Sky Striker Deck #752128 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Sky Striker Ace - Raye x3. Created Sep 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/20/2026
Main Deck (56)
- Droll & Lock Bird x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Sky Striker Ace - Raye x3
- Sky Striker Ace - Roze x2
- The Winged Dragon of Ra - Sphere Mode x2
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x2
- Called by the Grave x1
- Pot of Desires x3
- Pot of Sloth x3
- Radiant Typhoon Vision x3
- Reinforcement of the Army x1
- Sky Striker Mecha - Hornet Drones x1
- Sky Striker Mecha - Shark Cannon x1
- Sky Striker Mecha - Widow Anchor x2
- Sky Striker Mobilize - Engage! x3
- Sky Striker Mobilize - Linkage! x3
- Sky Striker Special Maneuver - Lemnisgate! x2
- The Fallen & The Virtuous x3
- Triple Tactics Talent x1
- Evenly Matched x2
- Solemn Accusation x3
- Solemn Judgment x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Prototype Sky Striker Ace - Amatsu x1
- S:P Little Knight x1
- Sky Striker Ace - Azalea x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Hayate x1
- Sky Striker Ace - Kagari x3
- Sky Striker Ace - Shizuku x1
- Sky Striker Ace - Zeke x1
- Sky Striker Ace = Zero x2
- Ecclesia and the Dark Dragon x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±12 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64 |
| Going First | 60 |
| Going Second | 70 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Stun, Tempo
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status: Illegal. 7 violation(s).
Identity & game plan
- Win condition: Link-chain into Sky Striker Ace link monsters and Super Starslayer TY-PHON - Sky Crisis for board pressure and direct attacks (Inferred from card text; no recorded boards); Ecclesia and the Dark Dragon and Sky Striker Ace - Zeke board-breaking follow-ups (Inferred)
- Turn 1 (going first): Sky Striker Mobilize - Linkage! or Engage! to search or recycle a Sky Striker Ace monster, then link into a Sky Striker Ace link monster for extension and a hand-trap-protected board (Inferred)
- Turn 2 (going second): Hold Ash Blossom, Ghost Belle and Ghost Ogre as hand traps against the opponent's first engine, then continue with Sky Striker Ace - Raye or Roze through the Extra Monster Zone (Inferred)
- Recovery: Pot of Desires or Pot of Sloth draws, Mulcharmy draw effects, and Sky Striker Mobilize - Engage! searches to rebuild the Sky Striker Ace line after a single interruption (Inferred)
- After siding: No side deck is registered, so no post-side plan can be evaluated; the deck runs 0 side cards (Verified)
Why it scores here
This deck is scored as a connected Sky Striker system, not as an average of its card scores. Its core engine is very reliable to find, with about 98% of hands containing at least one archetype core card, and it has several recovery routes through its searchers and draw effects. Its 12 hand traps and roughly 15 negation-text cards give it strong going-second interaction, and it has multiple independent Link Summon routes into the Sky Striker Ace monsters. Popularity was not used as evidence of power, and no recorded boards, win rates, or tournament results exist to lift the score. The deck is Illegal because it runs three Forbidden cards and several cards over their copy limits, so the structural score is capped at 35 and the evaluation is theoretical only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one of 3 copies of a starter in 5-card hand) ≈ 0.25 per card, but the archetype core group has 98% open-hand presence and 7 searcher cards; consistency is high (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | 56 main cards with 2 Pot-type draw spells and two Mulcharmy draw effects add some dead-hand risk, but most hands have a functional route (Inferred) |
| D3 | Combo Conversion & Ceiling | 65 | No parseable boards exist; the ceiling is read from card text, with Sky Striker Ace link extension and TY-PHON as possible closers (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 55 | No recorded boards, so the median output is unknown; the floor is set by starter reliability and the draw effects (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Multiple negation and hand-trap cards plus Sky Striker Mobilize searches allow continuing after one disruption (Inferred from card text) |
| D6 | Resource Economy, Recovery & Grind | 62 | Draw and search effects from Pots, Mulcharmy, Radiant Typhoon Vision and Mobilize sustain card flow over several turns (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 75 | Ash Blossom, Ghost Belle, Ghost Ogre, Droll & Lock Bird, Evenly Matched and Solemn cards give layered interaction (Verified card text; Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 70 | Hand-trap coverage gives a 78% chance of at least one hand trap in a 6-card going-second hand (Inferred hypergeometric estimate) |
| D9 | Offensive Pressure & Closing Power | 68 | Link-based attackers and TY-PHON - Sky Crisis at 2900 ATK provide pressure, but no recorded closing data exists (Inferred from stats) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 56 main cards with 25 distinct names and 16 Quick-Play Spells is bloated for a 40-card format, though the size is legal (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 70 | 15 Extra Deck slots are mostly Link monsters with one Fusion, one Synchro and one Xyz, giving flexible coverage (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No side deck is registered, so post-side adaptability cannot be assessed (Verified: side_count 0) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame or tournament link is supplied; archetype meta share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Link chains and hand-trap timing create a moderately demanding pilot load (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 64, Going First ≈ 60, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-12). Final formula: Structural 64 → 0.80*64 + 0.20*50 = 61 → -12 banlist exposure modifier → 49 → Illegal cap applied → 35 (theoretical only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is almost always present in opening hands (98%)
- Layered hand-trap and negation coverage for going second (78% hand-trap presence)
- Several link-based extension routes and recovery through searchers and draws
- Flexible Extra Deck with one each of Fusion, Synchro and Xyz
Weaknesses
- Illegal copy counts and three Forbidden cards must be removed before it can be played
- Bloated 56-card main deck with many dead-in-hand risks
- No side deck registered
- No recorded boards or win data to confirm the combo ceiling
Critical choke points
- Sky Striker Mobilize - Linkage! and Mobilize - Engage! are the main access points; overcounting them makes the list illegal
- Reliance on Sky Striker Ace monsters in the Extra Deck for every Link line
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Albion the Branded Dragon, Called by the Grave, Triple Tactics Talent | Legal replacements within the Sky Striker and hand-trap package | These cards are Forbidden in the TCG banlist, so the deck cannot be legally played as built |
| 2 | One copy each of Ash Blossom & Joyous Spring, The Fallen & The Virtuous, Sky Striker Mobilize - Engage! | Legal core or utility cards | Each of these runs three copies against a Semi-Limited limit of two |
| 3 | One copy of Droll & Lock Bird and one Pot card | A registered side deck of 10 to 15 cards | Droll is limited to one copy, and a side deck is needed to evaluate post-side adaptability |
Evidence & confidence
- Verified: Main deck of 56 and Extra Deck of 15 are within TCG size rules; Three Forbidden cards are present in the deck; Seven copy-limit violations are present across Semi-Limited and Limited cards; No side deck is registered
- Inferred: Starter and core access (98% core-group presence, hypergeometric); Hand-trap coverage (78% going-second presence); Interaction, recovery and closing quality read from card text
- Provisional: Meta power and matchup fit, since no dated metagame sample is supplied
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta share and per-pilot record are absent no win-rate telemetry exists in YGOVN no side deck registered, so post-side plans cannot be evaluated Meta Power is Provisional unless a dated metagame sample is supplied
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