Psy-Frame Deck #750875 — Yu-Gi-Oh! TCG
Created by: YGO Mod (20517634)
Created On: 09/11/2026
Main Deck (56)
- Bystial Magnamhut x1
- Contact "C" x3
- Droll & Lock Bird x2
- Elfnote Fortuna x1
- Elfnote Lucina x3
- Elfnote Regina x3
- Elfnote Tinia x3
- Medius the Pure x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- PSY-Frame Driver x1
- Junoldo the Shadespirit Power Patron x1
- Vidolium the Unstable Power Patron of Unity x2
- Ash Blossom & Joyous Spring x3
- Elfnote Power Patron x2
- Fydraulis Harmonia x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- PSY-Framegear Delta x1
- PSY-Framegear Gamma x1
- Called by the Grave x1
- Elfnotes: Welcome Home x2
- Harpie's Feather Duster x1
- Mistaken Arrest x2
- Prohibited Power Patron Portal - Terminus x2
- Theorealize x1
- Theorealize Past Lull x1
- Triple Tactics Talent x1
- Elfnotes: Rhapsodia of Madness x1
Extra Deck (15)
- Purification Power Patron x1
- Accel Synchro Stardust Dragon x1
- Arcanite Magician x1
- Bystial Dis Pater x1
- Chaos Angel x1
- Crystal Wing Synchro Dragon x1
- Elfnote June Pride x1
- Elfnote Seraphim Strelitzia x1
- F.A. Dawn Dragster x1
- Junora the Power Patron of Tuning x1
- PSY-Framelord Omega x1
- Ruddy Rose Dragon x1
- Stardust Dragon x1
- T.G. Hyper Librarian x1
- Golden Cloud Beast - Malong x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52.7 |
| Going First | 55 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Combo
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status: Illegal. 10 violation(s).
Identity & game plan
- Win condition: High-ATK Synchro and Link beaters (Elfnote Tinia/Fortuna lines, Chaos Angel, Ruddy Rose Dragon, Vidolium) once the Elfnote/Power Patron engine lands; the Forbidden Synchros are unavailable in any legal build; Stardust Dragon and Accel Synchro Stardust Dragon board-protection plus beaters
- Turn 1 (going first): Open a starter (Elfnote Lucina/Fortuna, Mulcharmy, Power Patron Portal) and Synchro into a 2000-3000 ATK boss, holding hand traps for the opponent's first activation
- Turn 2 (going second): Use the 6-card hand's hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Droll, Nibiru) to break the opponent's first board, then Synchro through the gap
- Recovery: Elfnote recursion (Rhapsodia, Welcome Home) and Theorealize/Medius searches rebuild the board after a hand-trap exchange
- After siding: Not evaluable: the deck has 0 side cards, so no post-side plan exists in the export
Why it scores here
This deck is Illegal in TCG: six Forbidden cards are run, three of them Elfnote Tinia at 3 copies, and ten copy-limit violations are present, so under the rubric it receives a capped, structural-only score of 30 rather than a normal final score. Structurally, the list reliably reaches a starter about three times in four (archetype-core P(at least one in opening 5) about 0.75, Inferred) and has unusually redundant interaction, with 12 hand traps and 9 negation-text cards, which is where most of its value comes from (Inferred). Its going-second plan is stronger than its going-first plan because the going-second hand has about a 78% chance of holding a hand trap. The score comes from consistency, interruption redundancy and interaction on the system, not from averaging card scores, and not from popularity: the Psy-Frame archetype label and the 14 Synchro monsters did not earn points by themselves. The score is held down by the empty side deck, by the Forbidden cards removing the strongest Extra Deck options, and by the absence of combo recordings and meta data.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | Archetype-core P(at least one in opening 5) about 0.75 with 13 core copies; single starters near 0.09-0.25 per copy (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Histogram of 12 singles, 10 doubles and 8 triples; hand traps and Mulcharmy give some dead-card insurance but Elfnote lines conflict (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable combos; ceiling read from text of Synchro and Link beaters plus Elfnote self-summon chains (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output is a text-only estimate with heavy weight on Forbidden-card loss (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | 12 hand traps, 3 Ash Blossom, 2 Ghost Ogre, 2 Ghost Belle and 2 Droll give several independent answers to a single interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 16 searcher-text cards and Elfnote and Theorealize recursion sustain card flow; Mulcharmy draws help (Inferred) |
| D7 | End-Board & Interaction Quality | 58 | 24 removal-text and 9 negation-text cards, with Stardust and Dis Pater as backrow-independent answers, offset by Forbidden Synchros (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 66 | Going-second hand contains a hand trap about 78% of the time; board-breaking depends on Stardust and Chaos Angel (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Vidolium at 5000 ATK and Chaos Angel and Dis Pater at 3500 provide closing power, offset by the Forbidden Elfnote Tinia (Verified stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 56 main cards across 30 distinct, 5.6% exact-archetype purity; many generic tech cards dilute the engine (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 14 Synchro and 1 Link Extra Deck slots, with 3 Forbidden Synchros removing high-end options (Verified) |
| D12 | Side Deck Adaptability | 10 | No side deck (0 cards), so post-side adaptability cannot be shown and is scored near the floor (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample; archetype share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-archetype engine with many optional hand-trap and Elfnote choices; complex sequencing for a repeatable pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 52.7, Going First ≈ 55, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-7); engine_conflicts (-3); no_side_deck (-2). Final formula: Illegal cap: pre-cap = 0.80*52.7 + 0.20*42 + (-12) = 38.5; capped to 30 for an Illegal list (theoretical/structural-only). Meta Power provisional/null.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.75 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Redundant hand-trap suite (12 cards) with a strong going-second hand chance
- Large removal and negation text density (24 and 9) for endboard interaction
- Broad searcher and recursion text (16) for resource recovery
- Several high-ATK Synchro and Link finishers (Vidolium, Chaos Angel, Dis Pater, Ruddy Rose)
Weaknesses
- Illegal in TCG: six Forbidden cards and ten copy-limit violations
- No side deck (0 cards), so no post-side adaptation
- Low exact-archetype purity (5.6%) with conflicting Elfnote, Power Patron and PSY-Frame lines
- Heavy reliance on Forbidden Synchros for the top end of the Extra Deck
Critical choke points
- Elfnote Lucina and Fortuna starter access, which the archetype-core probability rests on
- Forbidden Elfnote Tinia and Forbidden Synchros removing the closing lines in any legal build
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Elfnote Tinia x3, Triple Tactics Talent, Called by the Grave, F.A. Dawn Dragster, Crystal Wing Synchro Dragon, PSY-Framelord Omega (all Forbidden); cut Elfnote Lucina to 1, Ash Blossom to 2, Droll and Lock Bird to 1, Power Patron Portal to 1 | Legal replacements for the removed copies (Elfnote or Power Patron closers that are Unlimited, plus a 15-card side deck) | Legal copy limits and Forbidden status are the cap; without fixing them no normal score can be issued, and a side deck is required for best-of-3 |
Evidence & confidence
- Verified: Main 56, Extra 15, Side 0 are within the TCG size rules; Six Forbidden cards and ten over-limit violations, from the banlist tokens; Archetype purity 5.6%, from the composition counts; Seven of seven archetype-core usage cards present
- Inferred: Archetype-core starter probability about 0.75 (hypergeometric); Going-second hand-trap probability about 0.78 (hypergeometric); Interaction, resilience and closing-power reads from card text and role tags
- Provisional: Meta Power and D13 matchup fit (no dated meta sample, no tournament link)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) Side deck is empty (0 cards): post-side adaptability cannot be assessed Deck title is null Meta Power is provisional unless a dated metagame sample is supplied
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