Ritual Beast Deck #747950 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Ritual Beast Tamer Elder x3, Spiritual Beast Cannahawk x3, Spiritual Beast Rampengu x3. Created Sep 7, 2026 by YGO Mod.

Deck Ritual Beast OCG

Created by: YGO Mod (20517634)

Created On: 09/07/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
30± 10/ 100
Power Score
Structural 58
Reliability 52
Going First 60
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 60
Going Second 55
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Midrange
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Ritual Beast Ulti Extra Deck summons (Ulti-Reirautari, Ulti-Apelio, Ulti-Nochiudrago, Ulti-Cannahawk) that are Special Summoned by banishing Ritual Beast Tamer and Spiritual Beast monsters, then attacking through 2400-2900 ATK bodies.; Shiina, Twin Tempests of Celestial Thunder (2900 ATK) and Bystial Magnamhut (2500 ATK) as single-copy boss monsters.
  • Turn 1 (going first): Normal Summon Ritual Beast Tamer Elder or Spiritual Beast Tamer Lara, use the Ritual Beast Inheritance searcher, then banish Tamer and Spiritual Beast monsters to Extra Deck summon an Ulti monster.
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Ghost Belle or Droll for the opponent's first activation, then rebuild the same banish-into-Ulti line with the remaining hand.
  • Recovery: Spiritual Beast Tamer Winda (after being destroyed by an opponent card) and Ritual Beast Tamer Wen (Normal Summon, banished Ritual Beast revival) re-enter Ritual Beast monsters from the banish zone.
  • After siding: Not applicable: the deck has no Side Deck, so no post-side plan exists.

Why it scores here

The score is driven by the deck as a system, not by averaging its cards. The Ritual Beast core (24 copies in the archetype core group, about 99% chance of at least one core card in a 5-card opening hand per the proxy estimate) gives the deck a likely engine start, and the three-copy starters (Tamer Elder, Lara, Cannahawk) give redundant openings. Interaction is dense: three hand traps and several removal or negation texts give end-board and going-second resilience. The Extra Deck produces 2400-2900 ATK bodies through repeatable banish-based summons, which supports closing power. Popularity and archetype usage were not credited: the archetype usage statistics confirm the list is real, but no tournament or win-rate data exists. Because the list is Illegal (two Forbidden cards, two over-limit cards, no Side Deck), the Final score is capped at 30 and the evaluation is structural-only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 Archetype core group P(at least one in 5-card hand) = 0.993 and 3-copy starters at 0.34 each; redundant starter access (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Zero dead copies in the hypergeometric table; 9 searcher-text cards with P(at least one in hand) 0.74; some conflicting hand traps (Inferred)
D3 Combo Conversion & Ceiling 60 No recorded boards exist (combo data total 0); ceiling is a text-only read of banish-to-Extra-Deck chains (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards exist, so median output cannot be measured; floor is set conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Starters are spread across Tamer, Spiritual Beast and Nemeses lines plus three hand traps, so there are independent routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Banish-based summons spend GY and banished resources; Winda and Wen recover Ritual Beast monsters from banish (Inferred)
D7 End-Board & Interaction Quality 65 Hand traps Infinite Impermanence, Ash Blossom, Ghost Belle and Droll, plus 18 removal-text cards; no recorded interaction density (Inferred semantic)
D8 Going-Second & Board-Breaking Power 55 Going-second hand-trap group P(at least one in hand6) = 0.85, but Forbidden Dimension Shifter cannot be run legally (Inferred)
D9 Offensive Pressure & Closing Power 62 Ulti Extra Deck bodies at 2400-2900 ATK and Shiina at 2900 ATK; pierce or direct text not confirmed (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 58 40 main and 22 distinct cards with 58 percent exact-name archetype purity; 23 off-archetype copies of which 11 are non-core (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck cards: 8 Fusion, 5 Link, 2 XYZ; several Ulti monsters need Ritual Beast tamers; Thunder Dragon Colossus and Bagooska are off-archetype (Verified)
D12 Side Deck Adaptability 15 No Side Deck (Side Deck size 0), so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; Forbidden cards in-format reduce format fit (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step banish-to-Extra-Deck summons with several decision points (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: banlist exposure (-6); no Side Deck (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*58 + 0.20*52 - 9 = 48 uncapped; Illegal cap applied, final score 30 (structural-only evaluation)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense archetype core with three-copy starters for consistent openings
  • Redundant hand traps (Infinite Impermanence, Ash Blossom, Ghost Belle, Droll) for going second
  • Extra Deck bosses at 2400-2900 ATK from repeatable banish-based summons

Weaknesses

  • Illegal list: two Forbidden cards and two over-limit cards
  • No Side Deck, so no post-side adaptation
  • Off-archetype and non-core cards (Thunder Dragon Colossus missing, Bagooska and Dimension Shifter forbidden) weaken engine coherence

Critical choke points

  • Ritual Beast Tamer or Spiritual Beast monster must survive to be banished for the Ulti summon
  • Ash Blossom and Droll cannot both be run at legal counts without cutting a hand trap
Priority Remove Add Reason
1 Dimension Shifter and Number 41: Bagooska the Terribly Tired Tapir Legal archetype-consistent replacements (a Ritual Beast or Spiritual Beast monster, or a legal Extra Deck boss) Both are Forbidden in OCG; the list cannot be legal while they are present.
2 One Ash Blossom & Joyous Spring and one Droll & Lock Bird One legal non-hand-trap card (for example a Ritual Beast searcher or a removal spell) Ash Blossom is Semi-Limited (max 2) and Droll is Limited (max 1); both are over limit.
3 None A 1-15 card Side Deck of hand traps and removal A best-of-3 deck with no side deck has no post-side plan (D12 = 15).

Evidence & confidence

  • Verified: Illegal: Dimension Shifter and Bagooska are Forbidden in OCG and run in the Main/Extra Deck; Ash Blossom run 3 vs legal 2; Droll run 2 vs legal 1; Main 40 and Extra 15 are within size rules; Side 0; Core usage: 11 of 24 archetype core cards present (45.8%)
  • Inferred: Starter consistency (P at least one core card in 5 = 0.993); Interaction density from hand-trap and removal text; Ceiling and floor of the Extra Deck summon route (text-only, no recorded boards)
  • Provisional: Meta Power (no dated meta sample); Matchup fit (no tournament context)
  • Data gaps: No combos supplied (combo floor, median and ceiling are text-only inference) No tournament link, so archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first, going-second, matchup, brick and starter rates) Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck, so best-of-3 adaptation cannot be scored

More OCG Info

Ritual Beast

Ritual Beast Breakdown

 
 

 

 

 

 

 

 
 

 

 
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