Azamina Deck #736702 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Emissary from the House of Wax x3, Prufinesse, the Tactical Trapper x3, Mokomoko x3. Created Jul 30, 2026 by YGO Mod.

Deck Azamina Master Duel

Created by: YGO Mod (20517634)

Created On: 07/30/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Nov 9, 2026
48± 8/ 100
Power Score
Structural 53
Reliability 46
Going First 56
Going Second 54

Deck — Deck Power Evaluation

Final Contextual Deck Power: 48/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 53
Going First 56
Going Second 54
Meta Power provisional
Tournament Reliability 46
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Control
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Extra Deck boss monsters (Azamina Sol Erysichthon, Goblin's Crazy Beast, Dragonlark Pairen, Number 70, Sword Breaker) overwhelming a board that Torrential Tribute and trap interaction have cleared or slowed; Graveyard recursion of Paleozoic and Sinful Spoils cards to keep trading interaction for board time
  • Turn 1 (going first): Open a monster starter plus one or two traps; use Morrian or Snake-Eye on the opponent's best Special Summon, then build toward an Extra Deck boss while holding Mirage Mirror Force or Lost Wind
  • Turn 2 (going second): Hold Emissary from the House of Wax (special summonable when the opponent attacks), Mirage Mirror Force and Torrential Tribute to punish the opponent's first board, then convert with a boss monster
  • Recovery: Paleozoic Dinomischus and Paleozoic Marrella revive from the Graveyard when a Trap is activated, and Dark Factory of More Production turns spare cards into draws
  • After siding: None: no side deck is registered, so the deck has no post-side plan

Why it scores here

The deck is scored as a system: its trap-heavy main deck (20 of 40 cards) gives it several interaction options, while its Extra Deck supplies a wide set of 2500-2700 ATK boss monsters, so it can usually reach a board that outclasses the opponent once an interaction card lands. Its weakest point is starter access. Only about one in three opening 5-card hands contains any of the three-copy starters, and the Azamina engine cards (two copies each) are thin, so many hands will be reactive rather than functional. Popularity did not earn points: the archetype is well known, but the deck runs only one of the archetype's standard core cards, so the usage statistics confirm the list is real without making it strong. The score does not come from averaging card strengths. Recursion from the Graveyard and Torrential Tribute add resilience and board-clearing power, but the Extra Deck spans several unrelated engines (Azamina, Tenyi, Goblin, Dragonlark), which lowers coherence and pulls the score down.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 42 P(at least one three-copy starter in a 5-card opening hand) = 0.34; two-copy engine cards at 0.24; no recorded boards to confirm the starter-to-engine conversion (Inferred)
D2 Opening-Hand Quality & Brick Management 38 Only 15 monsters in the main deck versus 25 spells and traps; many interaction cards need a board to do anything, so hands are often reactive (Inferred)
D3 Combo Conversion & Ceiling 50 No recorded boards exist; the ceiling is inferred from text only, through Queen Azamina and Sol Erysichthon searches and Graveyard-driven Sinful Spoils (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards exist to measure the median output; the floor is inferred from starter reliability and the number of independent lines in the list (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Paleozoic revival from the Graveyard after each Trap activation and Sinful Spoils recursion give more than one route back to the board after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 58 Graveyard banish costs are paid back by Dark Factory and draw effects such as Mokomoko and Heavy Haggard, but there is no measured resource data (Inferred)
D7 End-Board & Interaction Quality 66 Mirage Mirror Force, Lost Wind, Triple Burst Dragon's negation, Morrian and Snake-Eye give layered interaction across the opponent's turns (Inferred, card text)
D8 Going-Second & Board-Breaking Power 62 Torrential Tribute clears the field on any monster Summon, and Sword Breaker and Geonator add board-breaking options after a board is set (Inferred, card text)
D9 Offensive Pressure & Closing Power 64 Boss monsters at 2500 to 2700 ATK (Queen Azamina, Sol Erysichthon, Goblin's Crazy Beast, Sword Breaker, Dragonlark Pairen) give real closing pressure once on board (Verified stats)
D10 Main Deck Efficiency & Flexibility 55 40-card main deck is within size rules with 19 distinct cards and a 3-3-3 copy profile for the core, but archetype exact-name purity is only 10.9% (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 All 15 Extra Deck slots are used, but 14 distinct cards spread across Fusion, Link and Xyz with little overlap between engines, so most boss monsters have few supporting cards (Verified composition)
D12 Side Deck Adaptability 38 No side deck is registered, so no post-side plan exists to evaluate; scored with no evidence and kept low (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament placement or archetype meta-share is supplied, so format fit cannot be measured; scored at the neutral midpoint (Provisional)
D14 Pilotability & Error Tolerance 48 Multiple engines, Extra Deck choices and reactive timing make the deck demanding to pilot, though no combo steps are recorded to measure it directly (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 53, Going First ≈ 56, Going Second ≈ 54, Meta = provisional, Tournament Reliability ≈ 46. Modifiers: Fragmented Extra Deck engines (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction across both turns: Mirage Mirror Force, Lost Wind, Torrential Tribute, Morrian, Snake-Eye and Triple Burst Dragon
  • High-ATK boss monsters in the Extra Deck give closing power once a board is established
  • Graveyard recursion through Paleozoic and Sinful Spoils cards keeps interaction available after disruption
  • No banlist exposure: every card in the list is Unlimited

Weaknesses

  • Low monster count in the main deck (15) means many hands are reactive traps
  • Engine cards are only two copies each, so the core starters are often missing from the opening hand
  • Extra Deck mixes unrelated Xyz, Link and Fusion lines, reducing coherence
  • No side deck, so the deck cannot adapt between games

Critical choke points

  • Opening-hand access to a monster that can start the line (about one in three hands with a three-copy starter)
  • Dependence on Torrential Tribute and Mirage Mirror Force timing to stop the opponent's first board
Priority Remove Add Reason
1 One of the off-archetype Xyz or Link Extra Deck monsters that no main-deck line feeds A second copy of a core Azamina or Sinful Spoils engine card, or a monster that enables Azamina Sol Erysichthon Raises the chance that a starter is live on turns 1 and 2 without adding more reactive traps
2 One non-engine trap with no monster synergy A monster starter that can be Normal Summoned Lowers the brick rate on the going-first hand, where the list relies on monsters to trigger its traps

Evidence & confidence

  • Verified: Legal in Master Duel: 40 Main, 15 Extra, 0 Side within size rules, no copy-limit violations, no banned cards; Composition: 20 Trap, 15 monsters, 5 Spells in the main deck; 6 Link, 7 Xyz, 2 Fusion in the Extra Deck; Archetype exact-name purity 10.9%; 25 archetype core cards with 1 present
  • Observed: One archetype guide exists and describes the archetype as flexible across several play patterns
  • Inferred: Starter access (0.34 for a three-copy starter in a 5-card opening hand); Interaction density and board-breaking value from card text; Going-first and going-second estimates
  • Provisional: Meta position and format fit: no dated metagame sample or tournament placement supplied; Side deck adaptability: no side deck registered
  • Data gaps: No recorded boards, so the combo ceiling, median and floor are text-only inferences No tournament link, so archetype meta share and pilot results are unavailable No win-rate or matchup telemetry in the platform for this deck The archetype's usage statistics list 25 core cards at full inclusion, but this deck runs only one of them, so the stat is a weak guide to this build Meta Power is provisional without a dated metagame sample

More Master Duel Info

Azamina

Azamina Breakdown

 
 

 

 

 

 

 

 
 

 

 
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