Lunalight Deck #750641 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Book of Eclipse x3, Fire Formation - Tenki x3, Forbidden Crown x3. Created Sep 11, 2026 by YGO Mod.

Deck Lunalight Master Duel

Created by: YGO Mod (20517634)

Created On: 09/11/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 22, 2026
53± 6/ 100
Power Score
Structural 60
Reliability 52
Going First 60
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 53/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 60
Going First 60
Going Second 58
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Fusion/Xyz/Link
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon Lunalight Leo Dancer, Liger Dancer or Sabre Dancer, then attack with a second attack from Leo/Liger Dancer while the board is held by Forbidden negation and Luna Light Perfume recursion.; Xyz (Zoodiac, Dugares, Eclipse Twins) and Link (S:P Little Knight, Saryuja) boards that convert Lunalight Black Sheep and Kaleido Chick recursion into pressure.
  • Turn 1 (going first): Open with a Lunalight starter (Black Sheep, Kaleido Chick or Gold Leo), search Polymerization or Lunalight Fusion, then fuse into a Dancer while keeping Forbidden Droplet or Crown for the opponent's response.
  • Turn 2 (going second): Use Forbidden Droplet, Forbidden Crown and Triple Tactics Talent to answer the opponent's board, then rebuild through Lunalight recursion (Emerald Bird, Silver Hound, Yellow Marten) and a late Dancer Fusion.
  • Recovery: Recover from a broken hand by returning Lunalight monsters from the GY through Luna Light Perfume, Lunalight Masquerade and Lunalight Perfume Dancer's GY banish effect, and by searching Polymerization with Black Sheep.
  • After siding: Not applicable: Master Duel has no Side Deck (side count 0), so the post-side plan is absent.

Why it scores here

The deck reliably opens its core: 18 Lunalight copies give a 96% chance of at least one Lunalight card in a 5-card opening hand (Inferred), and Black Sheep, Kaleido Chick and Gold Leo each start a Fusion route. Conversion is strong on the ceiling: Leo, Liger and Sabre Dancer plus Perfume Dancer give large closing bodies, and Forbidden Droplet, Forbidden Crown and Lunalight Emerald Bird/Silver Hound give layered negation. The score rests on consistency, median output and interaction across the whole system, not on the popularity of Lunalight (the usage stats only confirm that the list is real and accessible) and not on an average of the card scores. Weaknesses are a low monster count (13 of 40 main cards with 27 spells) that raises brick risk, a split Zoodiac Xyz line that runs only 5 main-deck Zoodiac cards for 4 Zoodiac Xyz Extra Deck monsters, and no combo recordings, so the median is text-based only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 96% of hands hold >=1 Lunalight core card; 2-card bootstrap is moderately reliable with only 13 monsters in the main (Inferred)
D2 Opening-Hand Quality & Brick Management 52 27 spells and 13 monsters in 40 cards creates a notable monster-brick risk; no hand-trap redundancy (Inferred)
D3 Combo Conversion & Ceiling 68 Dancer Fusions and Polymerization/Lunalight Fusion reach 3000-3800 ATK closers; no recorded boards to confirm the ceiling (Inferred)
D4 Combo Floor & Median Output 52 No parseable combo boards, so the median is a text-only read of Lunalight recursion and Fusion routes (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Forbidden Droplet/Crown, recursion from GY and multiple Lunalight starters give independent lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 65 Luna Light Perfume, Masquerade and Black Sheep recur Lunalight monsters from the GY; resource loop is good (Inferred)
D7 End-Board & Interaction Quality 70 10 negation-text and 12 removal-text cards, with Forbidden Droplet/Crown and Silver Hound layering answers; no hand traps (Inferred semantic)
D8 Going-Second & Board-Breaking Power 60 Forbidden Crown and Droplet answer established boards, but the deck has no hand traps and no dedicated going-second board breaker (Inferred)
D9 Offensive Pressure & Closing Power 72 Leo Dancer 3500 ATK, Liger Dancer 3800 ATK and Sabre Dancer 3000 ATK with second-attack and protection text (Verified stat; Inferred conversion)
D10 Main Deck Efficiency & Flexibility 60 22 distinct main cards with 3-copy spells and 7 tech/interaction slots; compact but spell-heavy (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 15/15 Extra slots used: 5 Fusion, 6 Xyz and 4 Link, with 4 Zoodiac Xyz pieces needing only 5 main-deck Zoodiac cards (Verified composition, Inferred coherence)
D12 Side Deck Adaptability 35 Master Duel has no Side Deck (side count 0), so no post-side plan can be evaluated (Verified absence; Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype usage alone does not establish matchup fit (Provisional)
D14 Pilotability & Error Tolerance 45 Fusion, Xyz, Link and Pendulum lines with multiple decision points per turn; high execution load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 60, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: low_monster_count (-3); engine_conflict_zoodiac (-2); banlist_exposure (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core Lunalight engine is accessible: 96% of opening hands hold at least one Lunalight card (Inferred).
  • Strong closing bodies in the Extra Deck: Leo Dancer, Liger Dancer and Sabre Dancer.
  • Layered negation and removal from Forbidden Droplet/Crown, Silver Hound, Emerald Bird and Lunalight Wolf.
  • Good GY recursion (Black Sheep, Masquerade, Perfume Dancer, Luna Light Perfume) keeps resources flowing.

Weaknesses

  • Only 13 monsters in 40 main cards; spell-heavy hands can be non-functional.
  • Zoodiac Xyz line is under-supported (5 Zoodiac main cards for 4 Zoodiac Xyz Extra monsters).
  • No combo recordings or matchup data; the median and meta fit are inferred from text only.
  • No sideboard in Master Duel, so no post-side adaptation.

Critical choke points

  • Lunalight starter draw: each 2-copy starter has only about 24% odds to appear in a 5-card opening hand (going first).
  • Polymerization or Lunalight Fusion access in hand, since the Dancer Fusions need it.
  • Foolish Burial and Zoodiac Broadbull are one-copy Limited cards, so losing either to a banlist change would break a line.
Priority Remove Add Reason
1 1 Book of Eclipse 1 Lunalight monster (for example Lunalight Perfume Dancer's Main Deck partner or a second Black Sheep) Adds a starter and Fusion material to lift the 13-monster count and reduce brick risk (Inferred).
2 1 Zoodiac Barrage 1 Lunalight Leo Dancer support monster or a second Lunalight Gold Leo Removes a spell that depends on the thin Zoodiac set and keeps Dancer Fusion access steady (Inferred).
3 Zoodiac Xyz Extra Deck slot (Tigermortar or Drident) Second Lunalight Fusion-compatible Dancer or a Link Monster with Lunalight material Reduces Extra-Deck engine conflict with the 5-card Zoodiac enabler count (Inferred).

Evidence & confidence

  • Verified: Legal status with 40 Main / 15 Extra / 0 Side under Master Duel size rules; Copy limits: Foolish Burial Limited 1/1, Zoodiac Broadbull Limited 1/1, Zoodiac Ratpier Semi-Limited 2/2; Card text and stats for the 40 Main and 15 Extra cards; Archetype usage: Lunalight core present in the usage statistics
  • Inferred: D1 consistency: 96% core access and 2-card bootstrap odds; D2 brick risk from 13 monsters in 40 cards; D3/D4 ceiling and median from text-only read (no combos); D7 interaction quality from negation and removal text; D8 going-second read from Droplet/Crown and no hand traps
  • Provisional: Meta Power (null) and D13 matchup fit: no dated metagame sample or tournament link; D12 side-deck adaptability: Master Duel has no side deck
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null, so the archetype label is the only identity signal

More Master Duel Info

Lunalight

Lunalight Breakdown

 
 

 

 

 

 

 

 
 

 

 
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