R.B. Deck #750630 — Yu-Gi-Oh! Master Duel
45 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Scrap Recycler x3, Ash Blossom & Joyous Spring x3. Created Sep 11, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/11/2026
Main Deck (45)
- Convex Knight x1
- Heavy Armored Knight Babeldecker x1
- Machina Citadel x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Night Train Blue Traveler x1
- R.B. Ga10 Cutter x1
- R.B. Ga10 Driller x1
- R.B. Ga10 Pile Bunker x1
- R.B. Lambda Blade x1
- R.B. Lambda Cannon x1
- R.B. VALCan Rocket x1
- Scrap Recycler x3
- Ash Blossom & Joyous Spring x3
- Jet Synchron x1
- Crossout Designator x1
- Exceptional Schedule x3
- Forbidden Crown x2
- Forbidden Droplet x3
- Pot of Sloth x2
- R.B. Funk Dock x3
- R.B. Stage Landing x3
- Revolving Switchyard x1
- Sky Striker Mecha - Hornet Drones x1
- Triple Tactics Talent x1
- Urgent Schedule x2
- R.B. Last Stand x1
- R.B. Next Phase x1
Extra Deck (15)
- Barricadeborg Blocker x1
- Clockwork Knight x1
- Prototype Sky Striker Ace - Amatsu x1
- R.B. Shepherd's Crook x2
- R.B. The Brute Blues x2
- R.B. VALCan Booster x2
- Sky Striker Ace - Camellia x1
- Sky Striker Ace - Hayate x1
- Sky Striker Ace - Kagari x1
- Sky Striker Ace - Shizuku x1
- Sky Striker Ace - Zeke x1
- F.A. Dawn Dragster x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63.6 |
| Going First | 60 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo
- Format: master-duel
Legality
Main 45 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: R.B. Link Monsters (VALCan Booster, The Brute Blues, Shepherd's Crook) built through R.B. searchers and Stage Landing / Funk Dock, closing with boss-level ATK and extra attacks (Inferred).; Machine Link chains (Ga10 Driller/Cutter, Lambda Blade/Cannon) that recycle R.B. monsters from the GY and deal damage via Pile Bunker and Lambda effects (Inferred).
- Turn 1 (going first): Open with Funk Dock or Stage Landing to search the next R.B. piece, Special Summon a Machine from hand, then Link up to a board-breaking R.B. Link; hold Ash Blossom or Forbidden Droplet for the opponent's first response (Inferred).
- Turn 2 (going second): Use hand traps (Ash Blossom, Maxx C, Forbidden Droplet, Crossout Designator) and R.B. Next Phase / Last Stand to answer the opponent's board, then rebuild through the GY-recursion monsters (Inferred).
- Recovery: Recover from the GY through Lambda Cannon, Exceptional Schedule, Stage Landing and Funk Dock, which can return R.B. monsters and spells to the hand (Inferred).
- After siding: Not applicable: Master Duel is a single game with no side deck.
Why it scores here
The deck's score comes from the system: R.B. searchers (Funk Dock, Stage Landing, Exceptional Schedule) bring the core into hand with about 99% odds of at least one archetype card in an opening 5, and the 15-card Extra Deck gives multiple Link routes into board-breaking R.B. Links. Interaction is dense (four hand traps, roughly 15 negation-text and 17 removal-text cards, and R.B. Next Phase / Last Stand), which lifts end-board and resilience scores. Closing power is credible but unmeasured: the strongest evidence is a guide describing a turn-2 OTK with large Link bodies, not recorded boards. The score is held back by a Sky Striker engine conflict (six Sky Striker Link monsters in the Extra Deck with no main-deck Sky Striker Ace monster), 33% exact-archetype purity, and no combo, tournament or win-rate data. Archetype popularity and usage statistics confirm the list is real and accessible but earned no points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(>=1 searcher-text card in opening 5) ≈ 0.69; P(>=1 of 28 archetype-core cards) ≈ 0.99; 3-copy Funk Dock and Stage Landing act as starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 45 main cards with 18 single-copy slots, 40 off-archetype copies and several conditional cards (Sky Striker Hornet Drones, Forbidden Crown) raise brick and dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | No parseable boards; the ceiling is read from card text (Link rebuild through R.B. searches and recursion) and the guide's turn-2 OTK description (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No recorded boards or power distribution, so the median is unknown and only roughly estimated from the deck's redundant starters (Inferred, low weight) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Multiple independent lines (Funk Dock, Stage Landing, Exceptional Schedule, GY-recursion monsters) plus negations (Ash Blossom, Droplet, Next Phase) keep the engine going after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Recursion through Lambda Cannon, Exceptional Schedule and Funk Dock regenerates resources; Pot of Sloth x2 adds card flow (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Four hand traps plus about 15 negation-text and 17 removal-text cards; the Link board is durable against single answers (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 68 | Hand traps and Forbidden Droplet make going-second answers strong; Crossout and Maxx C cover the opponent's first plays (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Brute Blues and Shepherd's Crook give high ATK with a second battle phase; the guide describes a turn-2 OTK (Inferred; guide snippet only) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 28 distinct main cards and 45 copies with 24 level-0 spells; compact by intent but with 33% exact-archetype purity and many tech slots (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15/15 Extra slots used, 14 Links and 1 Synchro; six Sky Striker Links need a Sky Striker Ace the main deck barely supplies, lowering efficiency (Inferred) |
| D12 | Side Deck Adaptability | 50 | Not applicable: Master Duel has no side deck; neutral 50 placeholder, no post-side data (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | Tournament context unavailable and no dated metagame sample; archetype fit is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Multi-step Link chains and several once-per-turn and linked-state effects make the deck moderately demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 63.6, Going First ≈ 60, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Sky Striker engine conflict (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*63.6 + 0.20*55 - 4 = 58.2
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.69 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher and starter package (Funk Dock, Stage Landing, Exceptional Schedule) with about 99% archetype-core access
- Interaction density: four hand traps, several negation and removal effects, and durable Link boards
- Recursion from the GY (Lambda Cannon, Exceptional Schedule, Funk Dock) supports continuing after disruption
- Legal list with no copy-limit violations; the three Limited cards run at one copy each
Weaknesses
- Sky Striker Link monsters in the Extra Deck lack a main-deck Sky Striker Ace engine
- Low exact-archetype purity (33%) and many off-archetype tech slots reduce engine coherence
- No recorded combos, tournament results or win-rate data; the ceiling is unmeasured
Critical choke points
- Opening-hand access to R.B. searchers (Funk Dock and Stage Landing, 3 copies each) drives the turn-1 plan
- Sky Striker Link monsters that need a Sky Striker Ace monster that the main deck does not supply
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Sky Striker Link monsters (Hayate, Amatsu, Camellia, Kagari, Zeke, Shizuku) in the Extra Deck, or the Hornet Drones spell | Extra Deck R.B. or Machine Link monsters that are summonable from the current engine | Removes an engine conflict that makes several Extra slots likely dead; this is the largest single fix (Inferred). |
| 2 | One Forbidden Crown or Pot of Sloth copy | A searcher or a second R.B. Link route | Improves starter density and consistency; the current copies are conditional and add brick risk (Inferred). |
Evidence & confidence
- Verified: Legal list: 45 main, 15 extra, 0 side; no size or copy-limit violations; Three Limited cards (Crossout Designator, Maxx C, Sky Striker Mecha - Hornet Drones) each run at one copy; Card texts for searchers, hand traps and negations (from the resolved card data); Usage statistics show R.B. core cards at 100% inclusion
- Observed: Guide snippet describes a turn-2 OTK and hand-trap play (guide text only, not measured boards)
- Inferred: At least one searcher in an opening 5 ≈ 0.69; archetype core ≈ 0.99 (hypergeometric); Interaction density is high based on card-text reads; Sky Striker Link monsters are likely dead without a main-deck Sky Striker Ace monster; Going-second strength from hand-trap count and Forbidden Droplet
- Provisional: Meta Power is null; no dated metagame sample; D12 side adaptability is a neutral placeholder (single-game format); D13 matchup fit is unknown without a meta sample
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick and OTK rates) Internal inconsistency in evidence: usage_statistics marks Sky Striker Ace - Camellia, Sky Striker Ace - Kagari and F.A. Dawn Dragster as in_this_deck=false and lists them in missing_core, yet the cards array includes them in the Extra Deck (zone extra, copies 1); the core-coverage figures are unreliable Meta Power is Provisional without a dated metagame sample
Couldn't load the combos





