Lunalight Deck #750648 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Speedroid Terrortop x3, Ash Blossom & Joyous Spring x3. Created Sep 11, 2026 by YGO Mod.

Deck Lunalight Master Duel

Created by: YGO Mod (20517634)

Created On: 09/11/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 22, 2026
61± 8/ 100
Power Score
Structural 66
Reliability 62
Going First 68
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 61/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 66
Going First 68
Going Second 64
Meta Power provisional
Tournament Reliability 62
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Lunalight Fusion Dancers (Liger 3800 ATK, Leo 3500, Panther 2800, Sabre 3000) that can attack twice, enabled by Fusion Summons through Heavy Polymerization, Polymerization and Lunalight Fusion.; Beast-Warrior boards built through Tri-Brigade Fraktall, Fire Fist Tiger King and Fire Formation - Tenki.
  • Turn 1 (going first): Turn 1 search with Black Sheep, Gold Leo or Kaleido Chick, then Fusion Summon a Lunalight Dancer through Heavy Polymerization or Lunalight Fusion, with Polymerization fetched by Black Sheep as backup.
  • Turn 2 (going second): Use Ash Blossom or Ghost Belle to stop the opponent's starter, then rebuild with a Lunalight search and the same Fusion line.
  • Recovery: Recover Lunalight monsters from the GY through Luna Light Perfume, Lunalight Yellow Marten and Black Sheep, then re-Fusion from the GY.
  • After siding: None. The list runs no side deck and Master Duel is single-game, so there is no post-side plan.

Why it scores here

The deck opens a Lunalight starter in about 99% of going-first 5-card hands (hypergeometric over the archetype core, Inferred) and has 13 searcher-text cards, so the engine becomes live reliably. Its ceiling comes from Lunalight Fusion Dancers at 2800-3800 ATK with second attacks, but there are no recorded boards, so the floor and median are inferred from card text only. Five hand traps (three Ash Blossom, two Ghost Belle) and layered Lunalight recursion give it resilience to a single disruption. Off-plan Speedroid, Zoodiac and Tri-Brigade sub-engines dilute the core, and popularity or archetype usage was not used as evidence of power; the score is for the system, not an average of card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 P(>=1 Lunalight core in hand of 5) = 0.991 and 13 searcher cards (P>=1 = 0.877) give a live engine; Fusion-spell access is about 0.51 going first (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Searchers and Lunalight redundancy cut bricks, but three Speedroid Terrortop and three Mulcharmy Fuwalos are conditional or dead in many hands (Inferred)
D3 Combo Conversion & Ceiling 72 Ceiling is high from Lunalight Liger, Panther, Leo and Sabre Dancer text; no recorded boards exist, so the ceiling is text-only (Inferred)
D4 Combo Floor & Median Output 60 Median output is unobserved; redundant Lunalight searches support a reasonable floor, but no combo data exists (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Five hand traps and recursion from the GY give several independent continuation routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 74 Luna Light Perfume, Yellow Marten and Black Sheep recover Lunalight monsters from the GY, and Fusion re-uses them (Verified card text, Inferred economy)
D7 End-Board & Interaction Quality 66 Ash Blossom and Ghost Belle negate; Leo and Liger Dancer cannot be targeted or destroyed by opponent effects; Serenade Dance adds a token trap (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 66 Going-second hand trap density is about 0.58 for at least one hand trap in 6 cards, and Liger Dancer can clear the field (Inferred)
D9 Offensive Pressure & Closing Power 74 Multiple fusions at 2800 to 3800 ATK with second-attack text give strong closing pressure (Verified text, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 58 40 main with 25 distinct cards; three copies each of the triple-run cards include a weak single-target Terrortop, lowering efficiency (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 55 Eight Lunalight Fusion Extra cards are in the Extra Deck; seven off-plan Xyz, Link and Fusion cards dilute the 15 slots (Verified composition)
D12 Side Deck Adaptability 50 No side deck is run and Master Duel is single-game, so no post-side data exists (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament context or dated meta sample is supplied, so matchup and format fit cannot be verified (Provisional)
D14 Pilotability & Error Tolerance 42 Multi-step Fusion lines, extra-deck selection and several decision points on each turn make the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 66, Going First ≈ 68, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: engine_conflicts (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (-4); Meta provisional (null)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Starter density: about 99% of going-first hands contain a Lunalight core card (Inferred).
  • Redundant searchers (13 searcher-text cards) keep the engine accessible.
  • High-ATK Fusion Dancers with second attacks provide closing power.
  • Five hand traps (Ash Blossom x3, Ghost Belle x2) give interaction.

Weaknesses

  • Speedroid Terrortop x3 has one legal search target (Taketomborg x1), so it is often dead.
  • Only five Fusion-enabling spells, so Fusion access depends on draws and searches.
  • Seven off-plan Extra Deck cards (Xyz, Link, Fusion) dilute the engine.
  • No side deck, so no post-side adaptation.

Critical choke points

  • Fusion-spell access (Heavy Polymerization x3, Polymerization, Lunalight Fusion) at about 0.51 going first (Inferred).
  • Lunalight Fusion x1 is a single Fusion-enabling copy; losing it to a hand trap or handtrap-stopped line removes a route.
Priority Remove Add Reason
1 Speedroid Terrortop x2 Lunalight Fusion x1 (second copy) and Polymerization x1 Terrortop's search has one legal target here, and Fusion-spell count is the main choke point. Both additions are legal (legal_copies 3) and feed the Lunalight core.
2 Zoodiac Ratpier x1 Lunalight Masquerade x1 (second copy) Usage stats show Masquerade typically runs two copies, and Ratpier only supports the Zoodiac Xyz side-line (Inferred).

Evidence & confidence

  • Verified: Legality: Legal, 40 main, 15 extra, 0 side, all restricted cards within legal_copies.; Card text for Speedroid Terrortop, Heavy Polymerization and Lunalight Fusion.; Composition counts: 24 Lunalight-exact copies, 43.6 percent exact-name purity.
  • Observed: Usage statistics show Lunalight core inclusion (archetype stats, not win rate).
  • Inferred: Starter access 0.99 and Fusion-spell access 0.51 (hypergeometric).; Floor and median output, and combo ceiling from text only.; Interaction and resilience scores from hand-trap count and card text.
  • Provisional: Meta Power (null) and matchup fit (D13).; Post-side plan (D12), as no side deck is run.
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot match record absent. No win-rate telemetry: going-first/second, matchup and brick/starter rates are Inferred. Data inconsistency: usage_statistics marks Lunalight Perfume Dancer, Leo Dancer, Liger Dancer, Dugares, S:P Little Knight as not in this deck, but cards[] lists them as present (copies 1-2). The in_this_deck flags look stale; the card list was used. Meta Power is Provisional unless a dated metagame sample is supplied.

More Master Duel Info

Lunalight

Lunalight Breakdown

 
 

 

 

 

 

 

 
 

 

 
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