Mecha Phantom Beast Deck #753272 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Artifact Lancea x3, Nibiru, the Primal Being x3, Swordsoul of Mo Ye x3. Created Sep 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/20/2026
Main Deck (55)
- Artifact Lancea x3
- Droll & Lock Bird x1
- Maxx "C" x1
- Nibiru, the Primal Being x3
- Swordsoul of Mo Ye x3
- Swordsoul of Taia x3
- Swordsoul Strategist Longyuan x3
- Tenyi Spirit - Ashuna x2
- Tenyi Spirit - Vishuda x3
- Ash Blossom & Joyous Spring x2
- Incredible Ecclesia, the Virtuous x3
- Tenyi Spirit - Adhara x2
- Tenyi Spirit - Suruya x3
- Crossout Designator x1
- Dark Ruler No More x1
- Harpie's Feather Duster x1
- Pot of Desires x1
- Raigeki x1
- Swordsoul Emergence x3
- Ultimate Sky x3
- Ultimate Slayer x1
- Dimensional Barrier x1
- Evenly Matched x3
- Infinite Impermanence x3
- Solemn Judgment x1
- Solemn Strike x1
- Swordsoul Blackout x2
Extra Deck (15)
- Berserker of the Tenyi x1
- Monk of the Tenyi x1
- Shaman of the Tenyi x1
- Adamancipator Risen - Dragite x1
- Baronne de Fleur x1
- Baxia, Brightness of the Yang Zing x1
- Crimson Blader x1
- Draco Berserker of the Tenyi x1
- Ruddy Rose Dragon x1
- Swordsoul Grandmaster - Chixiao x2
- Swordsoul Sinister Sovereign - Qixing Longyuan x1
- Swordsoul Supreme Sovereign - Chengying x1
- Yazi, Evil of the Yang Zing x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 46 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Control
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Level-10 and Level-8 Synchro bosses at 3000 ATK or near it (Draco Berserker of the Tenyi, Adamancipator Risen - Dragite, Swordsoul Supreme Sovereign - Chengying); Link and Synchro pressure from the Tenyi and Swordsoul sub-archetypes
- Turn 1 (going first): Open on hand-trap and starter cards (Evenly Matched, Infinite Impermanence, Swordsoul of Mo Ye, Tenyi Spirit cards) and build a Synchro board, keeping Ash Blossom or Maxx C up for interaction
- Turn 2 (going second): Use 16 hand traps (Ash Blossom, Maxx C, Droll and Lock Bird, Ecclesia, Artifact Lancea, Nibiru) to interrupt the opponent's first summon, then convert with Synchro bosses
- Recovery: Recover through Swordsoul Emergence, Tenyi Spirit Adhara and Ashuna searches and Swordsoul Blackout board reset, which each refill the hand from the Deck or GY
- After siding: Not evaluable: the deck has no Side Deck, so no post-side plan exists
Why it scores here
The deck is Illegal because Baronne de Fleur is Forbidden in OCG and is run once, so its contextual score is capped at 30 and the result is structural-only. The structural read comes from the system: 16 hand traps and about 13 negation or removal effects give strong going-second interaction (P of at least one hand trap in a 6-card hand is about 0.89, Inferred), and the Level-8 and Level-10 Synchro pool gives 2800 to 3000 ATK bosses. The engine is less coherent: 70 of 85 main-deck copies are off the archetype name, the Mecha Phantom Beast core (Auroradon, O-Lion, Mulcharmy Fuwalos) is absent, and the starters split across Swordsoul, Tenyi and Artifact lines, so the per-card probabilities are low (about 0.25 per three-copy card in a 5-card opening, Inferred). No combos, tournament record or side deck are supplied, so the floor, median and ceiling are unmeasured and the score rests on structure and probability, not observed results. Popularity and archetype label played no part in the score, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least 1 of a 3-copy starter in a 5-card opening) about 0.25; engine split across three sub-archetypes; core Mecha Phantom Beast cards absent (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 16 hand traps and 23 level-0 spell or trap slots reduce dead-hand risk, but many hands will be interaction without a starter (Inferred) |
| D3 | Combo Conversion & Ceiling | 52 | No parseable boards; ceiling inferred from Synchro boss ATK and the Tenyi and Swordsoul search chains in the text (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards; median output is unmeasured and is held near the midpoint (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 58 | 16 hand traps and multiple independent starter types give several lines after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | 8 searcher-text cards and Swordsoul Emergence recursion provide some refill, but there is no sustained draw engine (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Removal and negation text across Solemn Judgment, Dark Ruler No More, Raigeki, Harpie's Feather Duster, Crossout Designator and Dimensional Barrier, with Ash Blossom and Maxx C (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 72 | 16 hand traps; P of at least one hand trap in a 6-card hand is about 0.89 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Five or more 2800 to 3000 ATK Synchro bosses (Draco, Dragite, Chengying, Starslayer, Qixing, Crimson Blader, Chixiao) (Verified stat; Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 Main Deck cards across 27 distinct names with 11 single-copy cards; compact in count but with many off-archetype tech cards (Verified count; Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck cards (11 Synchro, 3 Link, 1 Xyz) cover multiple boss and Link paths; one card is illegal (Verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Synchro lines and many hand-trap timing decisions raise pilot load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 53, Going First ≈ 46, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*53 + 0.20*40 = 50.4; banlist modifier -4 gives 46.4; Illegal cap sets the final to 30 (structural-only, not a normal contextual score).
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