Kewl Tune Deck #751808 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Ash Blossom & Joyous Spring x3. Created Sep 15, 2026 by YGO Mod.

Deck Kewl Tune TCG

Created by: YGO Mod (20517634)

Created On: 09/15/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
30± 10/ 100
Power Score
Structural 55
Reliability 45
Going First 60
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55.4
Going First 60
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Stun
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 9 violation(s).

Identity & game plan

  • Win condition: Synchro summons of Kewl Tune and Tuner-based Synchro monsters (Kewl Tune B2B, Chaos Angel, TY-PHON, Malong) that overwhelm the board, backed by hand-trap protection; Stun-style disruption: 17 hand traps and 24 removal/negation-text cards that stall the opponent's combo while the Kewl Tune engine develops
  • Turn 1 (going first): Normal Summon Kewl Tune Cue or Reco to search or special summon a second Tuner, then Synchro Summon a Kewl Tune Synchro-tier monster and set up Kewl Tune Synchro for a follow-up Tuner
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Effect Veiler, Ghost Belle and Ghost Ogre to answer the opponent's first board, then Synchro through the remaining Tuners
  • Recovery: Rebuild from the GY with Kewl Tune Reco, Kewl Tune Mix and Kewl Tune Playlist recursion, and Mulcharmy draw effects to refill the hand
  • After siding: Not evaluable: the export lists no side deck, so no post-side plan exists in the evidence

Why it scores here

The list is structurally coherent around Kewl Tune: about 98% of 55 main-deck slots include at least one archetype-core card in a 5-card opening hand, and the Synchro Extra Deck (13 Synchro, 1 Link, 1 XYZ) gives many finishing options. Interaction is dense (17 hand traps, 17 negation-text cards, 24 removal-text cards), which lifts the going-second and interruption-resilience reads. The score is held down by brick risk from a 27-Tuner main deck, the absence of any recorded boards so the floor and median are inferred from text only, and no side deck. The list is Illegal under TCG rules: four Forbidden cards and several Limited and Semi-Limited copies exceed their limits, so the result is a theoretical, structural-only read and is capped at 30. Popularity (the archetype core is standard) and card-by-card power were not averaged into the score; the score reflects how the system operates.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one of a 3-copy card in a 5-card opening hand) ≈ 0.25; archetype core P(≥1 in hand) ≈ 0.98; legal copy counts would fall to about 1 per Limited starter once the list is fixed (Inferred)
D2 Opening-Hand Quality & Brick Management 50 27 Tuner Monsters plus Synchro-only Kewl Tune pieces make hands tuner-heavy with few non-Tuner enablers; estimated brick and conflict rate is moderate (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards; ceiling read from text of Kewl Tune B2B, Chaos Angel and Kewl Tune Loudness War chains (Inferred semantic)
D4 Combo Floor & Median Output 45 No recorded boards; median output cannot be measured and is provisional from text only (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Ash Blossom, Infinite Impermanence, Effect Veiler, Ghost Belle, Ghost Ogre, Droll and Kewl Tune Playlist give several independent answers to a single interruption (Inferred)
D6 Resource Economy, Recovery & Grind 58 Mulcharmy draw effects, Pot of Prosperity and Kewl Tune Reco/Mix recursion offset spending; two of the recursion-style cards are Forbidden in this format (Inferred)
D7 End-Board & Interaction Quality 62 Lightning Storm, Harpie's Feather Duster, Solemn Judgment and Synchro Overtake layer interaction; the Forbidden Called by the Grave and Anti-Spell Fragrance are not legal (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Going-second hand traps give P(≥1 hand trap in 6 cards) ≈ 0.90; board-breaking depends on Lightning Storm and Duster with no recorded boards (Inferred)
D9 Offensive Pressure & Closing Power 60 Kewl Tune B2B (3200 ATK), Chaos Angel (3500 ATK) and TY-PHON (2900 ATK) provide high-ATK closers, but no measured end-board data exists (Verified stat, Inferred)
D10 Main Deck Efficiency & Flexibility 50 55 main cards across 30 distinct names with 3-copy counts on 10 cards, 17 hand traps and 24 tech slots; copy limits make the list over-stuffed as built (Inferred)
D11 Extra Deck Efficiency & Coverage 62 15 Extra slots at the cap with 13 Synchro, 1 Link and 1 XYZ; the Synchro core is flexible but depends on a few 2-copy Synchro engines (Verified structure, Inferred flexibility)
D12 Side Deck Adaptability 20 Export lists 0 side cards; there is no post-side evidence, so the score is set low (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 55 Many decision points from Synchro chains, hand-trap timing and Tuner routing; step count is high but no combo examples are present (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 55.4, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-6); No side deck / no post-side plan (-4). Final formula: No reliable metagame: 0.80*Structural(55.4) + 0.20*TournamentReliability(45) = 53.4; plus modifiers (-10) = 43.4; capped at 30 because legality is Illegal (theoretical/structural-only read, per rubric Step 2)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is present in almost every opening hand (≈98% at least one core card in 5 cards)
  • Dense interaction package: 17 hand traps and 24 removal/negation-text cards
  • Extra Deck gives a broad Synchro finisher suite (TY-PHON, Chaos Angel, B2B, Malong)
  • Strong going-second response: ≈90% chance of at least one hand trap in a 6-card hand

Weaknesses

  • Illegal as built: four Forbidden cards and multiple Limited and Semi-Limited copies over the limit
  • Tuner-heavy main deck (27 Tuners) raises the risk of dead or conflicting hands
  • No side deck, so no post-side adaptability
  • No recorded combo boards, so the floor and median cannot be measured

Critical choke points

  • Kewl Tune Cue, Reco and Synchro each have one legal copy, so the engine loses redundancy once the list is legalized
  • Ash Blossom and the other hand traps must all be drawn to protect the first Synchro; interruption resilience depends on them
  • The Forbidden Kewl Tune Rotary is a Tuner and searcher in the main deck; removing it reduces the Tuner count and changes the core lines
Priority Remove Add Reason
1 Anti-Spell Fragrance, Called by the Grave, Triple Tactics Talent, Kewl Tune Rotary (all Forbidden) Legal replacement Tuners or searchers from the Kewl Tune and Synchro pool The list cannot be scored as a normal legal deck until every Forbidden card is removed
2 Excess copies of Kewl Tune Cue, Kewl Tune Synchro, Kewl Tune Reco, Droll & Lock Bird and Ash Blossom above the legal limit One legal copy of each, with the remaining slots filled by non-limited engine pieces Brings the copy counts to the legal limits so the list can be re-evaluated for consistency
3 Some low-impact Tuners from the main deck A 15-card side deck with hand traps and anti-engine cards Adds a post-side plan and reduces the Tuner-heavy brick risk

Evidence & confidence

  • Verified: Main deck is 55 cards and Extra deck is 15 cards, both within TCG size rules; The list is Illegal: 4 Forbidden cards and 9 copy-limit violations; Archetype core group P(≥1 in opening hand) = 0.9768; Side deck count is 0
  • Inferred: Consistency and brick estimates from hypergeometric draw odds; Hand-trap and interruption resilience from card text; Going-second board breaking from hand-trap density
  • Provisional: Meta Power and matchup fit: no dated metagame sample or tournament link; Post-side adaptability: no side deck
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot records are absent No win-rate telemetry exists for this deck No side deck in the export, so post-side plan cannot be assessed Meta Power is provisional without a dated metagame sample

More TCG Info

Kewl Tune

Kewl Tune Breakdown

 
 

 

 

 

 

 

 
 

 

 
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