Junk Deck #750937 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Junk Meister x3, Mulcharmy Fuwalos x3, Santa Claws x3. Created Sep 11, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/11/2026
Main Deck (56)
- Assault Sonic Warrior x1
- Crossroad Sonic Chick x1
- Droll & Lock Bird x2
- Full-Speed Warrior x1
- Junk Armor x1
- Junk Meister x3
- Mulcharmy Fuwalos x3
- Santa Claws x3
- Ash Blossom & Joyous Spring x3
- Assault Synchron x1
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x1
- Jet Synchron x1
- Junk Synchron x1
- Psi-Reflector x1
- Revolution Synchron x1
- Scrap Synchron x1
- Stardust Synchron x2
- Starjunk Synchron x1
- Wheel Synchron x1
- Called by the Grave x1
- Duel Evolution - Assault Zone x1
- Emergency Teleport x3
- Forbidden Crown x3
- Forbidden Droplet x2
- Junk Signal x2
- Mistaken Arrest x3
- Reinforcement of the Army x1
- Synchro Fellowship x1
- Synchro Rumble x1
- Triple Tactics Talent x1
- Tuning x2
- Anti-Spell Fragrance x1
- Evenly Matched x3
Extra Deck (15)
- Accel Synchro Stardust Dragon x1
- Arms of Genex Return Zero x1
- Bystial Dis Pater x1
- Crimson Dragon x1
- Crystal Wing Synchro Dragon x1
- Garden Rose Maiden x1
- Junk Speeder x1
- Juraishin, the Cursed Thunder God x1
- PSY-Framelord Omega x1
- Rage Rose Witch x1
- Shooting Majestic Star Dragon x1
- Stardust Dragon x1
- T.G. Hyper Librarian x1
- THE Star Ham x1
- Accel Synchron x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 55 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Synchro
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 7 violation(s).
Identity & game plan
- Win condition: Synchro Summon a high-ATK Synchro boss (Shooting Majestic Star Dragon, Bystial Dis Pater, Juraishin, Arms of Genex Return Zero) from Junk and Stardust searches; Hand-trap and negation-driven disruption that trades cards for board control and then converts into a Synchro closer
- Turn 1 (going first): Normal Summon Junk Synchron or Starjunk Synchron, search a Junk monster or Synchron, and build toward a Level-matched Synchro; hand traps are held up when possible
- Turn 2 (going second): Use Ash Blossom, Droll and Ghost Belle style hand traps to slow the opponent, then Synchro Summon through the remaining board
- Recovery: Stardust Synchron and Synchro Fellowship recycle from the GY, and Junk Speeder is absent from this list, so recovery depends on searchers and Tuners
- After siding: No Side Deck is registered, so there is no post-side plan in this evaluation
Why it scores here
This list is illegal: it runs 7 cards that are Forbidden or over their copy limit in the TCG format, and it has no Side Deck. The score is therefore structural and theoretical only and is capped low. Within the structural read, the deck opens a Synchro plan reliably through its searchers (about 0.78 chance of at least one searcher in an opening 5) and converts into strong Synchro closers such as Shooting Majestic Star Dragon and Bystial Dis Pater. Its interaction density is high (20 removal-text cards, 15 negation-text cards, 11 hand traps), which supports the endboard score. Brick and dead-card risk is moderate because 21 spells and 16 Tuners compete for slots, and there are no combo boards to measure a floor or median. Popularity of the Junk archetype was not used to earn points, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 64 | P(at least one searcher-text card in opening 5) about 0.78; 16 Tuners and 15 Synchros give a playable engine (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 21 Spells and 11 hand traps in a 56-card main raise dead-card risk on going-first; no measured brick rate (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling read from card text only: Shooting Majestic Star Dragon and Bystial Dis Pater can close from a single live Synchro engine (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No recorded boards exist, so the median is a text-only inference from the Junk searcher density (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Multiple negation and searcher routes give some redundancy after one interruption, but several are copy-limit violations (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Synchro Fellowship and Stardust Synchron can recycle from the GY; no measured resource signature (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Forbidden Crown, Bystial Dis Pater, Stardust Dragon and Arms of Genex show layered negation text; 20 removal-text cards in total (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | 11 hand traps and Droll-style effects contest the opponent's board on going-second; no going-second split recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Top ATK values are 4000 (Majestic), 3500 (Bystial) and 3100 (Juraishin, Genex), all from the card data (Verified) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 56 Main Deck cards with 34 distinct names and 20 singles; compactness is average for a TCG Main (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 Extra Deck slots, all Synchro, with clear Junk and Stardust access (Verified) |
| D12 | Side Deck Adaptability | 15 | No Side Deck is registered, so adaptability cannot be measured (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype usage is context only (Provisional) |
| D14 | Pilotability & Error Tolerance | 52 | Multiple Synchro and hand-trap decision points raise the step count per turn (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary, no weight shift applied. Structural ≈ 55, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); pre-modifier value about 54, then banlist exposure -12 and the Illegal cap, rounded to 40
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense Synchro closers with high ATK values
- Layered negation and removal text across 15 to 20 cards
- Synchro searchers give a reliable opening-hand engine
Weaknesses
- Illegal in TCG: five Forbidden cards and two over-limit cards
- No Side Deck
- Heavy hand-trap and tech mix reduces consistency on going-first
- No recorded combos or tournament data
Critical choke points
- Each Synchro line depends on a Tuner and matching Level; losing the first Tuner ends the main line
- Forbidden cards in the list make the deck unplayable as built
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Anti-Spell Fragrance, Triple Tactics Talent, Called by the Grave, Crystal Wing Synchro Dragon, PSY-Framelord Omega | Legal Junk or Synchro replacements from the current TCG list | These are Forbidden in the format; the deck cannot be legal until they are removed |
| 2 | 1 Ash Blossom & Joyous Spring and 1 Droll & Lock Bird | Playable non-restricted hand traps or staples | Copy limits are exceeded on both cards |
| 3 | Some of the 6 tech and off-archetype spells | A Side Deck of up to 15 cards | A Side Deck would add post-side adaptability and reduce brick risk |
Evidence & confidence
- Verified: Main 56 and Extra 15 are within TCG size rules; Seven cards are Forbidden or over the copy limit; Shooting Majestic Star Dragon ATK 4000 and Bystial Dis Pater ATK 3500 are from card data; Side Deck count is 0
- Inferred: Searcher-group hypergeometric estimate of about 0.78; Dimension scores D1 through D11 and D14 are structural reads from card text; Hand-trap and negation density as interaction
- Provisional: Meta Power is null: no dated metagame sample; D13 matchup fit is provisional
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: meta-share and match record absent No win-rate telemetry for going-first, going-second, matchups, brick or starter rates Meta Power is provisional without a dated metagame sample No Side Deck registered
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