Centur-Ion Deck #736779 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Effect Veiler x3, Forbidden Droplet x3, Centur-Ion Trudea x2 - Skill: The Courage to Rise. Created Jul 31, 2026 by YGO Mod.

Deck Centur-Ion Duel Links

Created by: YGO Mod (20517634)

Created On: 07/31/2026

The Courage to Rise
 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated May 20, 2024
62± 5/ 100
Power Score
Structural 66
Reliability 60
Going First 70
Going Second 65

Deck — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 66
Going First 70
Going Second 65
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Midrange
  • Secondary strategies: Control
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Attrition and Synchro Advantage via Spell & Trap Zone mechanics; Negation and Board Control
  • Turn 1 (going first): Establish STZ wall using Trudea/Bonds, synchro into mid-tier boss, set negates, float resources for follow-up
  • Turn 2 (going second): Hand trap response, remove opponent's monster with Salvation/Phalanx/Droplet, establish own STZ board
  • Recovery: Recycle STZ monsters via Bonds, Phalanx, and Wake Up to rebuild board state
  • After siding: None (zero side cards)

Why it scores here

This Centur-Ion deck operates as a resilient midrange system built around Spell & Trap Zone mechanics and Synchro summons. It reliably opens its core engine (P≈0.997) and converts it into a defensive-interaction-heavy board using dense negation suites like True Awakening, Chimerea, and hand traps. While its floor and median output consistently establish board control and resource float, the absence of top-tier finishers like Legatia and Auxila caps its offensive ceiling. The lack of a side deck and reliance on complex STZ sequencing limit its adaptability and pilotability, resulting in a solid but unexceptional format presence. Popularity and archetype share did not inflate this score; it reflects the system's actual consistency, interaction quality, and grind potential.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 75 P(≥1 core in opening 5) ≈ 0.997; high starter density ensures reliable T1 activation (Inferred)
D2 Opening-Hand Quality & Brick Management 70 6 hand traps and searchable spells mitigate brick risk; redundant Normal Summons managed (Inferred)
D3 Combo Conversion & Ceiling 65 Text-only inference; STZ stacking and Bonds yield value boards but lack explosive OTK conversion (Inferred)
D4 Combo Floor & Median Output 68 Median line typically establishes 1–2 negates and a mid-tier Synchro through standard starter rotations (Inferred)
D5 Interruption Resilience & Route Redundancy 72 Independent recovery routes via Bonds, Phalanx, and Wake Up sustain plays after initial disruption (Inferred)
D6 Resource Economy, Recovery & Grind 70 Strong float and search density via Emblema Oath and wake-up effects maintain net positive card advantage (Inferred)
D7 End-Board & Interaction Quality 78 Exceptional endboard layering with True Awakening, Chimerea, Droplet, VEILER, and II provides durable interaction (Inferred)
D8 Going-Second & Board-Breaking Power 65 Removal and board-breaking tools exist but require established STZ presence to maximize impact going second (Inferred)
D9 Offensive Pressure & Closing Power 55 Lacks format-defining finishers (Legatia, Auxila, Quasar); closes games through attrition rather than lethal pressure (Inferred)
D10 Main Deck Efficiency & Flexibility 68 Compact 30-card main with balanced engine-to-tech ratio; minor dilution from Bystial/Chaos splashes (Inferred)
D11 Extra Deck Efficiency & Coverage 60 Adequate 9-slot Extra Deck coverage but misses key high-level Synchros, limiting strategic flexibility (Inferred)
D12 Side Deck Adaptability 25 Zero side cards severely restricts post-match adaptation and format-specific tuning (Inferred)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample available; archetype fit assumed neutral pending competitive data (Provisional)
D14 Pilotability & Error Tolerance 60 STZ placement rules and trigger timing create moderate decision points; requires careful sequencing (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 66, Going First ≈ 70, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: Missing Key Synchros (-2); Zero Side Deck (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Extremely high core engine consistency (P≈0.997)
  • Dense, multi-layered negation suite (True Awakening, Chimerea, Droplet, VEILER, II)
  • Strong resource float and recursion via Bonds, Phalanx, and Wake Up
  • Multiple independent recovery lines sustain play after disruption

Weaknesses

  • Lacks top-tier finishers (Legatia, Auxila, Quasar missing from list)
  • Zero side cards severely limits post-match adaptation
  • Complex STZ mechanics and trigger timing reduce pilotability
  • Slow setup time struggles against hyper-aggressive or fast combo formats

Critical choke points

  • Reliance on specific STZ placements to activate monster effects
  • Vulnerable to mass removal if STZ wall is broken before establishing a Synchro
  • Dependence on drawing hand traps early to survive going second
Priority Remove Add Reason
1 Chaos Angel Centur-Ion Auxila Replaces a situational splash with the archetype's premier searcher/boss monster for better synergy
2 Shooting Quasar Dragon Centur-Ion Legatia Swaps a generic finisher for a dedicated Centur-Ion boss with superior draw power and archetype support

Evidence & confidence

  • Verified: Legality status confirmed for Duel Links format; Card text excerpts analyzed for functional roles; Banlist status and copy limits verified
  • Inferred: Consistency probabilities derived from hypergeometric distribution; Combo floor/median/ceiling inferred from card text and STZ mechanics; Interaction density and resource economy calculated from role tags; Pilotability and choke points assessed via mechanical complexity
  • Provisional: Matchup format fit without dated metagame sample; Meta power remains null/provisional
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Duel Links Info

Centur-Ion

Centur-Ion Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top