Yubel Deck #751669 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 09/15/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
62± 8/ 100
Power Score
Structural 65
Reliability 60
Going First 66
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 65
Going First 66
Going Second 64
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Yubel engine: Spirit of Yubel, Yubel and Yubel - Terror Incarnate protect the board while Fiendsmith and Yubel Extra Deck monsters (Fiendsmith's Desirae, Fiendsmith's Lacrima, D/D/D Wave High King Caesar, Phantom of Yubel) close the game; Unchained and Fiendsmith link/fusion follow-up after a hand-trap or Nightmare Throne turn
  • Turn 1 (going first): Search with Samsara D Lotus, Opening of the Spirit Gates or Dark Beckoning Beast into a Yubel monster, then set Nightmare Throne or Nightmare Pain to protect the board and keep Ash Blossom and Infinite Impermanence up
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence and Nibiru as hand traps, then use Spirit of Yubel or Samsara D Lotus as a going-second engine starter against the opponent's board
  • Recovery: Spirit of Yubel revives banished or GY Yubel monsters, Samsara D Lotus and Nightmare Throne add Yubel from the GY, and Gruesome Grave Squirmer and Lacrima recur monsters
  • After siding: No Side Deck is registered (side_count 0), so there is no evidenced post-side plan; the deck runs its full 40-card main unchanged in every match

Why it scores here

The deck reliably opens its engine: the 29 archetype-core copies give P(at least one core card in a 5-card opening hand) of 0.9993, and 21 searcher-text cards give 0.98, so the Yubel plan is almost always reachable on turn 1 or 2 (Inferred from hypergeometric draws). Its interaction is layered across the whole turn: seven hand traps (Ash Blossom, Infinite Impermanence, Nibiru) plus Dominus Spark, Nightmare Pain and Yubel monsters give a going-second hand-trap probability of 0.71, and Spirit of Yubel and Samsara D Lotus recover the engine after disruption. The deck is held back by the absence of a side deck, conditional cards (Triple Tactics Talent, Dominus Spark) that can dead-draw, and a complete lack of recorded boards, so the combo ceiling and median are text-only inference and not measured. Archetype popularity (Yubel is the top stat row) confirms the list is real and accessible but earned no points on its own, and the score comes from consistency, interaction and resilience on the system, not from averaging the 20 distinct main-deck card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 78 P(at least one core Yubel card in a 5-card hand) = 0.9993 and P(at least one searcher-text card) = 0.98; the Yubel-monster entry point is not separately quantified (Inferred)
D2 Opening-Hand Quality & Brick Management 66 8 singleton slots and 3-copy searchers keep hands functional, but Triple Tactics Talent and Dominus Spark are conditional dead-draw risks; no full-brick rate was computed (Inferred)
D3 Combo Conversion & Ceiling 60 No recorded boards exist (total_combos 0); ceiling is a text read of Spirit of Yubel, Samsara D Lotus and Fiendsmith Extra Deck monsters (Inferred)
D4 Combo Floor & Median Output 50 No median power index or board distribution is available; scored as a neutral midpoint pending combos (Inferred)
D5 Interruption Resilience & Route Redundancy 72 Seven hand traps, Spirit of Yubel recursion and redundant starters (3-copy Dark Beckoning Beast, Samsara D Lotus, Opening of the Spirit Gates) give several independent lines (Inferred)
D6 Resource Economy, Recovery & Grind 70 21 searcher-text cards and Yubel recursion through Nightmare Throne and Samsara D Lotus refill resources; no resource_signature data (Inferred)
D7 End-Board & Interaction Quality 74 16 removal-text and 6 negation-text cards, with three hand traps and Dominus Spark for banish-based interaction (Inferred semantic read of card text)
D8 Going-Second & Board-Breaking Power 72 Going-second hand traps (P 0.71) and Nibiru/Ash/Impermanence answer established boards; no going-second combo split data (Inferred)
D9 Offensive Pressure & Closing Power 66 Closing bosses are Extra Deck only (Fiendsmith's Desirae 2800 ATK, D/D/D Wave High King Caesar 2800 ATK, Fiendsmith's Lacrima 2400 ATK); Yubel stats are not in the evidence (Verified stats, Inferred pressure)
D10 Main Deck Efficiency & Flexibility 70 40/40 main with 20 distinct cards; 3-copy staples and 8 singletons; conditional cards cost some compactness (Verified composition, Inferred flexibility)
D11 Extra Deck Efficiency & Coverage 68 15/15 Extra Deck with 13 distinct cards and 8 Link monsters; most slots are Yubel or Fiendsmith access, with Phantom of Yubel at its 2-copy Semi-Limited cap (Verified)
D12 Side Deck Adaptability 20 No Side Deck is registered (side_count 0), so there is no post-side plan to score; this is a structural gap (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament_context and no dated meta sample; archetype usage stats exist but meta share is unavailable, so this is a neutral Provisional placeholder
D14 Pilotability & Error Tolerance 45 Multi-step Yubel and Fiendsmith sequencing, Phantom of Yubel summon conditions and several optional hand-trap timings give many decision points (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 65, Going First ≈ 66, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: Yubel-monster choke point (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*65.1 + 0.20*60 - 2 = 62.1

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Engine reachable on turn 1 or 2 (core-group P 0.9993)
  • Layered interaction: 3 hand traps plus Dominus Spark, Nightmare Pain and Yubel-monster negation
  • Recursion through Spirit of Yubel, Samsara D Lotus and Nightmare Throne
  • Compact 40-card main with 3-copy staples

Weaknesses

  • No side deck, so no post-side adaptation
  • Conditional cards (Triple Tactics Talent, Dominus Spark) can dead-draw
  • No recorded boards, so the combo ceiling and median are unmeasured
  • High multi-step pilot complexity

Critical choke points

  • Yubel-monster entry (4 main-deck copies) for Nightmare Throne, Phantom of Yubel and Yubel-based recursion
  • Phantom of Yubel at its 2-copy Semi-Limited cap, which limits the Extra Deck follow-up
Priority Remove Add Reason
1 Triple Tactics Talent Side-equivalent flex slot or a second Yubel-monster-searching card Conditional on an opponent monster effect during your Main Phase, so it is a common dead draw; the deck has no side deck to recover from it
2 Fiendsmith's Tract (singleton) Additional Yubel-monster access (e.g. a second Samsara D Lotus line) Adds a second route to the Yubel-monster entry point rather than a single-copy searcher

Evidence & confidence

  • Verified: Main 40 / Extra 15 / Side 0 are within master-duel size rules (main 40-60, extra 0-15, side 0-15); Phantom of Yubel is Semi-Limited with 2 legal copies and 2 run; All 40 main and 15 extra card entries and their copy counts match the evidence; Archetype core usage: Yubel (93.5%), Yubel - Terror Incarnate (83.9%), Nightmare Throne (83.9%)
  • Inferred: Hypergeometric consistency: P(core in hand5) 0.9993, P(searcher in hand5) 0.98, P(hand-trap in hand6) 0.71; Interaction and resilience scores from card text and hand-trap counts; Going-first and going-second power from the dimension blend; Recommendations to swap conditional cards are text-based
  • Provisional: Meta Power is null; no dated metagame sample supplied; D13 matchup fit scored as a neutral placeholder
  • Data gaps: No recorded combos (total_combos 0): combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first/second, matchup, or brick/starter rates Usage statistics mark Aerial Eater as not in this deck, yet the card list shows 1 copy in the Extra Deck; the discrepancy is unresolved and was not used for scoring No Yubel ATK/DEF values in evidence (stats recorded as 0), so Yubel-monster board pressure is inferred from text No guides attached (total_guides 0) Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

Yubel

Yubel Breakdown

 
 

 

 

 

 

 

 
 

 

 
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