Bystial/Byssted Deck #750923 — Yu-Gi-Oh! TCG

55 Main, 16 Extra, incl. Elfnote Lucina x3, Elfnote Regina x3, Elfnote Tinia x3. Created Sep 11, 2026 by YGO Mod.

Deck Bystial/Byssted TCG

Created by: YGO Mod (20517634)

Created On: 09/11/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 31, 2026
15± 8/ 100
Power Score
Structural 52
Reliability 40
Going First 52
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 15/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 52
Going Second 56
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: tcg

Legality

Main 55 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 12 violation(s).

Identity & game plan

  • Win condition: Synchro beatdown from the Elfnote and Angelechy Extra Deck bodies (Elfnote June Pride, Angelechy Shatranga, Angelechy Bastion, Vidolium-free boards), backed by hand-trap disruption; Chaos Angel and Ancient Fairy Dragon as board-removal and recursive follow-up on the going-second turn
  • Turn 1 (going first): Open with Elfnote searchers and Angelechy starters from hand, extend into a Synchro on turn 1 with the centre-zone monster, and hold Ash Blossom or Droll for the opponent's first attempted search
  • Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Ghost Belle & Haunted Mansion, D.D. Crow, Droll & Lock Bird) to break the opponent's starter, then convert the surviving Elfnote monsters into a Synchro
  • Recovery: Mulcharmy Fuwalos and Mulcharmy Purulia draw cards when the hand is empty, and Elfnote Regina and Elfnote Power Patron re-enter the board from the hand or Graveyard
  • After siding: No Side Deck is registered, so no post-side plan exists for a best-of-3 event

Why it scores here

The deck's structural score comes from the system: a searcher-dense Elfnote and Angelechy engine (P(at least one searcher in a 5-card opening hand) ≈ 0.83, Inferred), with 11 hand traps that give it real disruption on the going-second turn (P(at least one hand trap in a 6-card hand) ≈ 0.76, Inferred), and Mulcharmy draw engines that recover an empty hand. The score is held back by a 0% exact-archetype purity: 71 of 74 copies belong to off-archetype or generic cards spread across Elfnote, Angelechy and Mulcharmy, which weakens engine coherence. No combos were supplied, so the ceiling and median dimensions (D3, D4) are text-only inference and carry low weight. The deck is Illegal: it runs 7 Forbidden cards and several Limited or Semi-Limited cards over their copy limits, and its Extra Deck has 16 cards against a maximum of 15. Under the rubric the Illegal status caps the final score, so 15 is a capped theoretical value, not a normal Final Contextual score. Popularity was not credited: archetype usage stats confirm the core is real, and nothing was averaged from card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one searcher in a 5-card opening hand) ≈ 0.83; archetype-core group P(≥1 in hand) ≈ 0.65; engine depends on 3-copy Elfnote staples that are over limit (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Level-0 spells and traps make up 18 of 55 main cards, and 11 hand traps compete for slots, so some hands are reactive-only; no brick estimate was computed (Inferred)
D3 Combo Conversion & Ceiling 55 Elfnote and Angelechy Synchro bodies give a high text-only ceiling, but there are no recorded boards to confirm it (Inferred)
D4 Combo Floor & Median Output 45 No combos_evidence and no board sample, so the median is unmeasured and set conservatively (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Eleven hand traps and redundant searchers offer several independent lines, but the Elfnote subtheme is single-threaded through its centre-zone monster (Inferred)
D6 Resource Economy, Recovery & Grind 55 Mulcharmy draw effects and Elfnote Regina recursion regenerate resources; no net card-advantage data exists (Inferred)
D7 End-Board & Interaction Quality 68 Ash Blossom, Ghost Ogre & Snow Rabbit, Ghost Belle & Haunted Mansion, Droll & Lock Bird and Solemn Accusation give layered interaction on the card text (Inferred from text, flags verified)
D8 Going-Second & Board-Breaking Power 60 Hand-trap density is strong on the going-second turn (P ≈ 0.76, Inferred); board-breaking relies on Lightning Storm and Chaos Angel text (Inferred)
D9 Offensive Pressure & Closing Power 58 Vidolium the Unstable (5000 ATK), Elfnote June Pride (3100 ATK) and Angelechy Shatranga (3000 ATK) give high closing power on paper (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 45 55 main cards with 29 distinct and 0% exact-archetype purity; the deck mixes three sub-archetypes and generic staples, so the main is diluted (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck holds 16 cards against a limit of 15 and includes 3 Forbidden cards plus PSY-Framelord Omega, so it is over limit and loses flexibility (Verified)
D12 Side Deck Adaptability 5 No Side Deck is registered, so post-side adaptability cannot be scored beyond a minimum (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample, so matchup and format fit are provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Three overlapping engines and a 16-card Extra Deck with multi-step Synchro and Angelechy placements require heavy decision-making (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 52, Going First ≈ 52, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12); illegal cap (-23). Final formula: Illegal cap applied. Uncapped: 0.80*Structural(52) + 0.20*TournamentReliability(40) + banlist modifier(-12) ≈ 38; capped to 15 under the Illegal-status rule. Meta Power is provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (16 searcher effects) supports consistent Elfnote and Angelechy access
  • Eleven hand traps and interaction layers give real disruption on the going-second turn
  • Mulcharmy draw effects and Elfnote Regina recursion recover from an empty hand
  • High-ATK Synchro bodies such as Vidolium, June Pride and Shatranga give closing power on paper

Weaknesses

  • Illegal in TCG: Forbidden cards and copy-limit violations must be removed before the list is playable
  • 0% exact-archetype purity: engines from Elfnote, Angelechy and Mulcharmy compete for the same slots
  • No Side Deck, so best-of-3 adaptation is impossible
  • Extra Deck of 16 cards exceeds the 15-card limit

Critical choke points

  • Elfnote Tinia (Forbidden, 3 copies) is a key engine card that cannot be legally run
  • Single-copy Synchro bosses (Chaos Angel, Ancient Fairy Dragon) are the only board-breaking follow-up
Priority Remove Add Reason
1 Elfnote Tinia (3 copies, Forbidden) and the other Forbidden cards: Called by the Grave, Triple Tactics Talent, Secret Village of the Spellcasters, F.A. Dawn Dragster, Crystal Wing Synchro Dragon, PSY-Framelord Omega Legal Elfnote and Angelechy replacements from the Unlimited pool, such as Elfnote Fortuna or Elfnote Seraphim Strelitzia (already present), or staple hand traps to refill the slots The list is illegal and cannot be scored as a normal deck until these are removed
2 One Extra Deck card (Extra Deck 16 → 15) None required; keep the strongest Synchro coverage Extra Deck size is over the TCG maximum of 15
3 Copies above the legal count: 2 of Elfnote Lucina, 1 of Ash Blossom & Joyous Spring, 2 of Prohibited Power Patron Portal - Terminus, 1 of Droll & Lock Bird Single copies of unrestricted staples, or additional Unlimited hand traps Copy limits are enforced; the duplicates are the only path to the stated consistency numbers
4 None (no Side Deck) A Side Deck of 10 to 15 cards with the same hand-trap and Synchro answers, so a best-of-3 build can adapt Without a Side Deck the best-of-3 plan is undefined (D12 = 5)

Evidence & confidence

  • Verified: Main deck 55 cards and Extra Deck 16 cards against size rules of 40-60 and 0-15; Eleven copy-limit violations and seven Forbidden cards in the TCG banlist; Card stats, types and text from the resolved card table; Usage stats: Bystial Magnamhut 100%, Mulcharmy Fuwalos 94%, Ash Blossom 88%
  • Inferred: P(at least one searcher in a 5-card opening hand) ≈ 0.83; P(at least one hand trap in a 6-card going-second hand) ≈ 0.76; Consistency and brick estimates from hypergeometric draw odds; Interaction layering from card text and role flags
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first, going-second and matchup results are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck registered; post-side evaluation is not possible

More TCG Info

Bystial/Byssted

Bystial/Byssted Breakdown

 
 

 

 

 

 

 

 
 

 

 
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