synchros such as Draco Berserker of the Tenyi and Ruddy Rose Dragon, but no recorded boards to confirm (Inferred)
D10 Main Deck Efficiency & Flexibility 45 55 main cards with 23 tech and 27 distinct main-deck cards is loose for the engine; the copy histogram is 3-of heavy (Verified count, Inferred read)
D11 Extra Deck Efficiency & Coverage 60 15 extra-deck cards, 11 Synchro and 3 Link, give flexible Synchro coverage across several sub-archetypes (Verified composition)
D12 Side Deck Adaptability 10 Side deck is empty (0 cards), so there is no post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; archetype meta-share absent (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Synchro and Link lines with several hand-trap timing decisions raise the difficulty (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 58, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-8); No side deck (-4); Illegal cap (-11). Final formula: Illegal cap: uncapped 0.80*Structural(55) + 0.20*TournamentReliability(45) = 53, then modifiers -12 gives 41, then capped at 30 because the deck is Illegal (theoretical/structural-only read)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core archetype cards are nearly always accessible (P about 0.99 in a 5-card opening hand)
  • Dense hand-trap and negation coverage gives strong going-second answers
  • Flexible Synchro/Link extra deck with several 3000-ATK bodies

Weaknesses

  • Illegal list: Baronne de Fleur is Forbidden and over the copy limit
  • No side deck, so no post-side adaptation
  • Loose main deck (55 cards, 23 tech) with many dead-in-hand cards
  • Two archetype engines (Swordsoul and Tenyi) with only 14 exact Tenyi copies, so the engine is not very coherent

Critical choke points

  • Baronne de Fleur must be removed before the deck is playable; it is not a flex card
  • A Swordsoul or Tenyi starter with no searcher or Wyrm target may leave a dead opening hand
  • Without a side deck, any matchup problem has no in-match fix
Priority Remove Add Reason
1 Baronne de Fleur (1 copy) A legal OCG Synchro or Link that fits the Tenyi/Swordsoul engine Clears the Forbidden copy and makes the list legal so it can receive a normal score
2 Two or three non-engine tech spells (Raigeki, Pot of Desires, Dark Ruler No More) Side deck of 10 to 15 cards for post-side plans Restores post-side adaptability (D12) and reduces dead cards in the main deck
3 Some of the single-copy staples More Swordsoul or Tenyi engine cards Raises archetype purity from 20 percent and improves D1 and D10

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 (OCG size rules 40-60 / 0-15 / 0-15); Baronne de Fleur is Forbidden and run 1 copy (legal 0), making the deck Illegal; Other Limited and Semi-Limited copies are within limits (Solemn Judgment, Maxx C, Harpie's Feather Duster, Dimensional Barrier, Droll & Lock Bird, Crossout Designator at 1; Ash Blossom at 2); Archetype purity: 14 exact Tenyi copies, 18 Swordsoul copies, 20 percent exact-name purity
  • Observed: Usage statistics: 13 of 23 core archetype cards present (56.5 percent)
  • Inferred: Consistency read from the hypergeometric estimates (archetype core about 0.99, searcher about 0.56, hand trap about 0.89); Strategy label Midrange with Control and Toolbox secondaries from card text, interaction density and the tech layer; Going-first and going-second scores from starter reliability, interaction and hand-trap estimates
  • Provisional: Meta power is null: no dated metagame sample; Matchup and format-fit (D13) based on absent tournament data
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match record are absent No win-rate telemetry exists in YGOVN (going-first, going-second, matchup, brick and OTK rates) No side deck, so post-side plan cannot be assessed Meta power is provisional without a dated metagame sample

More OCG Info

Tenyi

Tenyi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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