R.B. Deck #750655 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Mecha Phantom Beast O-Lion x3, R.B. Stage Landing x3, Subspace Battle x3. Created Sep 11, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/11/2026
Main Deck (40)
- Carnot the Eternal Machine x1
- Convex Knight x1
- Jizukiru, the Star Destroying Kaiju x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Phara the Primordial Goddess x1
- R.B. Ga10 Cutter x1
- R.B. Ga10 Driller x1
- R.B. Ga10 Pile Bunker x1
- R.B. Lambda Cannon x1
- R.B. VALCan Rocket x1
- Thunder King, the Lightningstrike Kaiju x1
- Mecha Phantom Beast O-Lion x3
- Exceptional Schedule x2
- Forbidden Droplet x2
- Harpie's Feather Duster x1
- Heavy Storm x1
- Lightning Storm x1
- Pot of Sloth x2
- R.B. Funk Dock x2
- R.B. Stage Landing x3
- Sales Ban x1
- Sky Striker Mecha - Hornet Drones x1
- Subspace Battle x3
- Triple Tactics Talent x1
- Urgent Schedule x1
- Red Reboot x2
Extra Deck (15)
- Barricadeborg Blocker x1
- Clockwork Knight x1
- Gorgon of Zilofthonia x1
- Prototype Sky Striker Ace - Amatsu x1
- Qliphort Genius x1
- R.B. Shepherd's Crook x1
- R.B. The Brute Blues x2
- R.B. VALCan Booster x2
- S:P Little Knight x1
- Sky Striker Ace - Azalea x1
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Kagari x1
- Sky Striker Ace - Zeke x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 52/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57.6 |
| Going First | 66 |
| Going Second | 63 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Link-summon R.B. boss monsters (Brute Blues, Shepherd's Crook, Booster) from the R.B. starter chain, then attack with Brute Blues' second attack and ATK gain, backed by Jizukiru/Thunder King/Carnot as large Main Deck bodies (Inferred from card text).; Sky Striker and Mulcharmy/Mecha Phantom Beast sub-engines and the Kaiju bosses as extra pressure when the R.B. chain stalls (Inferred).
- Turn 1 (going first): Turn 1: open a 10-card R.B. starter set (Stage Landing x3, Funk Dock x2, Ga10 Driller/Cutter/Pile Bunker, VALCan Rocket, Lambda Cannon), Special Summon an R.B. monster with the Ga10 or Stage Landing effects, and Link Summon an R.B. Link 2 or 3 monster for board pressure (Inferred).
- Turn 2 (going second): Use Red Reboot x2, Forbidden Droplet x2, Heavy Storm, Feather Duster and Lightning Storm to answer the opponent's turn-1 setup, then rebuild with Mulcharmy draw and R.B. starters (Inferred).
- Recovery: Stage Landing banish-from-GY protection, Lambda Cannon and Funk Dock recursion, Exceptional Schedule searches, and Pot of Sloth to refill the hand (Inferred).
- After siding: None: the deck runs no side deck (side_count 0), so there is no post-side plan.
Why it scores here
The deck reliably opens a functional R.B. starter about 78% of the time going first and 85% going second, based on 10 R.B. Main Deck pieces and hypergeometric draws, with the archetype core present in about 92% of 5-card hands. Its conversion depends on Link Summons from the R.B. chain and board-conditioned Ga10 summons, so the ceiling (Brute Blues second attack, Shepherd's Crook ATK gain, 3000+ ATK Kaiju and Carnot bosses) is well above the typical median, which has no recorded boards to measure. Interaction is the system's strongest layer: two Red Reboot, two Forbidden Droplet, Heavy Storm, Feather Duster, Lightning Storm and Sales Ban give broad coverage on both turns. The deck loses points for 17 monsters against 23 spells and traps, a 27.3% exact-archetype purity spread across six sub-archetypes, a zero-card side deck, and no tournament or win-rate evidence. Popularity was not credited, and card scores were not averaged; the score comes from consistency, interaction, and resilience on the system, with a small negative modifier for engine dispersion and Limited-card exposure.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(>=1 R.B. Main Deck starter in 5 cards) ≈ 0.78 and in 6 cards ≈ 0.85 from 10 R.B. pieces; Stage Landing x3 alone ≈ 0.34 in the opening hand; core archetype group 0.92 (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 52 | 17 monsters and 23 spells/traps with 0.22 going-first no-starter risk and several conditional cards (Lightning Storm, Triple Tactics, Sales Ban, Urgent Schedule) that can dead-draw (Inferred). |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards, so the ceiling rests on card text (Brute Blues second attack and ATK gain, Shepherd's Crook +500 per monster, 3300-ATK Kaiju) and one guide claiming a turn-2 OTK (Inferred; guide claim unverified). |
| D4 | Combo Floor & Median Output | 48 | No combo evidence supplies a median or power distribution; floor is set below ceiling by the dependence on board-conditioned summons and the 1-copy Ga10 pieces (Provisional). |
| D5 | Interruption Resilience & Route Redundancy | 62 | Stage Landing GY-banish protection, Funk Dock and Lambda Cannon recursion, and multiple independent R.B. starters give redundant lines after one disruption (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 60 | Pot of Sloth x2, Mulcharmy Fuwalos and Purulia draw triggers, Exceptional Schedule and Urgent Schedule searches, and LP-costed effects give reasonable grind (Inferred). |
| D7 | End-Board & Interaction Quality | 72 | Eight negation-text cards, 20 removal-text cards, and 2 hand traps (Red Reboot x2) cover both turns, though most backrow answers are 1-copy Limited/Semi-Limited (Verified flags, Inferred quality). |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand carries 2 Red Reboot and 2 Forbidden Droplet plus Kaiju bosses and Heavy Storm/Feather Duster for backrow; no recorded going-second split exists (Inferred). |
| D9 | Offensive Pressure & Closing Power | 70 | Large Main Deck bosses (Carnot 3000 ATK, Thunder King 3300, Jizukiru 3300, Phara 2800) and Brute Blues double attack give strong closing bodies (Verified stats, Inferred plan). |
| D10 | Main Deck Efficiency & Flexibility | 48 | 40 main with 27 distinct and 17 singletons across a spell-heavy split; compact shell but many sub-archetype pieces dilute engine focus (Inferred). |
| D11 | Extra Deck Efficiency & Coverage | 56 | Extra Deck is 15 Links of 13 distinct cards, with a 2x Booster/Brute Blues core and Sky Striker link monsters whose material needs (Kagari, Amatsu) are not covered by the Main Deck (Inferred). |
| D12 | Side Deck Adaptability | 18 | Zero side deck cards, so no post-side adaptation exists; legal in size but scores low for adaptability (Verified). |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype usage shows a real, accessible list but not matchup fit (Provisional). |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Link Summons, board-conditioned Ga10 timing, and a 40-card mix of sub-archetypes raise decision load (Inferred). |
How the score was computed
Strategy profile: Midrange. Structural ≈ 57.6, Going First ≈ 66, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-1); engine_dispersion (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta null/provisional; D13 kept at weight 5 as provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction suite across both turns (Red Reboot x2, Forbidden Droplet x2, Heavy Storm, Feather Duster, Lightning Storm, Sales Ban).
- Redundant R.B. starters (Stage Landing x3, Funk Dock x2, five board-conditioned Ga10/Rocket/Cannon summons).
- Strong Main Deck closing bodies (Carnot, Thunder King, Jizukiru, Phara) and Brute Blues double attack.
Weaknesses
- No side deck, so no post-side adaptation.
- Low exact-archetype purity (27.3%) and many single-copy off-engine cards.
- Sky Striker link sub-engine has weak Main Deck material support (Kagari and Amatsu need a non-token Sky Striker Ace monster the Main Deck does not supply).
Critical choke points
- Opening-hand R.B. starter (about 22% no-starter risk going first).
- Ga10 summons require no face-up monsters or only R.B. monsters, so an opponent's board can block them.
- Limited/Semi-Limited interaction at 1 copy each (Feather Duster, Heavy Storm, Hornet Drones).
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Sales Ban | R.B. Next Phase (core inclusion 100% in usage statistics; card text not in evidence) | Sales Ban is a narrow single-name lock; the usage core shows the archetype standard runs a different protective card (Inferred). |
| 2 | Triple Tactics Talent | Side deck of 15 (even a few cards) or R.B. Lambda Blade (usage core, 100% inclusion) | Triple Tactics needs an opponent's monster effect in your Main Phase; a side deck would lift D12 from 18 (Inferred). |
Evidence & confidence
- Verified: Legal in Master Duel: 40 Main / 15 Extra / 0 Side; all banlist-limited cards at legal caps (Feather Duster, Heavy Storm, Hornet Drones at 1; Red Reboot at 2).; Card stats and text excerpts for all 40 Main and 15 Extra cards from evidence.; Usage: 100% inclusion of R.B. core cards Funk Dock, Stage Landing, Exceptional Schedule, Ga10 pieces, Lambda Cannon, VALCan Rocket.
- Observed: Core archetype group present in 92% of 5-card opening hands by hypergeometric estimate (computed, not from real boards).
- Inferred: Starter reliability ≈0.78 going first and ≈0.85 going second.; Recursion and interaction give redundancy after one disruption.; Engine dispersion across six sub-archetypes lowers compactness.; Sky Striker link material bootstrap is incomplete in the Main Deck.; Turn-1 and turn-2 plans from card text.
- Provisional: Meta Power (no dated metagame sample).; Matchup fit (D13), no tournament or matchup data.; Going-first/second win split.
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference. No tournament link; archetype meta-share and per-pilot match record absent. No win-rate telemetry (going-first/second, matchup, brick, starter or OTK rates). Meta Power is provisional without a dated metagame sample. No side deck, so no post-side evidence. Guide evidence is one snippet with no sections.
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