Galaxy Photon Deck #750836 — Yu-Gi-Oh! Duel Links
21 Main, 9 Extra, incl. Galaxy-Eyes Photon Dragon x3, The Melody of Awakening Dragon x3, D.D. Crow x2 - Skill: Number Galaxy. Created Sep 11, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/11/2026
Number Galaxy
Main Deck (21)
- D.D. Crow x2
- Droll & Lock Bird x2
- Galaxy Knight x1
- Galaxy Soldier x1
- Galaxy-Eyes Afterglow Dragon x2
- Galaxy-Eyes Photon Dragon x3
- Galaxy-Eyes Tachyon Primal x1
- Photon Cerberus x1
- Photon Jumper x1
- Galaxy Expedition x1
- Hyper Galaxy x1
- Photon Stream of Destruction x1
- The Melody of Awakening Dragon x3
- Tachyon Transmigration x1
Extra Deck (9)
- Galaxy-Eyes Solflare Dragon x1
- Galaxy Photon Dragon x1
- Galaxy-Eyes Cipher Blade Dragon x1
- Galaxy-Eyes Full Armor Photon Dragon x1
- Number 107: Galaxy-Eyes Tachyon Dragon x1
- Number 62: Galaxy-Eyes Prime Photon Dragon x1
- Number 68: Sanaphond the Sky Prison x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Number C62: Neo Galaxy-Eyes Prime Photon Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 61/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64 |
| Going First | 64 |
| Going Second | 65 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Stun
- Format: duel-links
Legality
Main 21 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Galaxy-Eyes Photon Dragon (3 copies) as the engine starter, converting into a 4000-ATK Xyz boss (Number 62 / Full Armor / Neo C62) that attacks through the board; Hyper Galaxy and Photon Stream of Destruction as removal and tribute-based Special Summon routes into the Galaxy-Eyes boss
- Turn 1 (going first): Open with Melody of Awakening Dragon or Galaxy Soldier to fetch a Dragon or Galaxy monster, reach Galaxy-Eyes Photon Dragon, and Xyz into a 4000-ATK boss while holding Tachyon Transmigration or Photon Stream for interaction
- Turn 2 (going second): Use D.D. Crow and Droll & Lock Bird as hand traps to slow the opponent's first board, then rebuild through Galaxy-Eyes Afterglow Dragon and Photon Stream to reach an Xyz boss
- Recovery: Afterglow Dragon and Galaxy Expedition recover Photon/Galaxy monsters; Xyz materials can be detached to re-summon Galaxy-Eyes Photon Dragon from the GY
- After siding: Not applicable: Duel Links has no Side Deck
Why it scores here
The deck reliably opens an engine: three Galaxy-Eyes Photon Dragons and three Melody of Awakening Dragons give roughly a 58% chance of at least one of each in a 5-card opening hand, and the Galaxy searcher package raises the chance of finding a starter (Inferred from hypergeometric estimates). It converts that engine into pressure through a dense Xyz Extra Deck, where the 4000-ATK Xyz bosses and the 3000-ATK Tachyon/Cipher Blade routes give high closing power. Interaction is layered across hand traps, Tachyon Transmigration, Photon Stream of Destruction, and Number-series detach effects, so the deck can answer a board and still attack. Its recovery depends on Afterglow Dragon and Galaxy Expedition and the Xyz's own detach effects, and the score is held back by the single-engine dependence on Galaxy-Eyes Photon Dragon and the absence of any recorded boards. Popularity and archetype usage were not counted as power, and card scores were not averaged; the score comes from consistency, conversion, and interaction on the system. Meta Power is provisional because no dated metagame sample was supplied.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(≥1 Galaxy-Eyes Photon Dragon in 5) ≈ 0.58 and P(≥1 Melody in 5) ≈ 0.58; searcher group P(≥1) ≈ 0.79 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Melody and Droll lines can be dead without a Dragon target; 4 hand traps and 7 non-engine spell/hand cards add brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 72 | Best-case Galaxy-Eyes Photon Dragon into a 4000-ATK Xyz with Extra-Deck access; no recorded boards to confirm (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 55 | No recorded boards, so median output is unmeasured and estimated from text only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Multiple independent lines via Afterglow, Galaxy Soldier, Photon Jumper and Droll; no single-point failure seen in the list (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Xyz material detach and GY recursion (Afterglow, Expedition) restore resources, but the engine spends a lot of cards up front (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Tachyon Transmigration, Photon Stream, Number 90 negate text and Cipher Blade destruction give layered board interaction (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 62 | D.D. Crow and Droll & Lock Bird give a hand-trap presence on the going-second turn; no going-second data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | Multiple 4000-ATK Xyz bosses with direct attack routes; closing power is card-stat verified (Verified) |
| D10 | Main Deck Efficiency & Flexibility | 70 | 14 distinct cards in a 21-card Main Deck with consistent Galaxy/Photon support; limited flex slots (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 70 | 9 Extra Deck slots, all Galaxy/Photon-compatible Xyz/Link with mostly single copies; little slot flex (Inferred) |
| D12 | Side Deck Adaptability | 40 | Duel Links has no side deck, so this is not applicable and held at a neutral Provisional value (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or dated metagame sample; archetype meta-share not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Engine requires a multi-step Xyz/tribute sequence with several decision points per turn (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 64, Going First ≈ 64, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: engine concentration (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*63.6 + 0.20*58 - 2 ≈ 60.5, rounded to 61
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.58 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense Galaxy-Eyes/Photon Xyz Extra Deck with multiple 4000-ATK bosses
- Layered interaction across hand traps, Tachyon Transmigration, Photon Stream and Xyz detach effects
- Recovery through Afterglow Dragon and Galaxy Expedition
Weaknesses
- Heavy dependence on Galaxy-Eyes Photon Dragon (3 copies)
- No recorded boards or combo evidence to confirm median output
- Melody and Droll lines can brick without the right targets
Critical choke points
- Galaxy-Eyes Photon Dragon in hand or GY is the hub of the engine; without it the Xyz boss route stalls
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Photon Jumper | 1 additional Galaxy Soldier or a second searcher | Photon Jumper is a one-copy Semi-Limited card; a second searcher reduces the dependence on a single starter (Inferred) |
Evidence & confidence
- Verified: Main 21 / Extra 9 within duel-links size rules; Tachyon Transmigration Limited (1 of 1) and Photon Jumper Semi-Limited (1 of 2) legal; Card text and stats for all resolved cards; Usage stats: 47.8% of core cards present
- Inferred: P(≥1 starter in 5) ≈ 0.58 (hypergeometric); Interaction density and consistency reads from card text; Combo ceiling from text only
- Provisional: Meta Power; Matchup fit and side-deck adaptability (Duel Links has no side)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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