Galaxy Photon Deck #750836 — Yu-Gi-Oh! Duel Links

21 Main, 9 Extra, incl. Galaxy-Eyes Photon Dragon x3, The Melody of Awakening Dragon x3, D.D. Crow x2 - Skill: Number Galaxy. Created Sep 11, 2026 by YGO Mod.

Deck Galaxy Photon Duel Links

Created by: YGO Mod (20517634)

Created On: 09/11/2026

Number Galaxy
 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
61± 8/ 100
Power Score
Structural 64
Reliability 58
Going First 64
Going Second 65

Deck — Deck Power Evaluation

Final Contextual Deck Power: 61/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 64
Going First 64
Going Second 65
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Stun
  • Format: duel-links

Legality

Main 21 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Galaxy-Eyes Photon Dragon (3 copies) as the engine starter, converting into a 4000-ATK Xyz boss (Number 62 / Full Armor / Neo C62) that attacks through the board; Hyper Galaxy and Photon Stream of Destruction as removal and tribute-based Special Summon routes into the Galaxy-Eyes boss
  • Turn 1 (going first): Open with Melody of Awakening Dragon or Galaxy Soldier to fetch a Dragon or Galaxy monster, reach Galaxy-Eyes Photon Dragon, and Xyz into a 4000-ATK boss while holding Tachyon Transmigration or Photon Stream for interaction
  • Turn 2 (going second): Use D.D. Crow and Droll & Lock Bird as hand traps to slow the opponent's first board, then rebuild through Galaxy-Eyes Afterglow Dragon and Photon Stream to reach an Xyz boss
  • Recovery: Afterglow Dragon and Galaxy Expedition recover Photon/Galaxy monsters; Xyz materials can be detached to re-summon Galaxy-Eyes Photon Dragon from the GY
  • After siding: Not applicable: Duel Links has no Side Deck

Why it scores here

The deck reliably opens an engine: three Galaxy-Eyes Photon Dragons and three Melody of Awakening Dragons give roughly a 58% chance of at least one of each in a 5-card opening hand, and the Galaxy searcher package raises the chance of finding a starter (Inferred from hypergeometric estimates). It converts that engine into pressure through a dense Xyz Extra Deck, where the 4000-ATK Xyz bosses and the 3000-ATK Tachyon/Cipher Blade routes give high closing power. Interaction is layered across hand traps, Tachyon Transmigration, Photon Stream of Destruction, and Number-series detach effects, so the deck can answer a board and still attack. Its recovery depends on Afterglow Dragon and Galaxy Expedition and the Xyz's own detach effects, and the score is held back by the single-engine dependence on Galaxy-Eyes Photon Dragon and the absence of any recorded boards. Popularity and archetype usage were not counted as power, and card scores were not averaged; the score comes from consistency, conversion, and interaction on the system. Meta Power is provisional because no dated metagame sample was supplied.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(≥1 Galaxy-Eyes Photon Dragon in 5) ≈ 0.58 and P(≥1 Melody in 5) ≈ 0.58; searcher group P(≥1) ≈ 0.79 (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Melody and Droll lines can be dead without a Dragon target; 4 hand traps and 7 non-engine spell/hand cards add brick risk (Inferred)
D3 Combo Conversion & Ceiling 72 Best-case Galaxy-Eyes Photon Dragon into a 4000-ATK Xyz with Extra-Deck access; no recorded boards to confirm (Inferred, text-only)
D4 Combo Floor & Median Output 55 No recorded boards, so median output is unmeasured and estimated from text only (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Multiple independent lines via Afterglow, Galaxy Soldier, Photon Jumper and Droll; no single-point failure seen in the list (Inferred)
D6 Resource Economy, Recovery & Grind 62 Xyz material detach and GY recursion (Afterglow, Expedition) restore resources, but the engine spends a lot of cards up front (Inferred)
D7 End-Board & Interaction Quality 70 Tachyon Transmigration, Photon Stream, Number 90 negate text and Cipher Blade destruction give layered board interaction (Inferred from card text)
D8 Going-Second & Board-Breaking Power 62 D.D. Crow and Droll & Lock Bird give a hand-trap presence on the going-second turn; no going-second data exists (Inferred)
D9 Offensive Pressure & Closing Power 74 Multiple 4000-ATK Xyz bosses with direct attack routes; closing power is card-stat verified (Verified)
D10 Main Deck Efficiency & Flexibility 70 14 distinct cards in a 21-card Main Deck with consistent Galaxy/Photon support; limited flex slots (Inferred)
D11 Extra Deck Efficiency & Coverage 70 9 Extra Deck slots, all Galaxy/Photon-compatible Xyz/Link with mostly single copies; little slot flex (Inferred)
D12 Side Deck Adaptability 40 Duel Links has no side deck, so this is not applicable and held at a neutral Provisional value (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament or dated metagame sample; archetype meta-share not available (Provisional)
D14 Pilotability & Error Tolerance 55 Engine requires a multi-step Xyz/tribute sequence with several decision points per turn (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 64, Going First ≈ 64, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: engine concentration (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*63.6 + 0.20*58 - 2 ≈ 60.5, rounded to 61

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.58 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Galaxy-Eyes/Photon Xyz Extra Deck with multiple 4000-ATK bosses
  • Layered interaction across hand traps, Tachyon Transmigration, Photon Stream and Xyz detach effects
  • Recovery through Afterglow Dragon and Galaxy Expedition

Weaknesses

  • Heavy dependence on Galaxy-Eyes Photon Dragon (3 copies)
  • No recorded boards or combo evidence to confirm median output
  • Melody and Droll lines can brick without the right targets

Critical choke points

  • Galaxy-Eyes Photon Dragon in hand or GY is the hub of the engine; without it the Xyz boss route stalls
Priority Remove Add Reason
1 1 Photon Jumper 1 additional Galaxy Soldier or a second searcher Photon Jumper is a one-copy Semi-Limited card; a second searcher reduces the dependence on a single starter (Inferred)

Evidence & confidence

  • Verified: Main 21 / Extra 9 within duel-links size rules; Tachyon Transmigration Limited (1 of 1) and Photon Jumper Semi-Limited (1 of 2) legal; Card text and stats for all resolved cards; Usage stats: 47.8% of core cards present
  • Inferred: P(≥1 starter in 5) ≈ 0.58 (hypergeometric); Interaction density and consistency reads from card text; Combo ceiling from text only
  • Provisional: Meta Power; Matchup fit and side-deck adaptability (Duel Links has no side)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Duel Links Info

Galaxy Photon

Galaxy Photon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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