Live☆Twin Deck #750789 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 09/11/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Medium
52± 6/ 100
Power Score
Structural 57
Reliability 52
Going First 58
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 52/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 57
Going First 58
Going Second 60
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Combo
  • Secondary strategies: Stun
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Live☆Twin Ki-sikil / Lil-la opening into Evil★Twin link summons (Trouble Sunny at 3300 ATK, Ki-sikil Deal, Lil-la) and Fiendsmith or Chaos Angel boards; Fiendsmith's Lacrima / Desirae and Chaos Angel as later boards once Ash, Impermanence and Droplet have cleared interaction
  • Turn 1 (going first): Opening Ki-sikil or Lil-la (or Secret Password / Sunny's Snitch to fetch a Live☆Twin monster), summon a second monster, and link into an Evil★Twin Link monster while holding Ash / Impermanence / Veiler for the opponent's response
  • Turn 2 (going second): Hold a hand trap (90% chance at least one of 12 in six cards) to stop the opponent's first board, then convert through the Live☆Twin and Evil★Twin link chain
  • Recovery: Recover Lil-la Sweet and Ki-sikil from the GY through Evil★Twin Ki-sikil and Trouble Sunny effects, and Engraver from the GY to re-search Fiendsmith
  • After siding: No side deck in Master Duel; no post-side plan to evaluate

Why it scores here

The deck opens a functional plan when a Ki-sikil or Lil-la appears in the opening hand, which happens about 58% of the time (Inferred), and searchers such as Secret Password and Sunny's Snitch lift that to roughly 82% for at least one searcher (Inferred). Its real strength is interaction: 12 hand traps, 14 negation-text cards and a 90% chance of at least one hand trap in six cards on the draw give it an unusually good end-board and defence against a single first board (Inferred semantic read). Conversion is credible but untested, because there are no recorded boards, so the ceiling rests on the Evil★Twin link chain and median output is scored low. Popularity and archetype share did not earn points, because the list is only 16% exact-name Live☆Twin and mixes in Fiendsmith and off-archetype Extra Deck cards, which lowers coherence and pilotability. The score comes from consistency, interaction and resilience on the system, and was not produced by averaging the individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one Ki-sikil or Lil-la in opening 5) ≈ 0.58; both in opening 5 ≈ 0.10, so the two-card bootstrap is thin (Inferred)
D2 Opening-Hand Quality & Brick Management 55 12 hand traps and 11 searchers reduce dead hands, but Fiendsmith and Live☆Twin pieces conflict in the opener (Inferred)
D3 Combo Conversion & Ceiling 60 Evil★Twin link cascade and Trouble Sunny at 3300 ATK give a plausible ceiling, with no recorded boards to confirm it (Inferred)
D4 Combo Floor & Median Output 45 No parseable combos, so median output rests on text and the non-engine share of the list (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Ki-sikil and Lil-la Sweet recursion from the GY plus Lacrima recursion give several independent lines after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Engraver and Tract recursion and two searchers recover resources, but hand-trap card cost is high (Inferred)
D7 End-Board & Interaction Quality 74 Impermanence, Ash, Droplet, Veiler and Nibiru give broad, layered interaction, and Desirae's mass negate adds to it (Inferred from text and flags)
D8 Going-Second & Board-Breaking Power 60 Impermanence and Ash in six cards and Droplet mass-negate cover going-second boards, though Extra Deck boards are not confirmed (Inferred)
D9 Offensive Pressure & Closing Power 60 Trouble Sunny at 3300 ATK and Chaos Angel at 3500 ATK give closing power once summoned, but the summon path is not confirmed (Inferred)
D10 Main Deck Efficiency & Flexibility 58 Eleven 3-copy main-deck cards with a 40-card main, but several singleton Fiendsmith and Fabled cards dilute the engine (Inferred)
D11 Extra Deck Efficiency & Coverage 45 Only 5 of 15 Extra Deck cards are Evil★Twin and 5 are Fiendsmith, with 5 off-archetype singles; extra-deck flex is low (Verified structure)
D12 Side Deck Adaptability 40 No side deck in Master Duel, so there is no post-side evidence (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 42 Multi-step link chains with several Fiendsmith and Evil★Twin decision points and no recorded lines to confirm repeatability (Inferred)

How the score was computed

Strategy profile: 0.7 Combo / 0.3 Stun (hybrid, one primary and one secondary). Structural ≈ 57, Going First ≈ 58, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Engine conflict and low archetype purity (-4); Interaction density (2); Two-card bootstrap choke point (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*57.0 + 0.20*52 - 4 = 52

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.58 · key two-card combo ≈ 0.1 · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 12 hand traps plus 14 negation-text cards give strong interaction for a Stun-leaning list
  • Live☆Twin core (Ki-sikil, Lil-la, Sunny's Snitch, Secret Password) gives multiple searches and a fast opening
  • Five Evil★Twin Extra Deck links provide a reachable high-ATK end-board
  • All cards Unlimited with no banlist exposure in Master Duel

Weaknesses

  • Exact archetype purity is 16.4%; Fiendsmith and off-archetype Extra Deck cards dilute the engine
  • Only four LIGHT Fiend main-deck monsters for the Fiendsmith half, so Tract and Fiendsmith Extra Deck cards are often unsupported
  • Two-card Ki-sikil and Lil-la bootstrap is unlikely in the opening five
  • No recorded combos, so the ceiling and median are unverified

Critical choke points

  • Ki-sikil or Lil-la must be in hand or reached via a searcher to start the Live☆Twin line
  • Evil★Twin link summons rely on specific Ki-sikil and Lil-la monsters in the GY or on the field
Priority Remove Add Reason
1 Fiendsmith in Paradise (1 copy) A third Lil-la Sweet, or another Live☆Twin card A singleton trap with a narrow Fiendsmith condition adds little to the Live☆Twin engine; a second Lil-la Sweet supports the core Ki-sikil and Lil-la lines
2 Off-archetype Extra Deck cards (Chaos Angel, Necroquip Princess) Live☆Twin or Evil★Twin link monsters Reduces engine conflict and raises coherence; Inferred, as this changes the deck's engine rather than a verified card-for-card gain

Evidence & confidence

  • Verified: Legal: 40 main, 15 extra, 0 side; all cards Unlimited, at most 3 copies; Exact-name archetype purity 16.4%; 12 hand traps; 14 negation-text cards; Usage statistics: 6 of 25 core cards present (24%)
  • Inferred: At least one Ki-sikil or Lil-la in opening 5 ≈ 0.58; both ≈ 0.10; Interaction density and end-board quality from card text; Conversion ceiling and recovery from card text
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link); Side-deck adaptability (no side deck in Master Duel)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first, going-second and matchup rates unknown Meta Power is provisional without a dated metagame sample

More Master Duel Info

Live☆Twin

Live☆Twin Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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