Bystial/Byssted Deck #752204 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Bone Archfiend x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Sep 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/20/2026
Main Deck (55)
- Bone Archfiend x3
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Droll & Lock Bird x2
- Earthbound Prisoner Stone Sweeper x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Power Vice Dragon x3
- Red Lotus King, Flame Crime x1
- The Bystial Lubellion x1
- Ash Blossom & Joyous Spring x3
- Chain Resonator x1
- Crimson Resonator x1
- Darkness Resonator x1
- Effect Veiler x1
- Fydraulis Harmonia x3
- Soul Resonator x2
- Synkron Resonator x1
- Vision Resonator x1
- Angelechy Problem x1
- Called by the Grave x1
- Crimson Call x1
- Crimson Gaia x2
- Harpie's Feather Duster x1
- Illusion Gate x3
- Lightning Storm x3
- Triple Tactics Talent x1
- Triple Tactics Thrust x3
- Angelechy Disturbance x1
- Angelechy Opening to e4 x3
- Red Dragon Archfiend's Chains x1
- Red Zone x1
Extra Deck (15)
- Angelechy Bastion x1
- Angelechy Destrier x1
- Angelechy Shatranga x1
- Bystial Dis Pater x1
- Crimson Blade Dragon x1
- Crimson Dragon Quetzalcoatl x1
- Hot Red Dragon Archfiend Abyss x1
- Red Dragon Archfiend x1
- Red Hypernova Dragon x1
- Red Nova Dragon - Burning Soul x1
- Red Rising Dragon x1
- The Crimson King x1
- Angelechy Enlisted x1
- Golden Cloud Beast - Malong x1
- Zalen the Shackled Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 48 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Synchro Summon Red Dragon Archfiend family boss monsters (Red Hypernova Dragon, Red Nova Dragon - Burning Soul, Bystial Dis Pater, The Crimson King) after Resonator Tuner setup and Bystial/Archfiend searches; Bystial Druiswurm and Bystial Magnamhut Special Summon chains from the GY and banish, plus Angelechy Synchro boards
- Turn 1 (going first): Open a Resonator or Fiend Tuner with a searcher, Synchro Summon a boss through Tuner plus non-Tuner, then protect the board with Ash Blossom and Red Dragon Archfiend's Chains (Inferred from text; no recorded boards)
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Effect Veiler and Red Zone to stop the opponent's first engine, then rebuild a Synchro board from the GY and Extra Deck (Inferred)
- Recovery: Resonator monsters return from the GY through Synkron Resonator, Vision Resonator and Crimson Call, and Crimson Gaia adds Red Dragon Archfiend cards back to hand (Inferred from card text)
- After siding: Not evaluable: the side deck is empty, so no post-side plan exists in the list
Why it scores here
The deck has a real engine: 17 searcher-text cards, a Resonator tuner web, and a Red Dragon Archfiend Synchro package that can reach boss-level bodies such as Red Hypernova Dragon (4500 ATK) and Red Nova Dragon - Burning Soul (3500 ATK). Its interaction is dense, with 19 removal-text cards, 7 negation-text cards and 6 hand traps, which supports resilience and going-second play. The score is held down by the legality failure: four copy-limit or banlist violations, including two Forbidden cards, cap the deck under the normal Final Contextual formula. The deck also has no side deck, 70 of 55 main-deck copies sit outside the exact Bystial/Byssted name, and there are no recorded combos, guides or tournament results, so the floor and median are unmeasured. The score comes from consistency, interaction and Extra Deck closing power measured on the list as a whole, not from averaging card scores and not from archetype popularity.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least 1 searcher in opening 5) ≈ 0.86 for 17 searcher-text cards; Resonator Tuner access is redundant across roughly 8 cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 22 Level 0 spell/trap cards and many situational cards (Lightning Storm, Illusion Gate, Harpie's Feather Duster) raise brick risk; no hypergeometric full-brick value computed (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards in combos_evidence; ceiling read from card text of Red Dragon Archfiend and Crimson Gaia chains (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so floor and median are unmeasured; text-based estimate only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Six hand traps and multiple Resonator recursion routes give alternate lines after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searcher and GY-recursion text (Crimson Call, Synkron Resonator, Vision Resonator) gives some grind; no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 19 removal-text and 7 negation-text cards plus Synchro boss negation effects give layered interaction (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 58 | Going-second hand-trap coverage: P(at least 1 hand trap in 6) ≈ 0.52; Red Zone and Angelechy Disturbance add board-breaking options (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Extra Deck bosses reach 3000 to 4500 ATK, including Red Hypernova Dragon at 4500 (Verified stat, Inferred closing read) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main cards with 0% exact archetype purity (70 off-archetype copies) and copies spread over a wide Resonator/Angelechy/Mulcharmy mix; legal size but loose (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Synchro cards, with strong bosses and some Angelechy/Earthbound flex; 13 Extra Deck cards are required for the core engine (Inferred) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty, so no post-side adaptability exists in the list (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link, no meta share and no match record; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 25 | Multi-step Synchro chains with many Tuners, Quick Effects and negation timing give a high decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 48, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-12). Final formula: Structural 54 and TournamentReliability 45 under the no-meta formula 0.80*Structural + 0.20*TournamentReliability gives ~52 before modifiers; Meta provisional. Illegal-deck cap applied (legality failure), final set to 30 as theoretical/structural-only.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher and Resonator engine (17 searcher-text cards)
- Layered interaction: 19 removal-text, 7 negation-text, 6 hand traps
- Strong Extra Deck bosses, including Red Hypernova Dragon (4500 ATK) and Red Nova Dragon - Burning Soul (3500 ATK)
Weaknesses
- Illegal list: copy-limit violations and two Forbidden cards
- No side deck (0 cards)
- Low exact archetype purity (0%), with 70 off-archetype copies
- Core-card coverage incomplete: 3 of 4 usage-core cards present (S:P Little Knight missing)
Critical choke points
- Single Ash Blossom and Droll copies are over the legal limit, so the list cannot be played as built
- Red Dragon Archfiend and its Extra Deck boss chain depend on a few Tuner and Resonator starters
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave and Triple Tactics Talent (both Forbidden) | Legal interaction or searcher (e.g., a 1-copy legal card that matches the Resonator plan) | Remove Forbidden cards to make the list legal; this is the only way to get a normal Final Contextual score |
| 2 | 1 Ash Blossom & Joyous Spring and 1 Droll & Lock Bird | Legal copies or a side-deck staple | Bring copy counts within Semi-Limited (2) and Limited (1) limits |
| 3 | Low-impact situational spells (e.g., Lightning Storm or Illusion Gate copies) | Side deck of 10 to 15 cards with matchup-specific hand traps and removal | Gives the list a post-side plan and improves D12 |
Evidence & confidence
- Verified: Main deck 55 and Extra deck 15 are within size rules; Four copy-limit or banlist violations: Ash Blossom x3 (limit 2), Droll x2 (limit 1), Called by the Grave (Forbidden), Triple Tactics Talent (Forbidden); Side deck is empty; Card text and stats for all listed cards from resolved evidence; Usage stats: 3 of 4 core cards present
- Inferred: Opening-hand hypergeometric estimates for searcher and hand-trap access; Going-first and going-second plans from card text; Structural scores on all 14 dimensions; Interaction density from text role hints
- Provisional: Meta Power (null); Matchup and format fit (D13); Tournament reliability from text only
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry: going-first/second, matchup, brick and OTK rates unknown Meta Power provisional without a dated metagame sample Side deck empty: no post-side evidence No guides attached for the archetype
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