R.B. Deck #750630 — Yu-Gi-Oh! Master Duel

45 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Scrap Recycler x3, Ash Blossom & Joyous Spring x3. Created Sep 11, 2026 by YGO Mod.

Deck R.B. Master Duel

Created by: YGO Mod (20517634)

Created On: 09/11/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
58± 8/ 100
Power Score
Structural 64
Reliability 55
Going First 60
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 63.6
Going First 60
Going Second 64
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: master-duel

Legality

Main 45 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: R.B. Link Monsters (VALCan Booster, The Brute Blues, Shepherd's Crook) built through R.B. searchers and Stage Landing / Funk Dock, closing with boss-level ATK and extra attacks (Inferred).; Machine Link chains (Ga10 Driller/Cutter, Lambda Blade/Cannon) that recycle R.B. monsters from the GY and deal damage via Pile Bunker and Lambda effects (Inferred).
  • Turn 1 (going first): Open with Funk Dock or Stage Landing to search the next R.B. piece, Special Summon a Machine from hand, then Link up to a board-breaking R.B. Link; hold Ash Blossom or Forbidden Droplet for the opponent's first response (Inferred).
  • Turn 2 (going second): Use hand traps (Ash Blossom, Maxx C, Forbidden Droplet, Crossout Designator) and R.B. Next Phase / Last Stand to answer the opponent's board, then rebuild through the GY-recursion monsters (Inferred).
  • Recovery: Recover from the GY through Lambda Cannon, Exceptional Schedule, Stage Landing and Funk Dock, which can return R.B. monsters and spells to the hand (Inferred).
  • After siding: Not applicable: Master Duel is a single game with no side deck.

Why it scores here

The deck's score comes from the system: R.B. searchers (Funk Dock, Stage Landing, Exceptional Schedule) bring the core into hand with about 99% odds of at least one archetype card in an opening 5, and the 15-card Extra Deck gives multiple Link routes into board-breaking R.B. Links. Interaction is dense (four hand traps, roughly 15 negation-text and 17 removal-text cards, and R.B. Next Phase / Last Stand), which lifts end-board and resilience scores. Closing power is credible but unmeasured: the strongest evidence is a guide describing a turn-2 OTK with large Link bodies, not recorded boards. The score is held back by a Sky Striker engine conflict (six Sky Striker Link monsters in the Extra Deck with no main-deck Sky Striker Ace monster), 33% exact-archetype purity, and no combo, tournament or win-rate data. Archetype popularity and usage statistics confirm the list is real and accessible but earned no points, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(>=1 searcher-text card in opening 5) ≈ 0.69; P(>=1 of 28 archetype-core cards) ≈ 0.99; 3-copy Funk Dock and Stage Landing act as starters (Inferred)
D2 Opening-Hand Quality & Brick Management 60 45 main cards with 18 single-copy slots, 40 off-archetype copies and several conditional cards (Sky Striker Hornet Drones, Forbidden Crown) raise brick and dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 62 No parseable boards; the ceiling is read from card text (Link rebuild through R.B. searches and recursion) and the guide's turn-2 OTK description (Inferred)
D4 Combo Floor & Median Output 48 No recorded boards or power distribution, so the median is unknown and only roughly estimated from the deck's redundant starters (Inferred, low weight)
D5 Interruption Resilience & Route Redundancy 70 Multiple independent lines (Funk Dock, Stage Landing, Exceptional Schedule, GY-recursion monsters) plus negations (Ash Blossom, Droplet, Next Phase) keep the engine going after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 66 Recursion through Lambda Cannon, Exceptional Schedule and Funk Dock regenerates resources; Pot of Sloth x2 adds card flow (Inferred)
D7 End-Board & Interaction Quality 74 Four hand traps plus about 15 negation-text and 17 removal-text cards; the Link board is durable against single answers (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 68 Hand traps and Forbidden Droplet make going-second answers strong; Crossout and Maxx C cover the opponent's first plays (Inferred)
D9 Offensive Pressure & Closing Power 70 Brute Blues and Shepherd's Crook give high ATK with a second battle phase; the guide describes a turn-2 OTK (Inferred; guide snippet only)
D10 Main Deck Efficiency & Flexibility 58 28 distinct main cards and 45 copies with 24 level-0 spells; compact by intent but with 33% exact-archetype purity and many tech slots (Inferred)
D11 Extra Deck Efficiency & Coverage 60 15/15 Extra slots used, 14 Links and 1 Synchro; six Sky Striker Links need a Sky Striker Ace the main deck barely supplies, lowering efficiency (Inferred)
D12 Side Deck Adaptability 50 Not applicable: Master Duel has no side deck; neutral 50 placeholder, no post-side data (Provisional)
D13 Matchup Coverage & Format Fit 50 Tournament context unavailable and no dated metagame sample; archetype fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Link chains and several once-per-turn and linked-state effects make the deck moderately demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 63.6, Going First ≈ 60, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Sky Striker engine conflict (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*63.6 + 0.20*55 - 4 = 58.2

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.69 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and starter package (Funk Dock, Stage Landing, Exceptional Schedule) with about 99% archetype-core access
  • Interaction density: four hand traps, several negation and removal effects, and durable Link boards
  • Recursion from the GY (Lambda Cannon, Exceptional Schedule, Funk Dock) supports continuing after disruption
  • Legal list with no copy-limit violations; the three Limited cards run at one copy each

Weaknesses

  • Sky Striker Link monsters in the Extra Deck lack a main-deck Sky Striker Ace engine
  • Low exact-archetype purity (33%) and many off-archetype tech slots reduce engine coherence
  • No recorded combos, tournament results or win-rate data; the ceiling is unmeasured

Critical choke points

  • Opening-hand access to R.B. searchers (Funk Dock and Stage Landing, 3 copies each) drives the turn-1 plan
  • Sky Striker Link monsters that need a Sky Striker Ace monster that the main deck does not supply
Priority Remove Add Reason
1 Sky Striker Link monsters (Hayate, Amatsu, Camellia, Kagari, Zeke, Shizuku) in the Extra Deck, or the Hornet Drones spell Extra Deck R.B. or Machine Link monsters that are summonable from the current engine Removes an engine conflict that makes several Extra slots likely dead; this is the largest single fix (Inferred).
2 One Forbidden Crown or Pot of Sloth copy A searcher or a second R.B. Link route Improves starter density and consistency; the current copies are conditional and add brick risk (Inferred).

Evidence & confidence

  • Verified: Legal list: 45 main, 15 extra, 0 side; no size or copy-limit violations; Three Limited cards (Crossout Designator, Maxx C, Sky Striker Mecha - Hornet Drones) each run at one copy; Card texts for searchers, hand traps and negations (from the resolved card data); Usage statistics show R.B. core cards at 100% inclusion
  • Observed: Guide snippet describes a turn-2 OTK and hand-trap play (guide text only, not measured boards)
  • Inferred: At least one searcher in an opening 5 ≈ 0.69; archetype core ≈ 0.99 (hypergeometric); Interaction density is high based on card-text reads; Sky Striker Link monsters are likely dead without a main-deck Sky Striker Ace monster; Going-second strength from hand-trap count and Forbidden Droplet
  • Provisional: Meta Power is null; no dated metagame sample; D12 side adaptability is a neutral placeholder (single-game format); D13 matchup fit is unknown without a meta sample
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick and OTK rates) Internal inconsistency in evidence: usage_statistics marks Sky Striker Ace - Camellia, Sky Striker Ace - Kagari and F.A. Dawn Dragster as in_this_deck=false and lists them in missing_core, yet the cards array includes them in the Extra Deck (zone extra, copies 1); the core-coverage figures are unreliable Meta Power is Provisional without a dated metagame sample

More Master Duel Info

R.B.

R.B. Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top