Kewl Tune Deck #751125 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Ash Blossom & Joyous Spring x3, Effect Veiler x3, Fydraulis Harmonia x3. Created Sep 13, 2026 by YGO Mod.

Deck Kewl Tune Master Duel

Created by: YGO Mod (20517634)

Created On: 09/13/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 60
Reliability 52
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 60.3
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Combo
  • Secondary strategies: Stun
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Synchro Summon a Kewl Tune Synchro Monster (Remix, B2B, RS, Crackle, Track Maker, Loudness War) off a Tuner-dense hand and grind the board through Kewl Tune tuner chains; Ecclesia and the Dark Dragon / Albion the Branded Dragon / Golden Cloud Beast - Malong as non-Kewl Tune finishers, with the Branded/Dogmatika Fallen spell as a removal and recursion tool
  • Turn 1 (going first): Normal Summon Kewl Tune Cue or Mix from hand to search or revive another Tuner, Synchro Summon a Kewl Tune Synchro Monster, and use Duelist Genesis or Kewl Tune Synchro to reach the Synchro extra-deck threats
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Effect Veiler, Infinite Impermanence, Maxx C, Kewl Tune Clip) to break the opponent's board, then rebuild a Synchro line from the Tuner-heavy GY
  • Recovery: Kewl Tune recursion from GY via Mix, Reco, Rotary, and Cue search effects plus Over Tuning to re-Special Summon Tuners and rebuild the Synchro engine
  • After siding: Not evaluable: the deck has no side deck (side_count 0), so there is no post-side plan

Why it scores here

The deck is scored as a system, not as an average of its card scores. Its engine is dense and reliable on paper: 26 copies of the Kewl Tune core put at least one core card in the opening hand about 99.7% of the time (Inferred), and the 16-card searcher text group and 12-card hand-trap group keep the starter line and interaction accessible on both turn orders. Interaction is the strongest part of the structure: 12 hand traps with negation text and a Kewl Tune Synchro line that can reach Synchro Summons from a Tuner-heavy hand, so the deck should be able to contest a board on the opponent's turn. Conversion and median output are text-only inferences because no combo boards were supplied, so they are capped and labelled Inferred. The deck has no side deck and no post-side plan, and there is no tournament or win-rate data, so Meta Power is null and D12 and D13 are weak. Usage popularity was not counted as strength, and the guide claim that the archetype is the strongest in the current meta was not used as evidence. The final score is capped low because the list is illegal in Master Duel: one Forbidden card, and two other cards over their copy limits.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one core Kewl Tune card in opening hand) ~0.997 across 26 copies; Tuner-chain starter access is consistent (Inferred)
D2 Opening-Hand Quality & Brick Management 55 21 Tuner Monsters and 11 Synchro Tuners in Main/Extra create hands that are heavy on Tuners and can dead-draw without a Synchro partner; no measured brick rate (Inferred)
D3 Combo Conversion & Ceiling 62 Ceiling is inferred from text only: Synchro Overtake is illegal, but Kewl Tune Synchro, Over Tuning and Duelist Genesis route into Kewl Tune Synchro and B2B; no recorded boards (Inferred)
D4 Combo Floor & Median Output 55 Median output is unmeasured because combos_evidence has 0 boards; estimated from the starter set and Tuner recursion only (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Recursion via Mix, Reco, Rotary, Cue and Over Tuning plus 12 hand traps gives multiple independent lines after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Heavy Tuner use spends hand resources quickly; Tuner recursion in the GY recovers some of that, with no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 68 12 hand traps and 12 negation-text cards, plus Kewl Tune RS and Zalen negation effects, give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 62 Going-second hand-trap probability ~0.90 for the 12-card group; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 60 Closers are Kewl Tune Remix, B2B (3200 ATK), Ecclesia and Albion; closing reach is text-derived (Inferred)
D10 Main Deck Efficiency & Flexibility 60 40-card main with 22 distinct cards and 9 Kewl Tune copies; compact enough, but 16 level-0 cards and 3-copy staples leave little slot flexibility (Inferred)
D11 Extra Deck Efficiency & Coverage 65 13 Synchro + 1 Link + 1 Fusion; full 15-slot use, with R.B. and Albion as the only non-Synchro slots (Verified from composition)
D12 Side Deck Adaptability 25 Side deck is empty (side_count 0), so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Tuner chains and Synchro sequencing need many decision points; pilotability is demanding (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 60.3, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: illegal_list_cap (-12); no_side_deck (0). Final formula: Structural 60.3 (Combo profile). Unconstrained: 0.80*60.3 + 0.20*52 = 58.6, then modifier -12 gives 46.6. Illegal list (Forbidden card, two copy-limit breaches): capped at 30 and labelled theoretical/structural-only.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core Kewl Tune engine is near-certain to appear in the opening hand (~99.7%, Inferred)
  • Layered interaction: 12 hand traps and 12 negation-text cards
  • Extra Deck is fully used: 13 Synchro, 1 Link, 1 Fusion
  • Clear primary plan: Tuner chains into Kewl Tune Synchro Monsters

Weaknesses

  • Illegal list: Synchro Overtake (Forbidden), Fallen & Virtuous (3 of 2), Kewl Tune Cue (2 of 1)
  • No side deck, so no post-side plan (D12 = 25)
  • Tuner-heavy hands risk dead Tuner draws without a Synchro partner (Inferred)
  • No measured combo boards or win-rate data

Critical choke points

  • Kewl Tune Synchro and Tuner availability: most lines need a Tuner in hand or GY plus a Kewl Tune Synchro
  • Hand-trap density: going-second lines depend on hand traps; Ash Blossom and Ghost Belle are the key interaction
  • Forbidden Synchro Overtake is a search/summon route that must be removed, so the replacement route must be checked
Priority Remove Add Reason
1 Synchro Overtake (1 copy, Forbidden) A legal Main Deck card with a Synchro or Tuner search effect that stays within the banlist Forbidden in Master Duel; the deck cannot be scored as legal while it is run
2 1 copy of The Fallen & The Virtuous (3 to 2) A legal Main Deck card that fills the same role Copy limit is 2 (Semi-Limited)
3 1 copy of Kewl Tune Cue (2 to 1) A legal Main Deck card that fills the same role Copy limit is 1 (Limited)
4 None A side deck of 1 to 15 cards No side deck (side_count 0) means D12 is weak and there is no post-side plan

Evidence & confidence

  • Verified: Legality: Illegal under BanMasterDuel; Synchro Overtake Forbidden; Fallen & Virtuous 3 of 2; Kewl Tune Cue 2 of 1; Main 40, Extra 15, Side 0 (within size rules); Extra Deck breakdown: 13 Synchro, 1 Link, 1 Fusion; Archetype purity 38.2% exact name; 21 Kewl Tune copies
  • Inferred: P(at least one core Kewl Tune card in opening hand) ~0.997; Hand-trap group P(>=1 in going-second 6-card hand) ~0.90; Engine consistency and brick rate (hypergeometric and text-based); Interaction density from negation and hand-trap text; Going-first and going-second structural estimates
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot records absent No win-rate telemetry: going-first/second, matchup and brick rates are Inferred Meta Power is Provisional without a dated metagame sample Data conflict: usage_statistics flags Kewl Tune Track Maker as not in this deck (copies_in_deck 0), but the cards list shows it in Extra x2 Kewl Tune RS (x2) is in the deck but absent from usage core and missing lists; its usage is not checked No side deck, so no post-side evidence

More Master Duel Info

Kewl Tune

Kewl Tune Breakdown

 
 

 

 

 

 

 

 
 

 

 
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