Spright Deck #736990 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 08/01/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 10/ 100
Power Score
Structural 51
Reliability 38
Going First 52
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 52
Going Second 55
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Live☆Twin / Evil★Twin Link chains into large Link Monsters (Evil★Twin's Trouble Sunny 3300 ATK, Underworld Goddess 3000 ATK, A Bao A Qu 2800 ATK) on a board built by Spright and Lil-la/Ki-sikil summons; Fiendsmith Lacrima and Fiendsmith Desirae as Fusion/Link pressure
  • Turn 1 (going first): Open a Lil-la or Ki-sikil starter (Live☆Twin Lil-la / Live☆Twin Ki-sikil), search through Secret Password or Sunny's Snitch, and build toward an Evil★Twin Link Summon while holding Ash Blossom or Effect Veiler for the opponent's first answer
  • Turn 2 (going second): Hold Ash Blossom, Effect Veiler, Infinite Impermanence, Droll & Lock Bird or Maxx "C" to interrupt the opponent's first board, then rebuild through Spright Blue / Spright Carrot / Spright Red summons
  • Recovery: Recover from Graveyard via Evil★Twin Ki-sikil / Lil-la revival effects, Live☆Twin Lil-la Treat, and Spright Red/Carrot re-summons, using hand traps and Maxx "C" as the draw/interaction reset
  • After siding: No side deck is built, so no post-side plan exists; this is a structural read only

Why it scores here

The deck reliably opens a Live☆Twin or Spright starter: the 13 archetype-core copies give about 0.88 probability of at least one in a 5-card opening hand (Inferred, hypergeometric), and the 11 hand-trap/negation cards give about 0.88 of at least one in a going-second 6-card hand (Inferred). Interaction is its strongest axis: Ash Blossom x2, Effect Veiler x3, Infinite Impermanence x3, Droll & Lock Bird, Maxx "C" and the Spright negation monsters layer several answers across the first turns. Conversion is weaker because there are no recorded boards, so the combo ceiling and median are text-only inferences rather than observed output. The deck is illegal (Knightmare Gryphon is Forbidden in OCG), it has no side deck, and popularity signals are absent, so no points were given for meta-share. The score was built on the system (consistency, interaction, Extra Deck coverage) and not from averaging card scores; the result is capped as a theoretical, structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(≥1 archetype-core card in a 5-card opening hand) ≈ 0.88 across 13 copies; Lil-la/Ki-sikil starters are 3 copies each (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Many conditional summons (Spright Blue/Carrot/Red, Lil-la/Ki-sikil) and 11 hand traps create some dead or conditional draws; no brick estimate computed (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable recorded boards; ceiling read from text only: Link 4 Evil★Twin's Trouble Sunny and Underworld Goddess chains (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output is unmeasured; text-only estimate of a mid-tier Link chain (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Multiple hand traps and negations recover some lines, but the single Lil-la starter route and one Link route are fragile to disruption (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recovery depends on GY revival (Ki-sikil/Lil-la, Spright re-summons) and Maxx "C"/Droll draw interaction; resource signature not measured (Inferred)
D7 End-Board & Interaction Quality 68 Ash Blossom x2, Effect Veiler x3, Infinite Impermanence x3, Droll & Lock Bird, Maxx "C" and Spright negation monsters from card text (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 55 Going-second 6-card hand has ≈0.88 chance of a hand trap; board-breaking via negations and Desirae text only, no going-second split (Inferred)
D9 Offensive Pressure & Closing Power 55 Link Monsters with 2800–3300 ATK (Trouble Sunny, Underworld Goddess, A Bao A Qu) are the closers, but Underworld Goddess and Trouble Sunny are single-copy or flex-tier routes (Verified stat, Inferred use)
D10 Main Deck Efficiency & Flexibility 58 40 main cards, 23 distinct, 13 singletons and 7 three-copy cards; compact enough but with many conditional cards (Verified composition)
D11 Extra Deck Efficiency & Coverage 62 13 Link + 2 Fusion Extra cards; Knightmare Gryphon (Forbidden) is one of the Extra slots and must be removed (Verified legality)
D12 Side Deck Adaptability 20 Side deck is empty (0 cards), so no post-side adaptability exists for best-of-3 (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Link and revival lines with several optional negations; decision load is high but manageable for an experienced pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 52, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: banlist exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Illegal deck, so the normal formula is capped and the score is theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 13 archetype-core copies give a high chance of a starter in opening hand (Inferred)
  • Layered interaction: 11 hand-trap/negation cards with Ash Blossom x2 and Effect Veiler x3 (Inferred)
  • Extra Deck covers multiple Link 4+ finishers (Verified card data)

Weaknesses

  • Illegal as built: Knightmare Gryphon is Forbidden and over the copy limit (Verified)
  • No side deck, so no post-side adaptability (Verified)
  • Low exact-name archetype purity (7.3%): many cards are generic or from related sub-archetypes (Verified)
  • No recorded boards, so the combo output is unmeasured (Verified gap)

Critical choke points

  • Lil-la or Ki-sikil starter access, since the Link routes depend on them
  • Knightmare Gryphon's presence makes the entire list unplayable until removed
Priority Remove Add Reason
1 Knightmare Gryphon (65330383) A legal Link Monster of the Live☆Twin / Evil★Twin set, or a second copy of an existing Extra Deck link within copy limits The list is illegal as built; removing the Forbidden card is required before any normal score can apply
2 None (no side deck exists) A 15-card side deck with hand traps and anti-floodgate cards for the current format Side deck is empty, so best-of-3 adaptability is zero

Evidence & confidence

  • Verified: Main 40 / Extra 15 / Side 0 counts are within OCG size rules; Knightmare Gryphon is Forbidden and over the copy limit; Archetype-core group has 13 copies and P(≥1 in 5 cards) ≈ 0.877; Exact-name archetype purity is 7.3%
  • Inferred: Consistency and brick estimates from hypergeometric draw odds; Interaction quality from card text (negations, hand traps); Going-first and going-second estimates
  • Provisional: Meta power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry in YGOVN (going-first/second, matchup, brick and OTK rates) Meta Power is provisional unless a dated metagame sample is supplied deck title is null side deck is empty

More OCG Info

Spright

Spright Breakdown

 
 

 

 

 

 

 

 
 

 

 
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