Assault Mode Deck #753022 — Yu-Gi-Oh! OCG
52 Main, 18 Extra, incl. Junk Meister x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Sep 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/20/2026
Main Deck (52)
- Assault Sonic Warrior x1
- Crossroad Sonic Chick x1
- Droll & Lock Bird x1
- Full-Speed Warrior x1
- Junk Armor x1
- Junk Meister x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x1
- Ash Blossom & Joyous Spring x3
- Assault Synchron x1
- Ghost Belle & Haunted Mansion x1
- Ghost Ogre & Snow Rabbit x1
- Jet Synchron x1
- Junk Synchron x1
- Revolution Synchron x1
- Scrap Synchron x1
- Stardust Synchron x2
- Starjunk Synchron x1
- Wheel Synchron x1
- Called by the Grave x1
- Crossout Designator x1
- Duel Evolution - Assault Zone x2
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Junk Signal x2
- Lightning Storm x1
- Reinforcement of the Army x1
- Synchro Fellowship x1
- Synchro Rumble x1
- Triple Tactics Talent x1
- Tuning x2
- Evenly Matched x1
- Infinite Impermanence x3
- Synchro Emergency x3
Extra Deck (18)
- Accel Synchro Stardust Dragon x1
- Bystial Dis Pater x1
- Cosmic Blazar Dragon x1
- Crimson Dragon x1
- Crystal Wing Synchro Dragon x1
- Garden Rose Maiden x1
- Junk Speeder x1
- Juraishin, the Cursed Thunder God x1
- Psychic End Punisher x1
- Rage Rose Witch x1
- Ravenous Crocodragon Archethys x1
- Scrap Warrior x1
- Shooting Majestic Star Dragon x1
- Stardust Dragon x1
- Stardust Dragon - Victim Sanctuary x1
- Stardust Sifr Divine Dragon x1
- T.G. Hyper Librarian x1
- Zalen the Shackled Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±5 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 44 |
| Going First | 40 |
| Going Second | 35 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 52 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Synchro Summon large Extra Deck boss monsters (Stardust, Junk and Synchron lines) through the Junk and Synchron tuner engine; Stardust Dragon and Junk Speeder board pressure, with Assault Mode support if that archetype is present
- Turn 1 (going first): Normal Summon a Synchron or Junk tuner, search a second tuner or Junk Synchron with Stardust Synchron, Junk Signal or Synchro Fellowship, then Synchro Summon a boss; keep Ash Blossom and Droll & Lock Bird up as hand traps
- Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Ghost Ogre and Infinite Impermanence to disrupt the opponent's first board, then rebuild through Junk Meister or Synchro Fellowship recursion
- Recovery: Recover tuners from the GY through Junk Meister, Jet Synchron, Stardust Synchron and Crossroad Sonic Chick, then re-Synchro through Synchro Fellowship
- After siding: Not evaluable: the deck has no side deck (Side Deck size 0), so there is no post-side plan
Why it scores here
The deck is scored as a connected Synchro system, not as an average of its cards. Its opening access is reasonable: the archetype core group has about a 92% chance of at least one card in a 5-card opening hand (Inferred, hypergeometric), and the Synchron and Junk tuner package gives it several ways to start. Interaction is dense, with about 11 hand traps and 19 negation-text cards, so the end board has layers. The score is held down by an illegal list: an Extra Deck of 18 exceeds the OCG limit of 15, Ash Blossom is run at 3 copies against a limit of 2, and three Forbidden cards are included. Combo evidence is absent, so the floor, median and ceiling are text-only inference, and the archetype is not fully present (no exact-name Assault Mode copies), which weakens the closing plan. Popularity and usage statistics were not used to earn points; the score is capped as theoretical/structural-only because of the illegal list.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one archetype-core card in opening hand of 5) ≈ 0.92; 5-card access to a tuner is about 0.27 per copy (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Tuner-heavy hand with a high share of Synchron and Junk redundancy but several non-engine tech cards (Droplet, Lightning Storm, Feather Duster) that brick hands (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable recorded boards; Synchro boss ceiling from card text, with Stardust Dragon and Accel Synchro as the strongest bosses (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo data; median output cannot be measured and is inferred to be modest given the 18-card Extra Deck and no exact-name Assault Mode core (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Two-tuner recursion through Jet Synchron, Stardust Synchron and Crossroad Sonic Chick gives independent restart routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Recursion via Junk Meister, Synchro Fellowship and Synchro Rumble partly regenerates resources, but no grind data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | Ash Blossom, Ghost Belle, Ghost Ogre, Infinite Impermanence, Droll & Lock Bird and Forbidden Droplet give dense layered interaction (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 40 | Going-second split is unmeasured; hand traps cover the first board but Lightning Storm and Feather Duster are the only board-wipe-like cards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Synchro bosses at 4000 ATK (Shooting Majestic Star, Cosmic Blazar, Stardust Sifr) give closing power if they land (Verified stat, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 52 main-deck cards with 24 singletons and 15 zero-level cards; a high share of non-engine tech dilutes consistency (Inferred from composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck of 18 Synchro monsters is over the OCG limit of 15, so three Extra Deck slots are illegal and the Extra Deck is not efficiently used (Verified legality) |
| D12 | Side Deck Adaptability | 20 | No side deck (Side Deck size 0); no post-side adaptability is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 25 | No tournament link or dated meta sample; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step tuner and Synchro sequences with several once-per-turn choices give moderate pilot load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 44, Going First ≈ 40, Going Second ≈ 35, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-12). Final formula: 0.80*Structural(44) + 0.20*TournamentReliability(35) + ContextModifiers(-12) = 30, then capped to 25 because the list is Illegal (theoretical/structural-only). Meta Power is provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation coverage across both turns
- High access to the tuner engine (about 92% for at least one core card in hand of 5)
- Multiple recursion routes for Synchron tuners in the GY
Weaknesses
- Illegal list: Extra Deck of 18 (limit 15), Ash Blossom at 3 copies (limit 2), and three Forbidden cards
- No side deck, so no adaptability
- Weak archetype cohesion: zero exact-name Assault Mode cards; the Assault Mode label is not supported by the card pool
- 19 tech cards plus several situational removal cards dilute consistency
Critical choke points
- Synchro Fellowship and Junk Synchron as the only Synchro-enabling route to the bosses
- Stardust Synchron and Junk Synchron as the only tuners in the opening hand if the Synchron package is missed
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave, Triple Tactics Talent, Crystal Wing Synchro Dragon | Legal replacements from the OCG list (for example Forbidden-free hand traps or extra Synchro bosses) | These are Forbidden in OCG; the list cannot be played legally as built |
| 2 | One Ash Blossom & Joyous Spring | Any legal hand trap or Synchro boss card | Ash Blossom is Semi-Limited at 2 copies in this format |
| 3 | Three Extra Deck Synchro monsters (lowest-impact flex bosses) | None; reduce the Extra Deck to 15 | The Extra Deck limit for OCG is 15; the list is 18 |
Evidence & confidence
- Verified: Illegal status: Extra Deck 18 > 15 (OCG limit); Forbidden: Called by the Grave, Triple Tactics Talent, Crystal Wing Synchro Dragon; Semi-Limited: Ash Blossom & Joyous Spring at 2 legal copies; Main Deck size 52 is within 40–60; No side deck (Side Deck size 0)
- Inferred: Opening-hand access to the core group ≈ 0.92; Hand-trap and negation density gives layered interaction; Tuner recursion gives partial resilience; Going-first and going-second splits estimated from card text only
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck, so post-side performance cannot be assessed
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