Darklord Deck #752158 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Darklord Djehuty x3, Darklord Gulgolet x3, Darklord Ixchel x3. Created Sep 20, 2026 by YGO Mod.

Deck Darklord TCG

Created by: YGO Mod (20517634)

Created On: 09/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 27, 2026
31± 8/ 100
Power Score
Structural 45
Reliability 35
Going First 47
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 31/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 44.6
Going First 47
Going Second 46
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Control
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 9 violation(s).

Identity & game plan

  • Win condition: Darklord Fusion and Link boss pressure (The First Darklord, Darklord Eveningstar, Darklord Asmodeus, Darklord Morningstar) reached through Darklord Ixchel and Darklord Gulgolet recursion; Vidolium the Unstable Power Patron of Unity (5000 ATK) and Super Starslayer TY-PHON - Sky Crisis as single-copy finishers
  • Turn 1 (going first): Open with Darklord Djehuty or Darklord Gulgolet to put Darklord bodies on the board, then convert into a Darklord Fusion through Darklord Dance or Heavy Polymerization
  • Turn 2 (going second): Use the eight hand traps (Ash Blossom, Herald of Orange Light, Droll and Lock Bird, Dominus Impulse) to break the opponent's first Special Summon, then rebuild from Banishment of the Darklords and Darklord Ixchel
  • Recovery: Darklord Contact, Fallen Angel in Darkness and Banishment of the Darklords refill the hand and revive Darklords from the Graveyard after disruption
  • After siding: None: the deck runs no Side Deck, so there is no documented post-side plan

Why it scores here

The deck is Illegal under the TCG list: it runs four Forbidden cards (Albion the Branded Dragon, Archlord Kristya, Called by the Grave, Crossout Designator) and nine copies over the copy limit, so it does not receive a normal Final Contextual score and this result is structural-only and capped low. Within that cap, the Darklord engine is the real core: three-copy Djehuty, Ixchel and Gulgolet give a consistent T1 body and recursion, and the Fusion and Link bosses carry 3000-4000 ATK closing power. The main weaknesses are the 34% exact-name archetype purity (46 off-archetype copies from Mulcharmy, Power Patron, Herald, Branded, Dominus, Greed and Polymerization), a high brick and conflict risk from many narrow hand traps and level-0 spells, and no side deck, so there is no post-side plan. Popularity and archetype usage did not earn points, and the card scores were not averaged into the deck score; the dimension scores reflect the system, and the missing combo, tournament and win-rate data keeps confidence Low.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 48 P(at least 1 three-copy starter in 5-card hand) ≈ 0.25 per starter; P(at least 1 searcher text in hand) ≈ 0.78; engine is reachable but thin on pure starters (Inferred)
D2 Opening-Hand Quality & Brick Management 38 Eight hand traps, 25 level-0 spell and trap cards and 46 off-archetype copies create a high brick and dead-card rate (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combos; ceiling read from text only: Fusion and Link bosses plus recursion can reach multi-card boards (Inferred)
D4 Combo Floor & Median Output 35 No combo boards recorded, so median output is unknown and kept near the low-middle of the range (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Eight hand traps and recursion (Contact, Fallen Angel in Darkness) give several independent answers to a single interruption (Inferred)
D6 Resource Economy, Recovery & Grind 52 Banishment and Pot of Sloth plus Darklord Contact recursion sustain card flow over a long round (Inferred)
D7 End-Board & Interaction Quality 45 Dominus Impulse, Darklord Rebellion and Forbidden Crown cover the endboard, but two Forbidden negation cards are removed from the list (Inferred from card text)
D8 Going-Second & Board-Breaking Power 42 Dominus Impulse, Droll and Lock Bird and Ash Blossom slow a going-second board, but the list has no true board-breaker (Inferred from card text)
D9 Offensive Pressure & Closing Power 66 Darklord Morningstar, Asmodeus and The First Darklord reach 3000-4000 ATK, and Vidolium reaches 5000 ATK (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 40 55 main-deck cards with 27 distinct names and only 34.3% exact archetype purity is loose for an engine deck (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck cards cover Fusion, Link, Synchro and Xyz, with one Forbidden Extra card removed; coverage is wide but unfocused (Verified composition)
D12 Side Deck Adaptability 15 Side deck is empty (0 cards), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament or meta-share link; matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion and hand-trap timing with many decision points lowers pilotability (Inferred)

How the score was computed

Strategy profile: Midrange primary; Control context carried only through the Control-leaning modifiers. Structural ≈ 44.6, Going First ≈ 47, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); copy-limit violations (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers(-12) = 0.80*44.6 + 0.20*35 - 12 = 30.7, rounded to 31; capped low because the deck is Illegal

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Three-copy Darklord starters (Djehuty, Gulgolet, Ixchel) give a consistent T1 body
  • Recursion via Darklord Contact, Fallen Angel in Darkness and Banishment of the Darklords
  • High-ATK Fusion and Link bosses (First Darklord 4000, Eveningstar 3000, Asmodeus 3000, Morningstar 3000)
  • Eight hand traps and several negation cards give real interaction on the opponent's turn

Weaknesses

  • Illegal list: four Forbidden cards and nine copy-limit violations
  • Low archetype purity (34.3%) and 46 off-archetype copies dilute the engine
  • High brick and dead-card risk from narrow hand traps and level-0 spells
  • No side deck, so no post-side plan

Critical choke points

  • Darklord Djehuty or Gulgolet opener: if they are not drawn, the engine does not start on T1
  • Single copies of Forbidden and Limited cards removed from the list would leave the Fusion route dependent on the Darklord Dance and Heavy Polymerization pair
Priority Remove Add Reason
1 Albion the Branded Dragon, Archlord Kristya, Called by the Grave, Crossout Designator Legal Darklord or Darklord-support replacements Forbidden cards make the list Illegal; removing them is required before any normal score can apply
2 One copy each of Ash Blossom & Joyous Spring, Dominus Impulse, Herald of Orange Light, Prohibited Power Patron Portal - Terminus, Droll & Lock Bird Legal filler (Darklord support or a Side-able hand trap) Brings every card within its legal copy limit (Ash 2, Dominus 2, Herald 1, Terminus 1, Droll 1)
3 Off-archetype copies such as Mulcharmy Purulia or Mulcharmy Fuwalos (one copy each) Darklord Nurse Reficule or Darklord Zerato Raises archetype purity toward the usage core and reduces off-archetype brick risk
4 None A Side Deck of 3-6 cards Gives a post-side plan (D12 is 15 because there is no side at all)

Evidence & confidence

  • Verified: Legality: 9 copy-limit violations and 4 Forbidden cards; Composition: 55 main, 15 extra, 0 side, 27 distinct main names; Card text and banlist statuses from the evidence pack; Archetype purity 34.3% from the composition
  • Inferred: Hypergeometric starter, searcher and hand-trap probabilities; Strategy classification from card text and Extra Deck composition; Dimension scores D1-D14 from text and composition; Going-first and going-second estimates
  • Provisional: Meta Power (null); D13 matchup and format fit; Tournament reliability
  • Data gaps: Deck is Illegal: normal Final Contextual score does not apply; result is structural-only and capped low No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry: going-first, going-second and matchup results are Unknown Usage-stat inconsistency: The First Darklord and Darklord Eveningstar are run (2 copies each) but usage_statistics marks them in_this_deck false; core_cards list mixes in non-Darklord staples (Garura, Sea Monster of Theseus), so core_present_pct is not a reliable purity read No side deck, so post-side adaptability cannot be scored from data Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Darklord

Darklord Breakdown

 
 

 

 

 

 

 

 
 

 

 
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