Mathmech Deck #751697 — Yu-Gi-Oh! Duel Links

22 Main, 9 Extra, incl. Effect Veiler x3, Mathmech Diameter x3, Mathmech Nabla x3 - Skill: Mathmech Slicer. Created Sep 15, 2026 by YGO Mod.

Deck Mathmech Duel Links

Created by: YGO Mod (20517634)

Created On: 09/15/2026

Mathmech Slicer
 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
67± 6/ 100
Power Score
Structural 68
Reliability 66
Going First 70
Going Second 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 67/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 68
Going First 70
Going Second 68
Meta Power provisional
Tournament Reliability 66
  • Primary strategy: Midrange
  • Secondary strategies: Stun
  • Format: duel-links

Legality

Main 22 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Extra Deck Synchro/Link/Xyz boss pressure, led by Geomathmech Final Sigma (3000 ATK, doubled battle damage in the Extra Monster Zone) and Geomathmech Magma (2500 ATK, destroys cards on battle); Link-3 and Link-2 Cyberse beaters (S-Force Justify, Decode Talker Heatsoul, Splash Mage) that stack on the same Extra Monster Zone board
  • Turn 1 (going first): Normal Summon Mathmech Diameter, Sigma or Nabla to reach Level 4 Cyberse monsters, then Synchro, Xyz or Link into the Extra Deck boss while Mathmech Induction or Equation adds pressure
  • Turn 2 (going second): Use Effect Veiler or Forbidden Droplet to negate the opponent's engine monster or board, then rebuild with the Level 4 Cyberse starters and Extra Deck boss
  • Recovery: Recurse from the GY with Diameter (revive a Level 4 Cyberse), Splash Mage (revive as a negated Link), and Mathmech Superfactorial (Synchro Summon from GY), then rebuild the Extra Monster Zone board
  • After siding: Not applicable: Duel Links has no side deck (side_count 0)

Why it scores here

The deck reliably opens a functional Mathmech engine: 9 copies of the three Level 4 Cyberse starters (Diameter, Sigma, Nabla) give about a 95% chance of at least one in a 5-card opening hand (hypergeometric, Inferred) and about 71% for at least two. Its interaction is layered, with three Effect Veiler and three Forbidden Droplet plus Mathmech Induction, Superfactorial and the Extra Deck link negation, which supports the going-second plan. Conversion into pressure is strong on paper through the Extra Deck boss and recursion, but no recorded boards exist, so combo ceiling and median are text-only inferences and are scored conservatively. The score comes from consistency, recursion, and interaction on the system as a whole, not from Mathmech being a popular archetype (usage stats and the guide only confirm it is real and accessible) and not from averaging card scores. Meta and matchup fit stay provisional because no tournament or dated metagame sample is linked.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 78 P(at least one of 9 Level 4 starters in 5) = 0.95, P(at least two) = 0.71; hypergeometric from the Main Deck (Inferred)
D2 Opening-Hand Quality & Brick Management 72 Starters are redundant with 3-copy playsets; Veiler and Droplet are dead in some hands and Superfactorial and Subtraction are single copies (Inferred)
D3 Combo Conversion & Ceiling 68 No parseable recorded boards; ceiling read from card text (Synchro from GY, doubled battle damage, Link-3 with negation) (Inferred)
D4 Combo Floor & Median Output 60 No recorded boards; median assumed to be a single Extra Deck summon with one interaction piece (Inferred, low confidence)
D5 Interruption Resilience & Route Redundancy 70 Three independent recursion routes (Diameter, Splash Mage, Superfactorial) plus three hand traps and Droplet give continuation after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 65 Diameter, Splash Mage and Superfactorial recur from the GY, and Equation and Nayuta add float and search text (Inferred)
D7 End-Board & Interaction Quality 72 Regex text hints show 10 negation and 4 removal cards; Justify and Magma add board-wide negation and destruction (Inferred from text)
D8 Going-Second & Board-Breaking Power 70 Three Effect Veiler (64% at least one in a 6-card going-second hand, Inferred) and Forbidden Droplet mass negation challenge an established board (Inferred)
D9 Offensive Pressure & Closing Power 70 Final Sigma at 3000 ATK with doubled battle damage and Magma at 2500 ATK close the game from one board (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 74 22 Main Deck cards over 12 distinct, 21 of 22 Cyberse, with 15 cards in five playsets; very coherent but seven singletons (Verified composition)
D11 Extra Deck Efficiency & Coverage 72 Nine Extra Deck slots: 2 Final Sigma, 2 Laplacian, Magma, Justify, Splash Mage, Heatsoul, Masquerena; mandatory Mathmech bosses plus flexible Cyberse links (Verified composition, Inferred flexibility)
D12 Side Deck Adaptability 50 No side deck exists in Duel Links; scored neutral and treated as not applicable (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated metagame; guide calls Mathmech Tier 3 in a new minibox, scored neutral (Provisional)
D14 Pilotability & Error Tolerance 60 Multi-step Synchro, Xyz and Link sequencing with many revive decisions from the GY; moderate-high decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 68, Going First ≈ 70, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 66. Modifiers: Limited key card (Mathmech Superfactorial) (-2); Engine compactness (Cyberse-dense) (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 67.9 and TR 66 before modifiers, net modifiers 0

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ 0.71 · full-brick estimate ≈ 0.05 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Nine Level 4 starter copies over three cards give high opening-hand access
  • Layered negation: Veiler, Droplet, Superfactorial, Justify and Splash Mage
  • Three recursion routes keep the engine alive after an interruption
  • Extra Deck boss (Final Sigma) gives a clear closing threat
  • Compact and coherent: 21 of 22 Main Deck cards are Cyberse

Weaknesses

  • No recorded boards, so ceiling and median are unmeasured
  • Usage stats do not join Extra Deck cards to the deck (see data gaps), so core coverage is understated
  • Single-copy Superfactorial is a dependency on a Limited card
  • Several one-of utility cards dilute consistency
  • Going-first hand with no Level 4 starter and no hand trap is a dead-hand risk

Critical choke points

  • Mathmech Superfactorial (Limited, 1 copy) for GY-to-Synchro revive
  • Level 4 Cyberse starters (9 copies) as the only route into the Extra Deck
Priority Remove Add Reason
1 Mathmech Subtraction (1 copy) Second Mathmech Equation or Mathmech Addition as an additional starter route Adds starter density for the going-first hand, which is the highest-value consistency gain (Inferred)

Evidence & confidence

  • Verified: Legal status, copy counts and size (22 Main, 9 Extra, 0 Side); Card text and banlist status (Superfactorial Limited, 1 copy); Archetype usage and guide snippet exist
  • Inferred: P(at least one starter in opening hand) 0.95 going first; Hand-trap and recursion consistency; Ceiling and median read from text only; Interaction density from regex text hints
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link); Side deck adaptability (no side deck in Duel Links)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN, so going-first, going-second and matchup splits are Inferred usage_statistics does not match Extra Deck cards: Geomathmech Final Sigma, Primathmech Laplacian, Geomathmech Magma and S-Force Justify are in the deck (zone extra) but marked in_this_deck false, and their core_cards_present and missing_core values are unreliable Kiteroid (ref -1) is unresolved in usage_statistics Meta Power is Provisional unless a dated metagame sample is supplied

More Duel Links Info

Mathmech

Mathmech Breakdown

 
 

 

 

 

 

 

 
 

 

 
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