Dark Magician Deck #751609 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Primite Dragon Ether Beryl x3, Ash Blossom & Joyous Spring x3. Created Sep 15, 2026 by YGO Mod.
Deck Dark Magician Master Duel
Created by: YGO Mod (20517634)
Created On: 09/15/2026
Main Deck (40)
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Diabellstar the Black Witch x1
- Magician's Rod x1
- Magicians' Souls x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x1
- Primite Dragon Ether Beryl x3
- Dark Magician x2
- Illusion of Chaos x1
- Ash Blossom & Joyous Spring x3
- Deception of the Sinful Spoils x2
- Primite Drillbeam x1
- Primite Fusion x1
- Primite Lordly Lode x3
- Primite Roar x3
- Super Polymerization x2
- The Gaze of Timaeus x2
- The Hallowed Azamina x1
- Triple Tactics Talent x3
- WANTED: Seeker of Sinful Spoils x1
- Infinite Impermanence x3
Extra Deck (15)
- Azamina Ilia Silvia x1
- Azamina Mu Rcielago x1
- Dark Magician of Destruction x2
- Garura, Wings of Resonant Life x1
- Magistus Chorozo x1
- Master of Chaos x1
- Mudragon of the Swamp x1
- Red-Eyes Dark Dragoon x2
- Sea Monster of Theseus x1
- Timaeus the United Magical Dragon x1
- I:P Masquerena x1
- S:P Little Knight x1
- Baronne de Fleur x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 51/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 55 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion, Synchro or Link boss from the Extra Deck (Dark Magician of Destruction, Master of Chaos, Timaeus, Red-Eyes Dark Dragoon, Baronne de Fleur) enabled by Super Polymerization, Primite Fusion and The Gaze of Timaeus.; Dark Magician and Magicians' Souls board presence with Mulcharmy and Azamina draw and recursion engines.
- Turn 1 (going first): Open a searcher (Magician's Rod, Primite Lordly Lode, Deception of the Sinful Spoils, Dark Magician line) and convert it into a Fusion boss while holding Ash Blossom and Infinite Impermanence as interaction.
- Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence and Primite Roar to disrupt the opponent's first board, then rebuild with Mulcharmy draw and Fusion boss conversion.
- Recovery: Use the 14 searcher-text cards and Magicians' Souls draw to rebuild a Dark Magician board after one interruption.
- After siding: No side deck is registered, so there is no post-side plan to evaluate.
Why it scores here
The deck reliably opens a searcher on the first turn, with 14 searcher-text cards giving roughly 0.90 odds of at least one in a 5-card opening hand (Inferred). It converts that into Fusion, Link or Synchro bosses through Super Polymerization, Primite Fusion and The Gaze of Timaeus, and the Extra Deck offers several strong bosses. Six hand traps and several negation or removal effects give it interaction, but the sub-engines (Primite, Mulcharmy, Azamina, Sinful Spoils, Bystial, Timaeus) only partly cohere: exact-archetype purity is 7.3%, which lowers consistency and pilotability. There are no recorded boards, so the combo floor and median are text-based estimates, and the zero-card side deck caps adaptability. Popularity was not credited, and card scores were not averaged; the score comes from the system as a whole.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one 3-copy starter in 5 cards) ≈ 0.34; searcher-text group P ≈ 0.90 across 14 cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Six hand traps and 19 Spells raise brick risk; Illusion of Chaos lacks its Ritual Spell and Azamina Spells need Azamina monsters (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable recorded boards; ceiling read from text across 12 Fusion, 2 Link and 1 Synchro options (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No combo evidence; median output estimated from starter diversity and text only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Ash Blossom and Infinite Impermanence plus Mulcharmy draw give recovery after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Searchers, Magicians' Souls draw and Mulcharmy draw sustain resources over long rounds (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Baronne de Fleur, Azamina Ilia Silvia and Red-Eyes Dark Dragoon give negation and removal; interaction density is an unmeasured estimate (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 58 | Six hand traps and removal text give going-second disruption; no going-second split recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Extra Deck bosses reach 2800 to 3000 ATK (Verified card stats; Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 40 main with 22 distinct cards and exact-archetype purity 7.3%; 51 off-archetype copies (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 66 | 15 Extra slots filled with 12 Fusion, 2 Link and 1 Synchro, with 2 to 3 copies of several bosses (Verified composition) |
| D12 | Side Deck Adaptability | 20 | No Side Deck registered; adaptability cannot be measured (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or archetype meta-share in the export (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple sub-engines and Fusion summons create many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Engine conflict (-3); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
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