Sky Striker Deck #751490 — Yu-Gi-Oh! Duel Links
21 Main, 9 Extra, incl. Sky Striker Mobilize - Engage! x3, Sky Striker Ace - Raye x2, Wightprincess x2 - Skill: Sky Striker Ace Defying Fate. Created Sep 14, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/14/2026
Sky Striker Ace Defying Fate
Main Deck (21)
- Droll & Lock Bird x1
- Nibiru, the Primal Being x1
- Sky Striker Ace - Raye x2
- Sky Striker Ace - Roze x1
- Surgical Striker - H.A.M.P. x1
- Wightprincess x2
- Sky Striker Maneuver - Afterburners! x1
- Sky Striker Maneuver - Jamming Waves! x1
- Sky Striker Mecha - Eagle Booster x1
- Sky Striker Mecha - Shark Cannon x1
- Sky Striker Mecha - Widow Anchor x2
- Sky Striker Mecha Modules - Multirole x2
- Sky Striker Mobilize - Engage! x3
- Sky Striker Mobilize - Linkage! x2
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 56/100 (Confidence: Medium)
- Primary strategy: Midrange
- Secondary strategies: Tempo
- Format: duel-links
Legality
Main 21 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Link-summon Sky Striker Aces and end with high-ATK boards (Super Starslayer TY-PHON - Sky Crisis, Crusadia Equimax) plus Ace attacks.; Spell-count-scaled Ace ATK (Kagari, Shizuku) and Sky Striker Mecha/Maneuver removal to keep the board clear.
- Turn 1 (going first): Open Mobilize - Engage! (3 copies, P(≥1 in 5-card hand) ≈ 0.58) to search a Sky Striker, feed Mobilize/Linkage into Ace Link Summons, and use Mecha or Maneuver removal on the first blocker.
- Turn 2 (going second): Use Droll & Lock Bird and Nibiru as hand traps against the opponent's first summon burst, then rebuild through Raye/Roze Ace effects from the GY and hand.
- Recovery: Recover Spells from the GY through Ace Link effects (Kagari, Shizuku) and re-search Sky Striker Spells, using Wightprincess and Widow Anchor to reset the board.
- After siding: No sideboard exists in this Duel Links deck (0 side cards), so no post-side plan is available; the deck relies on its Extra Deck and main-deck flexibility.
Why it scores here
The deck opens a functional plan reliably enough through its searcher and Link engine: Mobilize - Engage! (3 copies) gives about a 58% chance of at least one copy in a 5-card opening hand, and 8 Sky Striker Ace/Link cards in the Extra Deck are all actually present. Conversion into pressure relies on Ace Link Summons and high-ATK finishers (TY-PHON at 2900 ATK, Equimax at 2000), but there is no recorded board data, so the ceiling and median are text-based inference only. Interaction is the strongest part of the system: six removal-text cards, three negation-text cards, and two hand traps give the deck layered answers. Popularity and Sky Striker's archetype reputation did not earn points, and card scores were not averaged; the score comes from the consistency, interaction and efficiency of the deck as a whole. Duel Links has no sideboard, meta-share is absent, and turn-order performance is unmeasured, so those dimensions stay low or provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(≥1 Mobilize - Engage! in 5-card hand) ≈ 0.58 with 3 copies; Link Ace fodder spread across 23 Sky Striker copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | 8 monsters vs 13 Spells in the Main Deck; Spell-heavy hands can lack board-presence, while Ace effects need monsters (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No recorded boards; ceiling inferred from Ace Link chains, GY-Spell scaling (Kagari, Shizuku) and TY-PHON/Equimax finishers (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No combos_evidence rows (total_combos 0); median output cannot be measured and is held near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple independent Ace routes (Raye and Roze from GY/hand, Surgical Striker H.A.M.P.) plus two negation sources give alternate lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Spell recursion from GY (Kagari, Shizuku, Engage search) and Raye/Roze Ace recursion sustain resources across turns (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | removal_text on 6 cards (Mecha Shark Cannon, Afterburners, Jamming Waves, Widow Anchor, Zeke banish, H.A.M.P.); negation_text on 3 (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 60 | Droll & Lock Bird and Nibiru are hand traps against going-second pressure; Widow Anchor negates a board monster (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | TY-PHON 2900 ATK, Equimax 2000 ATK, and Link Aces with ATK scaling; no piercing or direct-damage text beyond Hayate (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 70 | 21 Main Deck cards with 14 distinct names, 76.7% exact-name Sky Striker purity, and 7 off-archetype copies used for tech and hand traps (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 70 | All 9 Extra Deck slots used: 8 Link and 1 Xyz, with usage_statistics marking Ace core cards as Extra Deck staples (Verified) |
| D12 | Side Deck Adaptability | 40 | Duel Links deck has 0 side cards and no sideboard mechanic, so no post-side adaptation is available (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link, no archetype meta-share in evidence; format fit cannot be verified (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Multi-step Ace Link chains, Spell-count thresholds on many effects, and sequencing decisions raise decision load (Inferred) |
How the score was computed
Strategy profile: 100% Midrange profile. Modifiers: none.
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