Herald Deck #740771 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 08/08/2026

Need 8 UR

Card rarity
Darklord Gulgolet
Card rarity
Darklord Gulgolet
Card rarity
Darklord Gulgolet
Card rarity
Fallen Angel in Darkness
Card rarity
Fallen Angel in Darkness
Card rarity
Fallen Angel in Darkness
Card rarity
Hero's Rule 1: Five Freedoms
Card rarity
Hero's Rule 1: Five Freedoms

Main: 40 Extra: 15

N rarity
1 copyDarklord Asmodeus
N rarity
1 copyDarklord Asmodeus
N rarity
Darklord Asmodeus
DARK 8
Darklord Asmodeus
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Special Summoned from the Deck or Graveyard. Once per turn: You can send 1 Fairy-Type monster from your Deck to the Graveyard. If this card you control is destroyed and sent to your Graveyard: Special Summon 1 "Asmo Token" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 "Deus Token" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). "Asmo Token" cannot be destroyed by card effects. "Deus Token" cannot be destroyed by battle.


Card rarity
3 copiesDarklord Gulgolet
Card rarity
3 copiesDarklord Gulgolet
Card rarity
Darklord Gulgolet
DARK 6
Darklord Gulgolet
  • ATK:

  • 2400

  • DEF:

  • 800


You can only Special Summon "Darklord Gulgolet(s)" once per turn. If this card is Special Summoned: You can Special Summon 2 "Darklord Tokens" (Fairy/DARK/Level 6/ATK 0/DEF 0), also you cannot Special Summon for the rest of this turn, except Fairy monsters. If this card is sent to the GY: You can add 1 "Darklord" card, except "Darklord Gulgolet", or 1 "Forbidden" Quick-Play Spell, from your Deck to your hand. You can only use this effect of "Darklord Gulgolet" once per turn.


N rarity
1 copyDarklord Nergal
N rarity
1 copyDarklord Nergal
N rarity
Darklord Nergal
DARK 8
Darklord Nergal
  • ATK:

  • 2700

  • DEF:

  • 2500


If your Fairy monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nergal" once per turn. You can only Special Summon "Darklord Nergal" once per turn.


R rarity
1 copyDarklord Tezcatlipoca
R rarity
1 copyDarklord Tezcatlipoca
R rarity
Darklord Tezcatlipoca
DARK 9
Darklord Tezcatlipoca
  • ATK:

  • 2800

  • DEF:

  • 2100


If a "Darklord" monster(s) you control would be destroyed by battle or card effect, you can discard this card instead. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Tezcatlipoca" once per turn. You can only Special Summon "Darklord Tezcatlipoca(s)" once per turn.


N rarity
3 copiesDarklord Ukoback
N rarity
3 copiesDarklord Ukoback
N rarity
Darklord Ukoback
DARK 3
Darklord Ukoback
  • ATK:

  • 700

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can send 1 "Darklord" card from your Deck to the GY. You can only use this effect of "Darklord Ukoback" once per turn.


N rarity
3 copiesFluffal Bear
N rarity
3 copiesFluffal Bear
N rarity
Fluffal Bear
EARTH 3
Fluffal Bear
  • ATK:

  • 1200

  • DEF:

  • 800


You can send this card from your hand to the Graveyard; Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn.


R rarity
3 copiesFluffal Dog
R rarity
3 copiesFluffal Dog
R rarity
Fluffal Dog
EARTH 4
Fluffal Dog
  • ATK:

  • 1700

  • DEF:

  • 1000


When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn.


N rarity
1 copyFluffal Wings
N rarity
1 copyFluffal Wings
N rarity
Fluffal Wings
LIGHT 1
Fluffal Wings
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your Graveyard and you control "Toy Vendor": You can banish this card from your Graveyard, then target 1 "Fluffal" monster in your Graveyard; banish it, and if you do, draw 1 card, then you can send 1 "Toy Vendor" you control to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Fluffal Wings" once per turn.


R rarity
1 copyIndulged Darklord
R rarity
1 copyIndulged Darklord
R rarity
Indulged Darklord
DARK 4
Indulged Darklord
  • ATK:

  • 1600

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can take 2 "Darklord" monsters from your hand or Deck with different Levels, except "Indulged Darklord", Special Summon 1 of them to your opponent's field in Defense Position and add the other to your hand, also you cannot activate monster effects for the rest of this turn, except Fairy monsters. You can only use this effect of "Indulged Darklord" once per turn.


R rarity
3 copiesTrias Hierarchia
R rarity
3 copiesTrias Hierarchia
R rarity
Trias Hierarchia
LIGHT 9
Trias Hierarchia
  • ATK:

  • 1900

  • DEF:

  • 2900


During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters. ● 2+: Destroy 1 card your opponent controls. ● 3: Draw 2 cards. You can only use this effect of "Trias Hierarchia" once per turn.


R rarity
Limited to 1 copy
3 copiesHerald of Orange Light
R rarity
Limited to 1 copy
3 copiesHerald of Orange Light
R rarity
Limited to 1 copy
Herald of Orange Light
LIGHT 2
Herald of Orange Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.


R rarity
2 copiesDarklord Contact
R rarity
2 copiesDarklord Contact
R rarity
Darklord Contact
Spell Normal
Darklord Contact

    Special Summon 1 "Darklord" monster from your GY in Defense Position. You can only activate 1 "Darklord Contact" per turn.


    N rarity
    3 copiesToy Vendor
    N rarity
    3 copiesToy Vendor
    N rarity
    Toy Vendor
    Spell Continuous
    Toy Vendor

      Once per turn: You can discard 1 card; draw 1 card and show it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand.


      R rarity
      1 copyD.D. Post
      R rarity
      1 copyD.D. Post
      R rarity
      D.D. Post
      Trap Continuous
      D.D. Post

        Monsters you control gain 300 ATK for each card type (Monster, Spell, or Trap) among your banished cards. Once per turn, during the Main Phase: You can banish 1 card from your hand or GY, then you can shuffle 1 of your banished cards into the Deck. If this card is banished: You can place it face-up on your field. You can only use this effect of "D.D. Post" once per turn.


        R rarity
        1 copyDarklord Enchantment
        R rarity
        1 copyDarklord Enchantment
        R rarity
        Darklord Enchantment
        Trap Normal
        Darklord Enchantment

          Send 1 "Darklord" monster from your hand or face-up field to the GY; take control of 1 face-up monster your opponent controls until the End Phase. You can only activate 1 "Darklord Enchantment" per turn.


          Card rarity
          3 copiesFallen Angel in Darkness
          Card rarity
          3 copiesFallen Angel in Darkness
          Card rarity
          Fallen Angel in Darkness
          Trap Normal
          Fallen Angel in Darkness

            (This card is always treated as a "Darklord" card.) Send 1 Fairy monster from your hand or face-up field to the GY; Special Summon 1 "Darklord" monster from your hand, Deck, or banishment, ignoring its Summoning conditions. You can only activate 1 "Fallen Angel in Darkness" per turn.


            Card rarity
            2 copiesHero's Rule 1: Five Freedoms
            Card rarity
            2 copiesHero's Rule 1: Five Freedoms
            Card rarity
            Hero's Rule 1: Five Freedoms
            Trap Normal
            Hero's Rule 1: Five Freedoms

              Target up to 5 cards in any GY(s); banish them. If this card is in your GY, except the turn it was sent there: You can banish it, then target 1 of your banished "Elemental HERO" monsters; Special Summon it, ignoring its Summoning conditions. You can only use this effect of "Hero's Rule 1: Five Freedoms" once per turn.


              R rarity
              1 copyLost Wind
              R rarity
              1 copyLost Wind
              R rarity
              Lost Wind
              Trap Normal
              Lost Wind

                Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                R rarity
                3 copiesPaleozoic Dinomischus
                R rarity
                3 copiesPaleozoic Dinomischus
                R rarity
                Paleozoic Dinomischus
                Trap Normal
                Paleozoic Dinomischus

                  Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                  R rarity
                  1 copyThe Sanctified Darklord
                  R rarity
                  1 copyThe Sanctified Darklord
                  R rarity
                  The Sanctified Darklord
                  Trap Normal
                  The Sanctified Darklord

                    Send 1 "Darklord" monster from your hand or face-up from your field to the GY; negate the effects of 1 Effect Monster on the field until the end of this turn, and if you do, gain LP equal to its ATK. You can only activate 1 "The Sanctified Darklord" per turn.


                    N rarity
                    1 copyBerserker of the Tenyi
                    N rarity
                    1 copyBerserker of the Tenyi
                    N rarity
                    Berserker of the Tenyi
                    DARK
                    Berserker of the Tenyi
                    • ATK:

                    • 3000

                    • LINK-3

                    Link Arrow:

                    Top

                    Top-Right

                    Bottom-Right


                    2+ monsters, including a Link Monster


                    R rarity
                    1 copyCodebreaker Virus Swordsman
                    R rarity
                    1 copyCodebreaker Virus Swordsman
                    R rarity
                    Codebreaker Virus Swordsman
                    DARK
                    Codebreaker Virus Swordsman
                    • ATK:

                    • 2300

                    • LINK-2

                    Link Arrow:

                    Top

                    Bottom


                    2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.


                    R rarity
                    1 copyHaggard Lizardose
                    R rarity
                    1 copyHaggard Lizardose
                    R rarity
                    Haggard Lizardose
                    WATER
                    Haggard Lizardose
                    • ATK:

                    • 800

                    • LINK-2

                    Link Arrow:

                    Right

                    Bottom


                    2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.


                    R rarity
                    1 copyHerald of Mirage Lights
                    R rarity
                    1 copyHerald of Mirage Lights
                    R rarity
                    Herald of Mirage Lights
                    LIGHT
                    Herald of Mirage Lights
                    • ATK:

                    • 600

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 monsters with the same Type and Attribute, except Tokens When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. If this card in your possession is sent to your GY by an opponent's card: You can add up to 2 Ritual Monsters and/or Ritual Spells with different names from your GY to your hand. You can only use each effect of "Herald of Mirage Lights" once per turn.


                    N rarity
                    1 copyPitknight Earlie
                    N rarity
                    1 copyPitknight Earlie
                    N rarity
                    Pitknight Earlie
                    FIRE
                    Pitknight Earlie
                    • ATK:

                    • 1500

                    • LINK-2

                    Link Arrow:

                    Top-Right

                    Right


                    2 Effect Monsters When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.


                    R rarity
                    2 copiesProtector of The Agents - Moon
                    R rarity
                    2 copiesProtector of The Agents - Moon
                    R rarity
                    Protector of The Agents - Moon
                    LIGHT
                    Protector of The Agents - Moon
                    • ATK:

                    • 1800

                    • LINK-2

                    Link Arrow:

                    Right

                    Bottom-Right


                    2 Fairy monsters If this card is Link Summoned: You can send 1 "The Sanctuary in the Sky" or 1 card that mentions it from your Deck to the GY, or if "The Sanctuary in the Sky" is on the field or in either GY, you can add 1 "The Agent of Mystery - Earth" from your Deck or GY to your hand instead. You can Tribute 1 Fairy monster, then target 1 card your opponent controls; destroy it. You can only use each effect of "Protector of The Agents - Moon" once per turn.


                    R rarity
                    1 copyPuzzlomino, the Drop-n-Deleter
                    R rarity
                    1 copyPuzzlomino, the Drop-n-Deleter
                    R rarity
                    Puzzlomino, the Drop-n-Deleter
                    LIGHT
                    Puzzlomino, the Drop-n-Deleter
                    • ATK:

                    • 1300

                    • LINK-2

                    Link Arrow:

                    Right

                    Bottom


                    2 monsters with different Levels If a monster is Special Summoned face-up to a zone this card points to while you control this monster (except during the Damage Step): You can declare a Level from 1 to 8; that monster becomes that Level until the end of the turn. You can target 2 monsters with the same Level (1 from each field); destroy them. You can only use each effect of "Puzzlomino, the Drop-n-Deleter" once per turn.


                    R rarity
                    1 copyTriple Burst Dragon
                    R rarity
                    1 copyTriple Burst Dragon
                    R rarity
                    Triple Burst Dragon
                    DARK
                    Triple Burst Dragon
                    • ATK:

                    • 2400

                    • LINK-3

                    Link Arrow:

                    Top

                    Left

                    Bottom


                    2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.


                    R rarity
                    1 copyGoblin's Crazy Beast
                    R rarity
                    1 copyGoblin's Crazy Beast
                    R rarity
                    Goblin's Crazy Beast
                    DARK
                    Goblin's Crazy Beast
                    • ATK:

                    • 2700

                    • DEF:

                    • 0


                    2+ Level 6 monsters Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; detach 2 materials from a monster(s) on the field, and if you do, attach that target to this card as material. If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is in your GY: You can Special Summon this card, then you can attach 1 "Goblin" monster from your GY to this card as material. You can only use this effect of "Goblin's Crazy Beast" once per Duel.


                    R rarity
                    1 copyNine-Lives Cat
                    R rarity
                    1 copyNine-Lives Cat
                    R rarity
                    Nine-Lives Cat
                    EARTH
                    Nine-Lives Cat
                    • ATK:

                    • 900

                    • DEF:

                    • 3300


                    2 Level 9 monsters Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of "Nine-Lives Cat" once per turn.


                    R rarity
                    1 copyNumber 29: Mannequin Cat
                    R rarity
                    1 copyNumber 29: Mannequin Cat
                    R rarity
                    Number 29: Mannequin Cat
                    LIGHT
                    Number 29: Mannequin Cat
                    • ATK:

                    • 2000

                    • DEF:

                    • 900


                    2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.


                    N rarity
                    1 copyNumber 70: Malevolent Sin
                    N rarity
                    1 copyNumber 70: Malevolent Sin
                    N rarity
                    Number 70: Malevolent Sin
                    DARK
                    Number 70: Malevolent Sin
                    • ATK:

                    • 2400

                    • DEF:

                    • 1200


                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                    R rarity
                    1 copySuper Quantal Mech Beast Grampulse
                    R rarity
                    1 copySuper Quantal Mech Beast Grampulse
                    R rarity
                    Super Quantal Mech Beast Grampulse
                    WATER
                    Super Quantal Mech Beast Grampulse
                    • ATK:

                    • 1800

                    • DEF:

                    • 2800


                    2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.


                    R rarity
                    1 copyWonky Quartet
                    R rarity
                    1 copyWonky Quartet
                    R rarity
                    Wonky Quartet
                    EARTH
                    Wonky Quartet
                    • ATK:

                    • 0

                    • DEF:

                    • 2600


                    2+ Level 4 monsters Unaffected by other cards' effects. If this card is Xyz Summoned, also once per turn during your Standby Phase: Attach the top 3 cards of your Deck to this card as material, then apply the following effect based on the number of monsters attached to this card. ● 4 or less: Give control of this card to your opponent. ● 5 or more: Take 400 damage for each material this card has, and if you do, destroy all monsters you control.




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