Snake-Eye Deck #752060 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Droll & Lock Bird x3, Snake-Eye Ash x3, Forbidden Droplet x3 - Skill: Eyes of Sovereign Defiance. Created Sep 20, 2026 by YGO Mod.

Deck Snake-Eye Duel Links

Created by: YGO Mod (20517634)

Created On: 09/20/2026

Eyes of Sovereign Defiance
 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
62± 6/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (Confidence: Medium)

  • Primary strategy: Midrange
  • Secondary strategies: Combo, Control
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Link and Xyz boss monsters from the Extra Deck (Underworld Goddess, Super Starslayer TY-PHON, Promethean Princess) backed by Snake-Eyes Flamberge Dragon; Diabellstar the Black Witch and Snake-Eye recursion through the GY and banished zone
  • Turn 1 (going first): Open a level-1 FIRE Snake-Eye starter (Ash, Oak, Poplar or Birch), use its Special Summon text to reach a second Snake-Eye, and convert into a Link or Xyz boss
  • Turn 2 (going second): Use Droll & Lock Bird, Nibiru and the Spoils/Stare traps to disrupt the opponent's summons, then rebuild through Snake-Eye level-1 starters from the GY or banish zone
  • Recovery: Re-summon level-1 FIRE starters from the GY or banish zone with Snake-Eye Oak and Snake-Eyes Poplar, and draw with WANTED: Seeker of Sinful Spoils
  • After siding: Not applicable: Duel Links has no side deck in this export (side_count 0)

Why it scores here

The deck reliably opens a functional plan: eight level-1 FIRE Snake-Eye starters (Ash, Oak, Poplar, Birch) give roughly an 82% chance of at least one in a 5-card opening hand and about 87% in a 6-card hand, computed from the resolved list (Inferred). It converts into pressure through a 9-card Extra Deck of Link and Xyz bosses, and it survives disruption through five hand traps and several face-up negate and removal cards, which is what earns the interaction and going-second scores. Recursion from the GY and banish zone supports resilience and resource economy, while the score stays capped by the absence of combo boards, a missing side deck and a thin 13-of-30 exact-name archetype purity. Popularity and the guide's Tier 1 remark did not earn points on their own, and no card scores were averaged; the score reflects the deck as a system with provisional meta context.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least 1 level-1 FIRE starter in 5-card hand) ≈ 0.82 from eight starters in 30 cards (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Five hand traps and tech cards plus Trunade and Spoils give some dead-draw risk; no brick estimate was computed (Inferred)
D3 Combo Conversion & Ceiling 62 Ceiling read from card text (Underworld Goddess negating all opposing monsters, TY-PHON Xyz route) with no recorded boards (Inferred)
D4 Combo Floor & Median Output 52 Median output not measurable: combos_evidence has zero boards, so the score rests on the starter count (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Snake-Eye recursion from GY and banish gives redundant lines, but the single Diabellstar and Extra-Deck route is a choke point (Inferred)
D6 Resource Economy, Recovery & Grind 68 Recursion through Oak, Poplar and WANTED plus Snake-Eye float effects regenerates resources (Inferred from card text)
D7 End-Board & Interaction Quality 78 Droplet, Silvera, Startling Stare, Droll & Lock Bird and Underworld Goddess give layered negation and removal (Inferred from card text)
D8 Going-Second & Board-Breaking Power 70 Droll, Nibiru and Spoils traps challenge a board when going second; no going-second split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 72 Link and Xyz bosses at 2500 to 3000 ATK plus direct text give a closing route (Verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 60 30 main cards with 16 distinct names, 13 of 30 copies exact Snake-Eye, so efficiency is moderate (Verified composition)
D11 Extra Deck Efficiency & Coverage 58 Nine Extra Deck slots are mostly distinct link and Xyz tools with only Promethean and Knightmare as Snake-Eye-adjacent (Verified composition, Inferred use)
D12 Side Deck Adaptability 35 Duel Links export has no side deck, so post-side adaptability is unmeasured and scored low (Provisional)
D13 Matchup Coverage & Format Fit 62 Archetype share and meta context are unavailable; the guide calls Snake-Eye Tier 1 as of 18/9/2026 (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step engine with many summon and response decision points lowers pilotability (Inferred from card text)

How the score was computed

Strategy profile: Midrange primary, Combo secondary (profile weights used as-is for Midrange). Modifiers: none.


More Duel Links Info

Snake-Eye

Snake-Eye Breakdown

 
 

 

 

 

 

 

 
 

 

 
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