White Forest Deck #750771 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Astellar of the White Forest x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Sep 11, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/11/2026
Main Deck (40)
- Astellar of the White Forest x3
- Diabellstar the Black Witch x1
- Diabellstar Vengeance x1
- Diabellze the White Witch x1
- Elzette of the White Forest x1
- Elzette, Azamina of the White Forest x1
- Mulcharmy Fuwalos x3
- Toy Soldier x2
- Toy Tank x1
- Ash Blossom & Joyous Spring x3
- Rucia of the White Forest x1
- Silvy of the White Forest x3
- Deception of the Sinful Spoils x1
- Filia Diabell x1
- Sinful Spoils of the White Forest x1
- Tales of the White Forest x1
- The Gaze of Timaeus x1
- The Hallowed Azamina x1
- Toy Box x3
- WANTED: Seeker of Sinful Spoils x1
- Witch of the White Forest x3
- Curse of Diabell x1
- Infinite Impermanence x3
- Sinful Spoils of Betrayal - Silvera x1
- Sinful Spoils of Slumber - Morrian x1
Extra Deck (15)
- Azamina Ilia Silvia x1
- Azamina Moa Regina x1
- Azamina Mu Rcielago x1
- Dark Magician of Destruction x1
- Red-Eyes Dark Dragoon x1
- Saint Azamina x1
- Baronne de Fleur x1
- Black Rose Dragon x1
- Chaos Angel x1
- Diabell, Queen of the White Forest x1
- Snake-Eyes Vengeance Dragon x1
- Poplar of the White Forest x2
- Rciela, Sinister Soul of the White Forest x1
- Silvera, Wolf Tamer of the White Forest x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 55/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 66 |
| Going Second | 63 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion and Synchro pressure from the Extra Deck (Diabellze, Diabell Queen, Dark Magician of Destruction, Moa Regina, Chaos Angel, Snake-Eyes Vengeance) after a White Forest / Azamina / Diabell starter chain; Recursion-driven grind: White Forest Spell/Trap recursion through Witch, Astellar, Silvy, Rciela and Elzette keeps summoning and sending resources, while Curse of Diabell and Baronne de Fleur provide board-wipe style closing
- Turn 1 (going first): Open a Tuner or Level 2 starter (Astellar, Silvy, Elzette, Mulcharmy), Normal Summon into a Tuner-led Synchro or search a White Forest Spell/Trap, keep Ash Blossom and Infinite Impermanence for the first opponent activation
- Turn 2 (going second): Hold Ash Blossom and Infinite Impermanence to protect the first summon, then rebuild the board through the Spell/Trap recursion lines and Fusion-summon an Azamina or Dark Magician of Destruction from the Extra Deck
- Recovery: Recycle Spell/Traps from the GY through Astellar, Rciela and Silvy to re-Synchro, and use Witch and Tales to refill the hand with a White Forest monster
- After siding: Not applicable: the deck runs no Side Deck and the Master Duel ladder is single-game (Provisional)
Why it scores here
The deck is scored as one connected system: its Tuner and Level 2 to 4 starters (Silvy, Astellar, Elzette, Mulcharmy, Witch) plus 16 searcher-text cards give a high chance of a live starter in the opening five (core archetype group about 0.82 at least one in hand, Inferred), so the opening is reliable. Interaction is layered through six hand-trap copies (Infinite Impermanence and Ash Blossom), Toy Box and Curse of Diabell, which keeps the first summon alive for a meaningful share of games. The Extra Deck (nine Synchro and six Fusion copies, Diabellze, Moa Regina, Dark Magician of Destruction, Chaos Angel) supplies closing power and board-breaking once a chain is started. Two things hold the score down: only 31 percent of Main Deck copies are exact White Forest names, so the three sub-engines (Azamina, Diabell, Sinful Spoils, plus Toy) compete for slots, and the deck has no Side Deck and no recorded boards, so the combo floor and median are Inferred only. Popularity of the archetype did not earn points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(at least one searcher-text card in opening 5) about 0.94 and core archetype group about 0.82 at least one in hand; 3-copy starters Silvy, Astellar, Witch (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Six hand traps and 13 Spells/Traps raise the brick and dead-card share in some hands; 17 single-copy cards dilute density; P(hand trap in opening 6 going second) about 0.65 (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | No recorded boards; semantic read of Fusion via Hallowed Azamina and Synchro chains through Poplar, Silvera and Rciela points to a high ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No median power index; three engines and 31 percent exact-name purity suggest a lower typical output than the ceiling (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Six hand traps, Witch and Silvy redundancy, and GY recursion through Astellar and Rciela give more than one line after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 64 | Spell/Trap recursion (Witch, Tales, Astellar, Rciela, Silvy) and Diabell/Azamina recursion sustain resource economy (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Infinite Impermanence and Ash Blossom at 3 copies each, plus Curse of Diabell, Morrian, Silvera trap and Baronne de Fleur (text and role flags, Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Curse of Diabell and Baronne de Fleur matter on the going-second board; going-second split unavailable (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Multiple 2500 to 3500 ATK Extra Deck threats (Diabellze, Diabell Queen, Dark Magician of Destruction, Moa Regina, Chaos Angel) (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 56 | 40 Main Deck cards across 25 distinct names with 17 single copies; three sub-archetype cores compete for slots (Verified count, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 Extra Deck cards: nine Synchro and six Fusion copies; several require specific Tuner, Level or Attribute materials (Verified, Inferred) |
| D12 | Side Deck Adaptability | 30 | No Side Deck and single-game Master Duel ladder, so no post-side plan exists (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample; archetype share unavailable, so neutral Provisional score (Provisional) |
| D14 | Pilotability & Error Tolerance | 42 | Multi-engine decision tree with many optional triggers and chained Fusion/Synchro/Recursion lines raises pilot load (Inferred) |
How the score was computed
Strategy profile: Midrange profile used; Combo elements reflected in D3 and D11 (no separate blend applied). Structural ≈ 60, Going First ≈ 66, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Engine conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*60.16 + 0.20*50 = 58.1, then modifier -3 = 55
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense White Forest starter and searcher package (16 searcher-text cards, 11 core-name copies)
- Layered interaction: 6 hand traps plus Toy Box, Curse of Diabell, Morrian and Baronne de Fleur
- Recursion through the GY (Astellar, Rciela, Silvy, Witch) gives redundant lines after disruption
- Strong Extra Deck closing options at 2500 to 3500 ATK
Weaknesses
- Only 31 percent of Main Deck copies are exact White Forest names; three sub-engines compete for slots
- No Side Deck and no post-side plan
- No recorded boards, so ceiling and median are inferred from text only
- Low pilot tolerance for chained Fusion, Synchro and recursion sequences
Critical choke points
- Starter access depends on Tuner and Level 2 to 4 monsters (Silvy, Astellar, Elzette) and the 3-copy starters; a hand with none of these depends on searchers
- Hand traps only interact when the opponent acts; a hand of only hand traps is a dead draw on the first turn
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Toy Tank or Toy Soldier copy | One extra White Forest starter or searcher | Cuts the off-archetype Toy line and raises exact-name purity and starter density (Inferred) |
| 2 | One single-copy Sinful Spoils support card | A second Astellar or Silvy | Reduces engine conflict and strengthens the opening starter (Inferred) |
Evidence & confidence
- Verified: Legality Legal; 40 Main, 15 Extra, 0 Side; WANTED: Seeker of Sinful Spoils at 1 copy under Limited; Copy histogram, archetype spread, exact-name purity 30.9 percent, card stats and text excerpts
- Observed: Usage statistics show 5 of 25 core cards present in this deck
- Inferred: Starter and hand-trap hypergeometric estimates; Interaction density and resilience from role flags and text; Structural and Final scores
- Provisional: Meta Power and D13 matchup fit (no dated metagame sample); Side and post-side scoring (no Side Deck)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null; Side Deck absent
Couldn't load the combos





