Centur-Ion Deck #750835 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Artifact Lancea x3, Centur-Ion Trudea x3, Droll & Lock Bird x3 - Skill: The Courage to Rise. Created Sep 11, 2026 by YGO Mod.

Deck Centur-Ion Duel Links

Created by: YGO Mod (20517634)

Created On: 09/11/2026

The Courage to Rise
 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 17, 2026
58± 6/ 100
Power Score
Structural 61
Reliability 58
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 60.7
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro-summon large Synchro boss monsters (Legatia, Auxila, Shooting Quasar Dragon, Red Supernova Dragon) from Centur-Ion board-building and recursion; Centur-Ion Primera Primus and Super Starslayer TY-PHON - Sky Crisis as alternate Extra Deck threats
  • Turn 1 (going first): Open with Stand Up Centur-Ion! or Centur-Ion Trudea (about 0.43 chance of at least one in a 5-card hand) to place Centur-Ion monsters as Continuous Traps, then Synchro into a boss while holding hand traps for the opponent's first response
  • Turn 2 (going second): Use the 6-card hand's hand traps (about 0.91 chance of at least one) to break the opponent's first board, then extend through Centur-Ion Gargoyle II, Emeth VI or Atrii into a Synchro boss
  • Recovery: Recur Centur-Ion monsters and Emblema Oath or Stand Up Centur-Ion! from the Graveyard, then re-Synchro through Primera or Atrii as Tuners
  • After siding: Not applicable: Duel Links is played without a Side Deck (side_count 0), so no post-side plan exists

Why it scores here

The deck opens a functional plan with reasonable reliability: the Centur-Ion starters (Stand Up Centur-Ion!, Centur-Ion Trudea, Emblema Oath, three copies each) have an estimated 0.43 chance of at least one in a 5-card opening hand, and the 25 archetype-group copies make the engine present in nearly every hand (Inferred, hypergeometric). Its strongest signal is interaction: nine hand traps, one negation text, and eight removal-text cards give dense interaction on the system level. Recursion from the Graveyard through Emblema and Centur-Ion monsters gives it a credible route to recover after one disruption. The Extra Deck closes with several 3000-4000 ATK Synchro bosses, but the deck has no recorded boards, so ceiling and median output rest on text reads only. Archetype popularity and the 100% usage-stat inclusion of its core cards did not earn points by themselves, and the score was not derived by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one of 3-copy starter in 5-card hand) ≈ 0.43; archetype-group copies 25 with proxy P(open) = 1.0; engine is live T1 in most hands but not guaranteed (Inferred)
D2 Opening-Hand Quality & Brick Management 58 8 singleton slots and 9 hand traps raise dead-card risk on going first; 3-copy Droll & Lock Bird and Trudea add redundancy (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable recorded boards; ceiling read from text of Legatia, Auxila, Primera Primus and Red Supernova Dragon synchro chain (Inferred)
D4 Combo Floor & Median Output 50 No combos_evidence (total_combos 0); median output cannot be measured and is held near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 66 Nine hand traps plus Emblema and Trudea recursion provide several independent continuation lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Graveyard recursion via Emblema Oath, Centur-Ion Primera and Atrii supports a grind route; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 72 Nine hand traps, Centur-Ion True Awakening negation, Phalanx and Salvation removal, and Legatia/Auxila protection text (Inferred semantic read; flags verified)
D8 Going-Second & Board-Breaking Power 62 Hand-trap density and Droll & Lock Bird give going-second board disruption; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 68 End-board includes Legatia 3500, Shooting Quasar Dragon 4000 x2 and Red Supernova Dragon 4000 ATK; closing depends on Synchro materials (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 60 30 main-deck slots over 16 distinct cards with 8 singletons; 18 off-archetype copies (exact-name purity 53.8%) dilute engine density (Verified composition, Inferred effect)
D11 Extra Deck Efficiency & Coverage 64 9 Extra Deck slots over 7 distinct cards with Synchro-heavy coverage; Crimson Dragon (Limited) and TY-PHON are flex options (Verified composition)
D12 Side Deck Adaptability 45 No Side Deck in Duel Links format (side_count 0); no post-side data (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or archetype meta-share in the export; format fit cannot be verified (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Synchro sequencing with quick effects and Tribute timings; moderate decision density (Inferred)

How the score was computed

Strategy profile: Midrange primary with Toolbox secondary, disclosed as a primary-only Midrange profile because Toolbox weights were not blended numerically. Structural ≈ 60.7, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: engine conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers(-2)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.43 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation package (9 hand traps, Centur-Ion True Awakening) that answers the opponent's first board
  • Recursion engine through Emblema and Centur-Ion monsters that survives one disruption
  • Strong Synchro bosses at 3000-4000 ATK with protection effects from Centur-Ion Legatia and Auxila
  • Legal list with all restricted cards within their legal copy counts

Weaknesses

  • Starter density is only 6 copies across Trudea, Stand Up and Emblema Oath, so going-first starts are not reliable
  • Off-archetype slots (Artifact Lancea, Droll & Lock Bird, Hey Trunade, Synchro Rumble) dilute the engine
  • No recorded boards, so ceiling and median output are unmeasured

Critical choke points

  • Starter access in the 5-card going-first hand (about 0.43 for each 3-copy starter)
  • Synchro material availability for the Extra Deck bosses after the starter resolves
Priority Remove Add Reason
1 Hey, Trunade! (x2) A third Centur-Ion starter or Centur-Ion Chimerea if legal in the Duel Links list Trunade only answers Set Spells and Traps and does not advance the engine, while an extra starter raises going-first access

Evidence & confidence

  • Verified: Legal status: 30 main, 9 extra, 0 side, Crimson Dragon Limited at 1 copy, Hey Trunade Semi-Limited at 2 copies; Copy histogram, type and archetype spread, and Extra Deck breakdown; Hypergeometric starter probability 0.4335
  • Observed: Core-card inclusion in usage statistics: 14 of 25 core cards present (56%)
  • Inferred: Engine consistency and brick rate; Interaction density from hand-trap and removal text; Recursion and resilience routes from card text; Going-first and going-second strength split
  • Provisional: Meta position and matchup fit; Side deck adaptability (format has no side deck); Median and ceiling combo output (no recorded boards)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power is provisional unless a dated metagame sample is supplied deck title is null in the export

More Duel Links Info

Centur-Ion

Centur-Ion Breakdown

 
 

 

 

 

 

 

 
 

 

 
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