Magistus Deck #742919 — Yu-Gi-Oh! TCG

Created by: YGO Mod (20517634)

Created On: 08/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Medium
68± 7/ 100
Power Score
Structural 65
Reliability 40
Going First 65
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 68/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 65
Going First 65
Going Second 60
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: none
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion engine leveraging Invoked/Aleister lines to assemble and pop boards; Hand-trap disruption and targeted removal via Ash Blossom, Droll, Called by the Grave, and Ghost Belle
  • Turn 1 (going first): T1: assemble Invoker/Sword or Fuwalos to start the fusion engine; T2: set/interact while searching key pieces; recover via Ash Blossom and hand traps to continue pressure
  • Turn 2 (going second): Six-card hand quality focused on searchers and hand traps; aim to negate opponent setups, then leverage removal and extra deck access to close out
  • Recovery: Ash Blossom, Ghost Belle, and hand-trap suite to disrupt opponent and recycle resources; reuse Invocation/Sword to re-enter the fusion loop

Why it scores here

The Magistus deck reliably opens a fusion-combo plan (D3 ceiling is solid) and has strong removal/interaction (D7), but brick risk on the opening hand (D2) and inconsistent engine access (D1) cap consistency. Its resilience (D5) and resource flow (D6) are moderate, and the lack of a post-side plan (D12) as well as format fit (D13) hold the score down. The deck is efficient and pilotable (D10/D14), but overall it sits in the mid range with meaningful variance.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 65
D2 Opening-Hand Quality & Brick Management 55
D3 Combo Conversion & Ceiling 75
D4 Combo Floor & Median Output 60
D5 Interruption Resilience & Route Redundancy 60
D6 Resource Economy, Recovery & Grind 55
D7 End-Board & Interaction Quality 70
D8 Going-Second & Board-Breaking Power 60
D9 Offensive Pressure & Closing Power 60
D10 Main Deck Efficiency & Flexibility 70
D11 Extra Deck Efficiency & Coverage 65
D12 Side Deck Adaptability 30
D13 Matchup Coverage & Format Fit 40
D14 Pilotability & Error Tolerance 55

How the score was computed

Strategy profile: Balanced (Combo primary). Structural ≈ 65, Going First ≈ 65, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: empty_side_deck (-3); no_meta_sample (-5). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex 82, median 61, board-per-starter 2.6
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong fusion engine with multiple Invoked/Aleister lines and high-ATK finishers
  • Robust hand-trap and removal suite for disruption and interaction
  • High archetype core presence (18 of 55 main deck cards) improving T1 consistency
  • Good searcher density (20 cards) supporting redundancy and alternate lines

Weaknesses

  • Opening hand brick risk due to 27 non-core pieces and conflicting normals
  • No defined post-side plan limits adaptability
  • Medium format fit without current meta data; reliant on specific fusion enablers
  • Resource curve can stall if key searchers are disrupted

Critical choke points

  • Consistency of drawing key fusion enablers (Invocation/Sword, Super Polymerization) in opening hand
  • Vulnerability to targeted hand traps and backrow removal before engine locks
  • Dependence on specific Extra Deck monsters; losing one key fusion can cripple pressure
Priority Remove Add Reason
1 Consider 1-2 additional hand-traps or counter-traps (e.g., Ghost Ogre & Snow Rabbit) to improve disruption resilience. Strengthens D5 and D7 against backrow-heavy meta and reduces brick impact.
2 Evaluate adding 1-2 generic floodgates or additional copies of key searchers to smooth early engine. Improves D1 and D2 consistency and reduces reliance on perfect opening.

Evidence & confidence

  • Verified: Legality confirmed (Legal, no violations); Card text and archetype purity extracted from evidence.json; Extra-Deck breakdown and counts verified
  • Observed: Best combo ceiling inferred from high-ATK fusions and board-per-starter (2.6); Hand-trap and removal counts observed in composition
  • Inferred: Opening hand consistency and brick estimates via hypergeometric probabilities; Combo floor/median and engine accessibility from archetype core and searcher counts; Disruption resilience and resource economy from card text and suite density
  • Provisional: Meta Power and matchup performance (no dated metagame sample); Format fit and side deck adaptability
  • Data gaps: No combo play records or parsed boards (combo floor/ceiling inferred) No tournament or matchup win-rate data No dated metagame sample for Format Fit (Meta Power provisional)

More TCG Info

Magistus

Magistus Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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