Galaxy Photon Deck #751642 — Yu-Gi-Oh! Master Duel
60 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Photon Delta Wing x3.
Created by: YGO Mod (20517634)
Created On: 09/15/2026
Main Deck (60)
- Galactic Spiral Dragon x1
- Galaxy Soldier x2
- Galaxy Summoner x1
- Galaxy Wizard x2
- Galaxy-Eyes Afterglow Dragon x1
- Galaxy-Eyes Photon Dragon x2
- Galaxy-Eyes Tachyon Primal x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x1
- Photon Delta Wing x3
- Photon Emperor x1
- Photon Jumper x3
- Photon Orbital x1
- Photon Vanisher x1
- Schwarzschild Infinity Dragon x3
- Ash Blossom & Joyous Spring x3
- Foolish Burial x1
- Forbidden Crown x3
- Forbidden Droplet x3
- Galaxy Expedition x1
- Galaxy Hundred x3
- Reinforcement of the Army x1
- Seventh Tachyon x3
- Triple Tactics Talent x3
- Triple Tactics Thrust x2
- Eternal Galaxy x1
- Infinite Impermanence x3
- Red Reboot x2
- Tachyon Transmigration x1
Extra Deck (15)
- Galaxy-Eyes Solflare Dragon x1
- I:P Masquerena x1
- S:P Little Knight x1
- Dingirsu, the Orcust of the Evening Star x1
- Divine Golden Shadow Dragon Dragluxion x1
- Galaxy Photon Dragon x1
- Galaxy-Eyes Cipher Blade Dragon x1
- Number 1: Infection Buzzking x1
- Number 107: Galaxy-Eyes Tachyon Dragon x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 62: Galaxy-Eyes Prime Photon Dragon x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Number C62: Neo Galaxy-Eyes Prime Photon Dragon x1
- Number S38: Titanic Galaxy x1
- Starliege Photon Blast Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 59/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63.7 |
| Going First | 66 |
| Going Second | 63 |
| Meta Power | provisional |
| Tournament Reliability | 60 |
- Primary strategy: Midrange
- Secondary strategies: Combo
- Format: master-duel
Legality
Main 60 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Xyz beatdown with 3000-4000 ATK bosses (Number 62 and Number C62 at 4000 ATK, Galaxy-Eyes Photon Dragon, Number 107 and Number S38 at 3000 ATK) backed by Forbidden Droplet/Crown and Number 90/38 negates; Galaxy Photon Dragon and Galaxy-Eyes Afterglow ATK buffs for a T2 OTK (guide claim only, not verified by board data)
- Turn 1 (going first): Turn 1: Normal Summon Photon Delta Wing, Photon Jumper or Galaxy Soldier, search or special-summon a second LIGHT body, then hold Number 90/38 or Ash Blossom to protect the Xyz line
- Turn 2 (going second): Use hand traps (Ash Blossom, Infinite Impermanence, Red Reboot, Maxx C, Nibiru) to break the opponent's first combo, then clear the field with Forbidden Droplet/Crown and summon an Xyz boss
- Recovery: Photon Orbital, Photon Jumper and Galaxy Photon Dragon search Photon/Galaxy cards from the Deck; Galaxy Summoner revives a Photon/Galaxy monster from the GY; Eternal Galaxy re-Xyz-summons from the Extra Deck
- After siding: None: the list runs 0 side cards and Master Duel has no sideboard step, so there is no post-side plan to score
Why it scores here
This Galaxy Photon list reliably opens a functional plan: 15 searcher-text cards give about a 78% chance of at least one search in a 5-card opening hand, and several LIGHT Level 4 starters (Photon Jumper, Photon Delta Wing, Galaxy Soldier) can build the Xyz base. Interaction is the strongest part of the system: 10 hand traps, 18 negation-text cards and Forbidden Droplet/Crown give layered answers to a going-second opponent. The closing power comes from 4000-ATK and 3000-ATK Xyz bosses that are reachable from the 15-card Extra Deck. Scoring treats these as one system: popularity and the Vietnamese guides confirm the deck is real but did not earn points, and card scores were not averaged. The score is held down by the lack of combo boards, the mismatched usage statistics, the 6 Mulcharmy cards that conflict with a board-based engine, 17 tech or generic slots, and a zero-card sideboard.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one of a 3-copy card in a 5-card hand) = 0.233; P(at least one searcher-text card) = 0.776; several starters at 2-3 copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | 10 hand traps and 6 Mulcharmy plus 2 Triple Tactics Thrust add dead-card risk; no exact brick estimate is available (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | Guide claims a T2 OTK with Number 62/C62 plus Afterglow buffs, but no parseable boards exist; ceiling is text-based (Provisional) |
| D4 | Combo Floor & Median Output | 55 | No recorded boards, so the median is a text-only estimate with a moderate starter count (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 65 | 10 hand traps and several independent starter routes (Jumper, Delta Wing, Galaxy Soldier, Orbital) allow continuation after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | Photon Orbital, Photon Jumper, Galaxy Photon Dragon and Galaxy Summoner recover resources from the Deck and GY (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 74 | Negate and removal text is dense: 18 negation-text cards, Number 90 and Number 38 negates, Forbidden Droplet/Crown and Infinite Impermanence (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 66 | Forbidden Droplet/Crown, Nibiru and Galaxy-Eyes Photon Dragon's banish give board-breaking tools; no going-second split data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | 4000-ATK Number 62 and Number C62, 3000-ATK Number 107 and Titanic Galaxy (Verified stats; closing use Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 52 | All 60 main slots are used across 31 distinct cards, with 14 singletons and 17 tech or generic cards diluting the engine (Verified count, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 68 | All 15 Extra Deck slots are used: 12 Xyz and 3 Link monsters, with several single-copy bosses and Eternal Galaxy/Galaxy Photon Dragon access (Verified composition) |
| D12 | Side Deck Adaptability | 40 | Zero side cards and no sideboard step in Master Duel; scored conservatively with no post-side plan (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample, so format fit cannot be measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Xyz and Photon chains with many response windows make this a high-decision-point deck (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 63.7, Going First ≈ 66, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: banlist exposure (-1); weak_post_side_plan (-2); engine conflict (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*63.7 + 0.20*60 - 4 = 59
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered negation: 10 hand traps, 18 negation-text cards and Forbidden Droplet/Crown
- Strong Xyz closers at 3000-4000 ATK drawn from a full 15-card Extra Deck
- Multiple independent starter routes and GY recovery through Orbital, Jumper and Galaxy Photon Dragon
Weaknesses
- No combo boards, so the ceiling and median are text-based estimates
- Usage statistics do not match the Galaxy Photon core (see data gaps)
- 6 Mulcharmy and 2 Triple Tactics Thrust are conditional cards that brick in some hands
- No sideboard and no post-side plan
Critical choke points
- Opening starters: the bootstrap depends on 2-3 Level 4 LIGHT starters that are each about 23% likely in a 5-card hand
- Xyz materials: the boss lines need two specific Level 4 or Level 8 materials on the field
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Triple Tactics Talent | 1 additional Photon or Galaxy searcher such as Photon Orbital (if legal and available) | Talent only works after an opponent monster effect activates; a more reliable searcher improves D1 and D2 |
| 2 | 1 Mulcharmy Purulia | 1 Galaxy monster that works with the board | Mulcharmy draw effects need an empty field and conflict with the Xyz engine |
Evidence & confidence
- Verified: Legal in master-duel: 60 main, 15 extra, 0 side; all Limited and Semi-Limited copy counts within limits; Card text and stats from the resolved card list; Hypergeometric probabilities from the resolved main deck
- Inferred: Starter and searcher accessibility from probabilities and card text; Interaction density from negation and removal text; Going-first and going-second estimates from card text, not recorded boards
- Provisional: T2 OTK ceiling from the Vietnamese guide snippet (human claim, unverified); Meta power, matchup fit and side-deck adaptability
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and match record are absent usage statistics do not match Galaxy Photon: the core cards (Drytron, Borreload, Ichiki, Haggard Lizardose, etc.) are not Photon/Galaxy cards and none are present in the deck (core_present 0 of 25). The stats likely belong to a different archetype or an ID mismatch, so they were not used. guide 816 mentions Number 41, which is not in this deck; the guide may describe a different list deck title is null no sideboard data; Master Duel has no post-side step no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) Meta Power is Provisional unless a dated metagame sample is supplied
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