Bystial/Byssted Deck #751864 — Yu-Gi-Oh! TCG
40 Main, 15 Extra, incl. Bone Archfiend x3, Mulcharmy Fuwalos x3, Power Vice Dragon x3. Created Sep 15, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/15/2026
Main Deck (40)
- Bone Archfiend x3
- Bystial Magnamhut x1
- Centur-Ion Trudea x1
- Droll & Lock Bird x2
- Mulcharmy Fuwalos x3
- Power Vice Dragon x3
- The Bystial Lubellion x1
- Ash Blossom & Joyous Spring x3
- Centur-Ion Primera x1
- Crimson Resonator x1
- Darkness Resonator x1
- Ghost Belle & Haunted Mansion x2
- Soul Resonator x2
- Synkron Resonator x1
- Vision Resonator x1
- Called by the Grave x1
- Crimson Call x1
- Crimson Gaia x3
- Emblema Oath x2
- Stand Up Centur-Ion! x2
- Wake Up Centur-Ion! x1
- Infinite Impermanence x3
- King's Resonance x1
Extra Deck (15)
- Bystial Dis Pater x1
- Centur-Ion Auxila x1
- Chaos Angel x1
- Cosmic Blazar Dragon x1
- Crimson Blade Dragon x1
- Crimson Dragon x1
- Hot Red Dragon Archfiend Abyss x1
- Kuibelt the Blade Dragon x1
- Red Hypernova Dragon x1
- Red Rising Dragon x1
- Red Supernova Dragon x1
- Scarlight Red Dragon Archfiend x1
- Storm-Bane Dragon Destorbim x1
- The Crimson King x1
- Zalen the Shackled Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 48 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: tcg
Legality
Main 40 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Synchro boss attacks from Red Supernova Dragon, Cosmic Blazar Dragon or Red Hypernova Dragon once the Extra Deck is summoned through Resonator and Bystial lines; Storm-Bane Dragon Destorbim and Chaos Angel as disruption-backed closers
- Turn 1 (going first): Open a Resonator or Bystial starter, go to a Synchro with a Tuner, and hold Ash Blossom or Infinite Impermanence for the opponent's first activation
- Turn 2 (going second): Use Ash, Ghost Belle and Droll to break the opponent's first play, then rebuild through Crimson Gaia and Centur-Ion searches
- Recovery: Recycle Resonator monsters from the GY through Synkron Resonator and Red Rising Dragon, then re-fire the Synchro engine
- After siding: Not evaluable: the deck has no side deck (0 cards), so there is no post-side plan
Why it scores here
The list is illegal as submitted: Ash Blossom is run 3 times against a limit of 2, Droll & Lock Bird 2 times against a limit of 1, and Called by the Grave (Forbidden) once, so the deck gets a structural-only read capped at 35 rather than a normal contextual score. Its structural strength is in interaction and closing: about 10 hand traps and several negation or removal effects protect a Synchro engine that ends on 4000-ATK bosses (Red Supernova Dragon, Cosmic Blazar Dragon, Red Hypernova Dragon). Consistency is middling. Searcher text covers 14 cards, but the Resonator and Bystial lines depend on specific board conditions, and 27 generic cards plus 14 zero-Level spells and traps add brick risk. The deck has no side deck and no recorded boards, so post-side and combo-ceiling claims are unsupported. Popularity and archetype usage were not counted as power, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Searcher text on 14 cards and a 15-card Synchro Extra Deck; P(at least one searcher in 5) = 0.90 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Brick risk from 14 zero-Level spells and traps plus several conditional Resonators; no measured brick rate (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards, so the ceiling is text-only from Red Supernova and Cosmic Blazar summon chains (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo data, so the median output is unmeasured and rated low-confidence (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Ten hand traps and a multi-route starter set give some recovery after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion through Resonator GY effects and searchers; no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Ash Blossom, Ghost Belle, Infinite Impermanence, Cosmic Blazar and Zalen cover the field with negation and removal text (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand traps and removal plus Synchro bosses; no going-second split available (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Red Supernova Dragon 4000, Cosmic Blazar Dragon 4000 and Red Hypernova Dragon 4500 ATK bosses with piercing or direct text (Verified card text) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 40 Main with 23 distinct cards and 0% exact-name archetype purity across 27 generic and 8 Centur-Ion copies (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Synchro Extra Deck cards with boss and negate coverage; no mandatory-slot data (Inferred) |
| D12 | Side Deck Adaptability | 15 | 0 side cards in the list, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or meta-share data, so format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 40 | Several conditional summon steps and Tuner-dependent Synchro lines raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Stun ratio not applied (illegal list, structural-only). Structural ≈ 50, Going First ≈ 48, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-8); no_side_deck (-4). Final formula: Illegal list: structural-only read (Midrange weights, Structural 50) capped at 35; the normal 0.80*Structural + 0.20*TournamentReliability is not applied
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Ten hand traps and nine negation effects protect the Synchro engine
- Three 4000+ ATK Synchro bosses give strong closing power
- Synchro Extra Deck of 15 covers several boss routes
Weaknesses
- Illegal copy counts for three cards
- No side deck
- Multi-archetype core (Resonator, Bystial, Centur-Ion, Archfiend) with 0% exact-name purity
- Many zero-Level spells and traps add brick risk
Critical choke points
- Tuner availability for every Synchro summon
- Dependence on Resonator monsters in the GY for recovery
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1x Called by the Grave | Legal card (none determined from evidence) | Forbidden card; the deck cannot be legally built with it |
| 2 | 1x Ash Blossom & Joyous Spring | Legal card (none determined from evidence) | Copy limit is 2 under Semi-Limited status |
| 3 | 1x Droll & Lock Bird | Legal card (none determined from evidence) | Limited status allows 1 copy |
| 4 | 0 side cards | A 15-card side deck | Best-of-3 play needs a post-side plan; D12 is currently 15 |
Evidence & confidence
- Verified: Legality violations and banlist statuses from the export; Card text and stats for the listed Synchro bosses; Composition counts (40 main, 15 extra, 0 side)
- Inferred: Consistency probability (0.90 searcher access); Interaction density from negation and removal text; Going-first and going-second estimates
- Provisional: Meta Power (no dated metagame sample); Format fit (no tournament data)
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power is Provisional without a dated metagame sample Deck title is null
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