Destiny Heros Deck #750823 — Yu-Gi-Oh! Duel Links
30 Main, 9 Extra, incl. Destiny HERO - Malicious x3, Solemn Scolding x3, Warning Point x3 - Skill: The Power of D: Weaving the Future. Created Sep 11, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/11/2026
The Power of D: Weaving the Future
Main Deck (30)
- Destiny HERO - Denier x2
- Destiny HERO - Dreadmaster x1
- Destiny HERO - Dreamer x1
- Destiny HERO - Malicious x3
- Destiny HERO - Plasma x2
- Elemental HERO Liquid Soldier x1
- Elemental HERO Stratos x2
- Vision HERO Faris x1
- Vision HERO Increase x1
- Vision HERO Vyon x1
- Dark Hole x2
- Fusion Destiny x1
- Fusion Substitute x1
- Hey, Trunade! x2
- Triple Tactics Thrust x1
- Floodgate Trap Hole x1
- Mind Drain x1
- Solemn Scolding x3
- Warning Point x3
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61 |
| Going First | 63 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Midrange
- Secondary strategies: Control, Toolbox
- Format: duel-links
Legality
Main 30 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Link and Fusion boards (Xtra HERO Cross Crusader, Vision HERO Adoration, Destiny HERO - Destroyer Phoenix Enforcer) backed by Destiny HERO recursion from the GY; Vision HERO Faris / Plasma pressure and Dread Decimator piercing once the board is established
- Turn 1 (going first): Open Destiny HERO - Malicious or Denier to search and recur HERO monsters, set Warning Point / Solemn Scolding behind them, then convert into a Link or Fusion boss
- Turn 2 (going second): Use Dark Hole and face-down negation traps to clear or hold the opponent's first board, then extend through Plasma and the Extra Deck
- Recovery: Recur Malicious, Dreamer, Denier or Vyon from the GY, and use Fusion Substitute or Liquid Soldier to draw and rebuild
- After siding: Not applicable: Duel Links runs a 0-card side deck, so there is no post-side step
Why it scores here
The deck reliably opens its HERO engine: the 16 archetype-core copies give a 98.6% chance of at least one in a 5-card opening hand (Inferred), and the three-copy starters Malicious and the negation traps each hit about 43% of openers. Its engine recurs from the GY through Malicious, Denier, Dreamer and Vyon, so it can continue after one interruption. Its interaction is the strongest part of the list: Dark Hole x2, Warning Point x3, Solemn Scolding x3, Floodgate Trap Hole and Plasma negation give a heavy end-board stack, which is why going-second and endboard quality score above the median. Offensive closing and combo output are scored on text only, because no recorded boards exist, so those scores carry low weight and wide uncertainty. Popularity and guide claims that the archetype is 'tier 1' did not earn points; the score comes from consistency, recursion, and interaction on the system, not from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(>=1 of 3-copy starter in 5-card hand) ≈ 0.43; archetype core 16 copies P(open) ≈ 0.99; 2-card bootstrap via Stratos/Denier (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Eight non-engine trap/spell copies and several Set-state-dependent negations can brick; copy histogram 11 singletons (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards; text-only read of Plasma negation + Fusion Destiny/Substitute + Xtra HERO links (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No recorded median output; floor estimated from starter diversity and GY recursion, not a measured distribution (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Five GY-recursion effects (Malicious, Dreamer, Denier, Vyon, Cross Crusader) give independent post-disruption lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 64 | Draw and search from Fusion Substitute, Liquid Soldier, Vyon, Stratos; Vision Increase recursion (Inferred from text) |
| D7 | End-Board & Interaction Quality | 70 | Dark Hole x2, Warning Point x3, Solemn Scolding x3, Floodgate Trap Hole, Mind Drain and Plasma negation; 15 removal-text and 8 negation-text tags (Verified flags + Inferred) |
| D8 | Going-Second & Board-Breaking Power | 66 | Going-second relies on Dark Hole and Plasma negation rather than a measured going-second split (Inferred) |
| D9 | Offensive Pressure & Closing Power | 56 | Adoration 2800, Dread Decimator 2500 piercing and Plasma equip give closing power; no end-board sample (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 70 | Exactly 30 main and 19 distinct cards with mostly 2-3 copy engine cards; a few flex/tech slots (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 62 | Full 9-card Extra Deck with 6 Link, 2 Fusion, 1 Xyz; Xyz TY-PHON has no Level 12 base in the list, so it is a dead slot in practice (Inferred) |
| D12 | Side Deck Adaptability | 40 | Duel Links runs no side deck, so no post-side plan exists; scored from the lack of adaptability (Verified size rule, Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; guide claims of tier-1 status are not verified (Provisional) |
| D14 | Pilotability & Error Tolerance | 62 | Multi-step Fusion/Link sequencing with several decision points on a 30-card deck; moderate pilot complexity (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Control secondary (structural weights from Midrange profile). Structural ≈ 61, Going First ≈ 63, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Dreadmaster without Clock Tower Prison (-1); Usage-stat ID mismatch (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.43 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is almost always present in opening hands (Inferred)
- Dense interaction (Dark Hole x2, Warning Point x3, Solemn x3, Floodgate) with redundant copies
- Recursion from the GY gives repeatable engine access after disruption
- Compact 30-card main with a full 9-card Extra Deck that covers Links and Fusion
Weaknesses
- No recorded boards, so the combo ceiling and median are text-inferred only
- Dreadmaster is a dead slot without Clock Tower Prison
- TY-PHON Xyz has no reliable Level 12 base in the list
- No side deck, so adaptability cannot be tested
Critical choke points
- Malicious / Denier starter line: losing the one-card opener to a hand trap leaves the GY recursion without setup
- Negation traps (Solemn, Warning Point) only work with a Set card, so a full hand of monsters removes the defence
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Destiny HERO - Dreadmaster | Clock Tower Prison or a second Destiny HERO - Plasma / Denier | Dreadmaster is dead without its enabler; replacing it restores a live body or a repeat starter (Inferred) |
| 2 | Triple Tactics Thrust | Destiny HERO - Dreamer or Vision HERO copy | Triple Tactics needs an opponent's activation; a HERO body is more reliable on turn 1 (Inferred) |
Evidence & confidence
- Verified: Main 30 / Extra 9 / Side 0 within duel-links size rules; Mind Drain Limited 1 copy run 1; Hey, Trunade! Semi-Limited 2 copies run 2 (legal); Card text and roles from the evidence cards list
- Observed: Usage statistics show archetype-core inclusion, but the Extra Deck ID mismatch limits the read
- Inferred: P(>=1 of 3-copy starter in opener) ≈ 0.43; archetype-core opening ≈ 0.99; Interaction density and recursion lines read from text; Going-first and going-second scores from the system read
- Provisional: Meta-share and tier claims from guides (no dated sample); Matchup fit
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent usage_statistics in_this_deck flags conflict with the cards list for several Extra Deck cards (ID mismatch) no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick/starter/OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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