Fiendsmith Deck #745186 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 08/27/2026

 
 


Official AI Deck Power Analysis
ControlConfidence: Low
30± 8/ 100
Power Score
Structural 54
Reliability 45
Going First 50
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 50
Going Second 45
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Control
  • Secondary strategies: Midrange, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fiendsmith Lacrima / Fiendsmith's Desirae / Varudras boards built from Fiendsmith Engraver and Fiendsmith's Tract, with Yubel and Phantom of Yubel as the late-game beaters; Unchained Soul Lord of Yama and Muckraker recursion chains off the Fiend/Yubel body count
  • Turn 1 (going first): T1 disruption with Ash Blossom, Ghost Mourner, Effect Veiler and Maxx C, then Fiendsmith Engraver or Fiendsmith's Tract to find the LIGHT Fiend engine and set up a Link or Fusion route
  • Turn 2 (going second): Hand traps (Ash Blossom, Infinite Impermanence, Droll & Lock Bird, Skull Meister) to stop the opponent's first board, then rebuild through Engraver and Tract
  • Recovery: Fiendsmith's Tract and Engraver recover from the GY, and Lacrima and Requiem re-equip from the GY
  • After siding: Not applicable: the export has no side deck and Master Duel does not use a side deck, so the post-side plan is unavailable

Why it scores here

The score comes from the system: a Fiendsmith control shell with 12 hand traps and negation text, 17 searcher-text cards, and a 15-card Extra Deck that covers Fusion, Link and XYZ routes. Its opening access is decent, since the 3-copy Ash Blossom and the 2-copy Engraver and Tract give roughly a 24% chance per copy in a 5-card opening hand, and the archetype core has about a 78% chance of at least one piece in hand (Inferred). The deck's floor and median output cannot be measured because the export has no parseable boards, so those scores rest on card text alone. The score is capped low because the list is illegal: Called by the Grave is Forbidden and Phantom of Yubel runs 3 copies against a limit of 2. The average of the individual card scores was not used, and popularity was not counted toward the score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one of a 2-copy starter in a 5-card hand) ≈ 0.24; archetype core P ≈ 0.78; the 3-copy Ash Blossom is the most reliable hand-trap access (Inferred)
D2 Opening-Hand Quality & Brick Management 55 12 hand traps and 17 searcher-text cards suggest few dead draws, but the Fiend and Yubel requirements raise the brick rate on the Main Deck (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards, so the ceiling is read from card text only: Lacrima and Desirae can reach a 2800–2400 ATK board through Engraver and Tract (Inferred)
D4 Combo Floor & Median Output 45 No recorded board data for floor or median output; the 18% exact-name archetype purity suggests an unstable core (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Redundant interaction and two or more independent routes (Engraver, Tract, Lurrie in the GY) give partial continuity after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Searchers and GY recursion (Engraver, Requiem, Lacrima) recover resources; Tract and Nightmare Pain provide card advantage (Inferred)
D7 End-Board & Interaction Quality 70 12 hand traps, 12 negation-text cards and 15 removal-text cards provide layered end-board interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 50 Going-second value rests on hand traps and Droll & Lock Bird; no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 50 Desirae (2800), Lacrima (2400) and Varudras (3000) are closing threats; no end-board ATK aggregate is recorded (Inferred)
D10 Main Deck Efficiency & Flexibility 50 40 Main Deck cards with 24 distinct names and 18% exact-name archetype purity: much of the Main Deck is generic tech, which lowers compactness (Observed count)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck slots with 6 Fusion, 7 Link and 2 XYZ monsters: a broad, flexible Extra Deck (Verified count)
D12 Side Deck Adaptability 30 No side deck in the export and no Master Duel side-deck mechanics, so adaptability is scored at 30 (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample: format fit is Provisional and scored near the middle (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fiendsmith and Yubel sequencing with many decision points: moderate pilot difficulty (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 54, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-12); illegal_list_cap (-10). Final formula: 0.80*Structural(54) + 0.20*TournamentReliability(45) = 52.2 before modifiers; -12 banlist exposure = 40.2; capped to 30 for an Illegal list (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 12 hand traps and 15 removal-text cards
  • Searcher density (17 searcher-text cards) keeps the hand functional
  • Flexible 15-card Extra Deck covering Fusion, Link and XYZ
  • Strong Fiendsmith core: 3-copy Ash Blossom, 2-copy Engraver and Tract

Weaknesses

  • Illegal list: Called by the Grave (Forbidden) and 3 copies of Phantom of Yubel (limit 2)
  • Low exact-name archetype purity (18%): much of the Main Deck is off-archetype
  • No side deck and no recorded combo data to validate the ceiling or median
  • Fiend and Yubel requirements raise the brick rate

Critical choke points

  • Engraver and Tract are the only route into the Fiendsmith engine; losing them to a single interruption ends the line
  • Phantom of Yubel is Fusion-summoned from the Extra Deck, and its copy count is illegal
Priority Remove Add Reason
1 1 Called by the Grave 1 Legal tech or hand trap (e.g. a second Infinite Impermanence) Forbidden card: the list cannot be played as built
2 1 Phantom of Yubel 1 Legal Extra Deck monster (e.g. Fiendsmith's Sequence) Restores the Phantom of Yubel copy limit (2)

Evidence & confidence

  • Verified: Main 40 and Extra 15 meet the Master Duel size rules; Called by the Grave is Forbidden and run 1 copy; Phantom of Yubel runs 3 copies against a Semi-Limited limit of 2; Extra Deck breakdown: 6 Fusion, 7 Link, 2 XYZ; Archetype purity 18.2% exact-name; 10 Fiendsmith copies
  • Observed: One guide describes the deck as a Fiendsmith control list with a slow, disruption-first game plan
  • Inferred: Opening access probabilities for the 2-copy and 3-copy starters; Hand-trap and searcher density reading on the consistency, interaction and recovery dimensions; Going-first and going-second estimates
  • Provisional: Meta Power (no dated meta sample); Matchup and format fit (D13)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck in the export (Master Duel has no side-deck mechanics) deck title is null in the source

More Master Duel Info

Fiendsmith

Fiendsmith Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top