D/D/D Deck #751108 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, D/D Gryphon x3, D/D Savant Kepler x3.
Created by: YGO Mod (20517634)
Created On: 09/13/2026
Main Deck (40)
- D/D Necro Slime x1
- Droll & Lock Bird x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- D/D Count Surveyor x1
- D/D Gryphon x3
- D/D Savant Copernicus x1
- D/D Savant Kepler x3
- D/D Scale Surveyor x3
- D/D/D Oblivion King Abyss Ragnarok x1
- D/D/D Zero Doom Queen Machinex x3
- D/D Orthros x1
- Ash Blossom & Joyous Spring x3
- D/D Lance Soldier x1
- Ghost Belle & Haunted Mansion x2
- Crossout Designator x1
- Dark Contract with the Gate x3
- Dark Contract with the Zero King x1
- Dark Spirit's Mastery x1
- Dark Contract with the Eternal Darkness x1
- Dominus Impulse x3
- Infinite Impermanence x1
Extra Deck (15)
- D/D/D Alfred the Divine Sage King x1
- D/D/D Flame King Genghis x1
- D/D/D Abyss King Gilgamesh x2
- D/D/D Sky King Zeus Ragnarok x1
- D/D/D/D Dimensional King Arc Crisis x1
- D/D/D Cursed King Siegfried x1
- D/D/D First King Clovis x1
- D/D/D Duo-Dawn King Kali Yuga x1
- D/D/D Marksman King Tell x1
- D/D/D Wave High King Caesar x1
- D/D/D Wave King Caesar x1
- D/D/D Wise King Solomon x1
- D/D/D Deviser King Deus Machinex x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 54/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57.6 |
| Going First | 56 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Combo
- Secondary strategies: Stun, Blind-Second/OTK
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Extra Deck boss summons (D/D/D Zero Doom Queen Machinex, Deus Machinex, Kali Yuga, Wave High King Caesar, Arc Crisis) enabled by Pendulum setups and Dark Contract searches; Negation-heavy interaction (Ash Blossom, Ghost Belle, Droll, Dominus Impulse, Maxx C, Infinite Impermanence) that protects the board while the deck rebuilds
- Turn 1 (going first): Set the Pendulum Zones with D/D Savant Kepler, D/D Scale Surveyor, D/D Gryphon or D/D Savant Copernicus, use Dark Contract with the Gate to search a D/D monster, then Pendulum or Extra Deck summon toward a boss monster while holding hand traps for the opponent's first response
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Droll and Lock Bird, Maxx C, Dominus Impulse) to negate the opponent's first Special Summon or search, then rebuild a Pendulum setup and Extra Deck boss from the remaining hand
- Recovery: Use Dark Contract cards and D/D monsters in the Graveyard as recursion: D/D Necro Slime can Fusion Summon from the GY, D/D Lance Soldier can be Special Summoned from the GY by destroying a Dark Contract, and Dark Contract with the Gate restocks the hand
- After siding: Not applicable: Master Duel has no side deck (side size 0 is within the format rule of 0-15)
Why it scores here
The deck is scored as a connected system: its Pendulum starters and Dark Contract searches make a D/D/D Extra Deck boss reachable in a usable share of openings (P of at least one 3-copy starter in a 5-card hand is about 0.34, and a searcher is in hand about 0.82 of the time, both Inferred from the hypergeometric draw table). Nine hand traps and about 14 negation-text cards give it real interaction, most of which is strongest going second (P of at least one hand trap in a 6-card hand is about 0.81). The Extra Deck is well stocked with high-ATK bosses (up to 4000 ATK Arc Crisis and 3500 ATK Kali Yuga), which earns closing and Extra Deck points. Recorded combo evidence is thin: the best recorded line is 39 power index against a median of 28, with no board or interaction data, so the ceiling and median are both held down and labeled Inferred. Popularity of the archetype and usage statistics only confirm that the list is real and standard, and they added no points on their own; card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one 3-copy starter in a 5-card opening hand) is about 0.34 and a searcher is about 0.82; Pendulum-zone dependence lowers the score (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Dead-hand risk comes from Pendulum-only D/D monsters that need a Pendulum setup, offset by 9 hand traps and 22 distinct cards with a 40-card main (Inferred) |
| D3 | Combo Conversion & Ceiling | 52 | Best recorded line is power index 39 with 11 Extra Deck summons, but only 7 lines exist and none carry board data (Inferred from structural evidence) |
| D4 | Combo Floor & Median Output | 40 | Median power index 28 and power distribution 9 to 39; the deck usually produces a modest line (Observed, structural) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Starter diversity 4 and several independent routes (Pendulum, Dark Contract search, GY recursion) with 9 hand traps to break disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Average end hand 1.14 cards, with zero average GY and banish counts in recorded lines; recursion is from card text only (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Interaction is dense on paper (Ash, Ghost Belle, Droll, Impermanence, Dominus Impulse, Maxx C, Siegfried, Caesar High), but average interaction density is 0 because boards are missing (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 64 | Going-second interaction is strong: P of at least one hand trap in a 6-card hand is about 0.81; no going-second combo split exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Boss bodies reach 2800 to 4000 ATK in the Extra Deck, with Machinex at 3000 in the Main Deck (Verified from card stats) |
| D10 | Main Deck Efficiency & Flexibility | 66 | Main deck is 40 cards with 22 distinct cards, 8 triples and 12 singles; 10 tech cards and a few weak Pendulum-dependent cards reduce compactness (Verified composition, Inferred quality) |
| D11 | Extra Deck Efficiency & Coverage | 72 | 15 Extra Deck slots across Fusion, Synchro, Xyz and Link with 13 distinct cards and 2 copies each of two bosses; the access routes are rich (Verified composition) |
| D12 | Side Deck Adaptability | 50 | No side deck exists in Master Duel; neutral score with no post-side data (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample, so matchup and format fit cannot be computed (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Pendulum, Dark Contract and Extra Deck sequencing with many decision points for the pilot; hard to play correctly (Inferred from examples) |
How the score was computed
Strategy profile: Combo. Structural ≈ 57.6, Going First ≈ 56, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: banlist exposure (-1); engine conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers(-3) = 0.80*57.6 + 0.20*52 - 3 = 53.5, rounded to 54
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex 39, median 28, board-per-starter 0
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense negation and hand-trap suite that is strongest going second
- Extra Deck boss bodies reach 2800 to 4000 ATK with 15 varied Extra slots
- Legal list with all restricted cards at their legal limits
Weaknesses
- Pendulum and Dark Contract dependence creates opening-hand variance
- Recorded combo evidence is thin and has no board data, so the ceiling is hard to confirm
- Several Main Deck cards are situational tech or off-plan at the common opening
Critical choke points
- The first Pendulum setup or the Dark Contract search: a missed setup leaves the hand without a Pendulum plan
- The opponent's first Special Summon or search, which the hand traps must answer
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Mulcharmy Fuwalos (or another situational tech card) | One more D/D or Dark Contract searcher | Raises the chance of a live Pendulum starter in the opening hand without losing the hand-trap shell |
Evidence & confidence
- Verified: Legal under BanMasterDuel; Limited Maxx C and Crossout Designator at 1 copy, Semi-Limited Droll at 2 copies; Main 40 and Extra 15 are within the Master Duel size rules; Card stats and text excerpts for the listed cards
- Observed: Recorded combo power distribution: min 9, median 28, max 39 over 7 lines
- Inferred: Starter access probabilities from hypergeometric draws; Going-second interaction strength from hand-trap odds; Engine conflict and pilotability reads from card text and sequencing
- Provisional: Meta and format fit (D13); no dated metagame sample; Side-deck adaptability (D12); no side deck in Master Duel
- Data gaps: No tournament link: archetype meta-share and per-pilot match records are absent No win-rate telemetry for going-first, going-second, matchup, brick or starter rates; those signals are Inferred Recorded combos have gameplay 'unknown' and no board data (average interaction density 0, board per starter 0), so ceiling and interaction are weakly evidenced usage statistics in this deck flags conflict with the Extra Deck list: Kali Yuga, Wave High King Caesar, Tell, Solomon, Siegfried, Clovis, Arc Crisis, Alfred, Genghis, Zeus, Gilgamesh and Deus show in this deck=false or copies_in_deck=0 although they are present in extra; the core-presence figure of 52% is unreliable and was not used to score Deck title is null; the deck is identified by archetype only Master Duel has no side deck, so D12 has no real evidence
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