Psy-Frame Deck #750875 — Yu-Gi-Oh! TCG

Created by: YGO Mod (20517634)

Created On: 09/11/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 10/ 100
Power Score
Structural 53
Reliability 42
Going First 55
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 52.7
Going First 55
Going Second 62
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Combo
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status: Illegal. 10 violation(s).

Identity & game plan

  • Win condition: High-ATK Synchro and Link beaters (Elfnote Tinia/Fortuna lines, Chaos Angel, Ruddy Rose Dragon, Vidolium) once the Elfnote/Power Patron engine lands; the Forbidden Synchros are unavailable in any legal build; Stardust Dragon and Accel Synchro Stardust Dragon board-protection plus beaters
  • Turn 1 (going first): Open a starter (Elfnote Lucina/Fortuna, Mulcharmy, Power Patron Portal) and Synchro into a 2000-3000 ATK boss, holding hand traps for the opponent's first activation
  • Turn 2 (going second): Use the 6-card hand's hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Droll, Nibiru) to break the opponent's first board, then Synchro through the gap
  • Recovery: Elfnote recursion (Rhapsodia, Welcome Home) and Theorealize/Medius searches rebuild the board after a hand-trap exchange
  • After siding: Not evaluable: the deck has 0 side cards, so no post-side plan exists in the export

Why it scores here

This deck is Illegal in TCG: six Forbidden cards are run, three of them Elfnote Tinia at 3 copies, and ten copy-limit violations are present, so under the rubric it receives a capped, structural-only score of 30 rather than a normal final score. Structurally, the list reliably reaches a starter about three times in four (archetype-core P(at least one in opening 5) about 0.75, Inferred) and has unusually redundant interaction, with 12 hand traps and 9 negation-text cards, which is where most of its value comes from (Inferred). Its going-second plan is stronger than its going-first plan because the going-second hand has about a 78% chance of holding a hand trap. The score comes from consistency, interruption redundancy and interaction on the system, not from averaging card scores, and not from popularity: the Psy-Frame archetype label and the 14 Synchro monsters did not earn points by themselves. The score is held down by the empty side deck, by the Forbidden cards removing the strongest Extra Deck options, and by the absence of combo recordings and meta data.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 Archetype-core P(at least one in opening 5) about 0.75 with 13 core copies; single starters near 0.09-0.25 per copy (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Histogram of 12 singles, 10 doubles and 8 triples; hand traps and Mulcharmy give some dead-card insurance but Elfnote lines conflict (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combos; ceiling read from text of Synchro and Link beaters plus Elfnote self-summon chains (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so median output is a text-only estimate with heavy weight on Forbidden-card loss (Inferred)
D5 Interruption Resilience & Route Redundancy 60 12 hand traps, 3 Ash Blossom, 2 Ghost Ogre, 2 Ghost Belle and 2 Droll give several independent answers to a single interruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 16 searcher-text cards and Elfnote and Theorealize recursion sustain card flow; Mulcharmy draws help (Inferred)
D7 End-Board & Interaction Quality 58 24 removal-text and 9 negation-text cards, with Stardust and Dis Pater as backrow-independent answers, offset by Forbidden Synchros (Inferred)
D8 Going-Second & Board-Breaking Power 66 Going-second hand contains a hand trap about 78% of the time; board-breaking depends on Stardust and Chaos Angel (Inferred)
D9 Offensive Pressure & Closing Power 62 Vidolium at 5000 ATK and Chaos Angel and Dis Pater at 3500 provide closing power, offset by the Forbidden Elfnote Tinia (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 48 56 main cards across 30 distinct, 5.6% exact-archetype purity; many generic tech cards dilute the engine (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 50 14 Synchro and 1 Link Extra Deck slots, with 3 Forbidden Synchros removing high-end options (Verified)
D12 Side Deck Adaptability 10 No side deck (0 cards), so post-side adaptability cannot be shown and is scored near the floor (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-archetype engine with many optional hand-trap and Elfnote choices; complex sequencing for a repeatable pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 52.7, Going First ≈ 55, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-7); engine_conflicts (-3); no_side_deck (-2). Final formula: Illegal cap: pre-cap = 0.80*52.7 + 0.20*42 + (-12) = 38.5; capped to 30 for an Illegal list (theoretical/structural-only). Meta Power provisional/null.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.75 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Redundant hand-trap suite (12 cards) with a strong going-second hand chance
  • Large removal and negation text density (24 and 9) for endboard interaction
  • Broad searcher and recursion text (16) for resource recovery
  • Several high-ATK Synchro and Link finishers (Vidolium, Chaos Angel, Dis Pater, Ruddy Rose)

Weaknesses

  • Illegal in TCG: six Forbidden cards and ten copy-limit violations
  • No side deck (0 cards), so no post-side adaptation
  • Low exact-archetype purity (5.6%) with conflicting Elfnote, Power Patron and PSY-Frame lines
  • Heavy reliance on Forbidden Synchros for the top end of the Extra Deck

Critical choke points

  • Elfnote Lucina and Fortuna starter access, which the archetype-core probability rests on
  • Forbidden Elfnote Tinia and Forbidden Synchros removing the closing lines in any legal build
Priority Remove Add Reason
1 Elfnote Tinia x3, Triple Tactics Talent, Called by the Grave, F.A. Dawn Dragster, Crystal Wing Synchro Dragon, PSY-Framelord Omega (all Forbidden); cut Elfnote Lucina to 1, Ash Blossom to 2, Droll and Lock Bird to 1, Power Patron Portal to 1 Legal replacements for the removed copies (Elfnote or Power Patron closers that are Unlimited, plus a 15-card side deck) Legal copy limits and Forbidden status are the cap; without fixing them no normal score can be issued, and a side deck is required for best-of-3

Evidence & confidence

  • Verified: Main 56, Extra 15, Side 0 are within the TCG size rules; Six Forbidden cards and ten over-limit violations, from the banlist tokens; Archetype purity 5.6%, from the composition counts; Seven of seven archetype-core usage cards present
  • Inferred: Archetype-core starter probability about 0.75 (hypergeometric); Going-second hand-trap probability about 0.78 (hypergeometric); Interaction, resilience and closing-power reads from card text and role tags
  • Provisional: Meta Power and D13 matchup fit (no dated meta sample, no tournament link)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) Side deck is empty (0 cards): post-side adaptability cannot be assessed Deck title is null Meta Power is provisional unless a dated metagame sample is supplied

More TCG Info

Psy-Frame

Psy-Frame Breakdown

 
 

 

 

 

 

 

 
 

 

 
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