White Forest Deck #736686 — Yu-Gi-Oh! TCG

55 Main, 18 Extra, incl. Elzette of the White Forest x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Jul 30, 2026 by YGO Mod.

Deck White Forest TCG

Created by: YGO Mod (20517634)

Created On: 07/30/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Jan 1, 2026
42± 8/ 100
Power Score
Structural 50
Reliability 40
Going First 55
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 42/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 50
Going First 55
Going Second 55
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: none
  • Format: tcg

Legality

Main 55 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s). Restricted cards run: Called by the Grave (Limited), Harpie's Feather Duster (Limited), Terraforming (Limited), Triple Tactics Talent (Limited), Droll & Lock Bird (Semi-Limited).

Identity & game plan

  • Win condition: Synchro Summon high-impact monsters (e.g., Angelechy Bastion, Diabell, Queen of the White Forest); Value/stall through hand-trap negation and board control with continuous Spell/Trap presence
  • Turn 1 (going first): Set consistent hand-traps and low-cost searchers to reach turn-2 Synchro while disrupting opponent draws
  • Turn 2 (going second): Use 6-card hand to answer opponent setups, then pivot to Synchro or reactive board control
  • Recovery: Retune with low-cost searchers and hand-traps to rebuild board presence after disruption

Why it scores here

The deck runs a Combo engine but is constrained by an illegal extra count (18 > 15) and inconsistent brick risk in the opening hand, limiting reliability. Combo conversion is moderate with strong finishers present but dependent on reaching the board. Interruption resilience is decent due to hand-trap density, while resource economy is average with some dead draws. End-board interaction is above average, yet overall main-deck efficiency and side adaptability are weakened by non-optimal ratios and format legality issues.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 50 Archetype core present 44% (11/25), but extra deck over limit reduces consistency (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Hand-trap group 17 copies, yet brick risk remains due to conflicting normals and deck size (Observed)
D3 Combo Conversion & Ceiling 60 Best line includes high-impact Synchro finishers but depends on reaching the board (Inferred)
D4 Combo Floor & Median Output 50 Median power index inferred from combo data noting moderate board presence (Inferred)
D5 Interruption Resilience & Route Redundancy 55 17 hand-traps and redundant searchers provide alternate lines (Observed)
D6 Resource Economy, Recovery & Grind 45 Resource signature balanced with some non-productive draws (Inferred)
D7 End-Board & Interaction Quality 65 Interaction density aided by 14 negation-text and removal options (Observed)
D8 Going-Second & Board-Breaking Power 55 Going-second plan supported by 6-card hand quality and counter options (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss monsters and piercing potential present but not overwhelming (Inferred)
D10 Main Deck Efficiency & Flexibility 45 Main deck efficiency reduced by illegal extra count and non-core splashes (Inferred)
D11 Extra Deck Efficiency & Coverage 50 Extra deck filled with Synchro monsters but format legality issues lower efficiency (Observed)
D12 Side Deck Adaptability 30 Side deck adaptability low with no post-side plan data and limited tuning (Inferred)
D13 Matchup Coverage & Format Fit 40 Format fit provisional; meta-share absent and archetype consistency penalized (Provisional)
D14 Pilotability & Error Tolerance 50 Combo steps require moderate pilot decisions; error tolerance moderate (Inferred)

How the score was computed

Strategy profile: Balanced (primary Combo with partial Midrange elements). Structural ≈ 50, Going First ≈ 55, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: illegal_extra_count (-10); archetype purity (5); no_post_side_plan (-5); format_meta_gap (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ 0.11 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High density of hand-traps and negation options
  • Strong end-board interaction with continuous Spells
  • Above-average disruption potential
  • Multiple Synchro finishers present

Weaknesses

  • Illegal extra count reduces consistency
  • Low main-deck efficiency due to non-core splashes
  • Limited side adaptability
  • No clear post-side plan
  • Meta power provisional without dated sample

Critical choke points

  • Dependence on reaching the board to trigger Synchro value
  • Extra deck legality and slot efficiency
  • Opening hand brick risk with conflicting normals
  • Lack of defined side deck strategy
Priority Remove Add Reason
1 18 total Extra Deck cards (reduce to 15) Replace non-core Extra cards with consistent Synchro support Fix legality and improve consistency
2 1-2 conflicting Normal monsters Core White Forest searchers Reduce brick potential and improve engine focus
3 Define a clear post-side plan with tech targets Improve side deck adaptability

Evidence & confidence

  • Verified: legality status and restriction list; card text role hints from parsed deck; hypergeometric probabilities from provided data
  • Observed: combo data note of no parseable boards; composition and role tag counts
  • Inferred: D1–D14 dimension scores; brick estimate and starter probabilities; strengths, weaknesses, choke points
  • Provisional: Meta Power (no dated metagame sample); Tournament Reliability
  • Data gaps: no combos supplied — combo floor/median/ceiling inferred from text no tournament link — archetype meta-share absent no win-rate telemetry in YGOVN Meta Power marked Provisional

More TCG Info

White Forest

White Forest Breakdown

 
 

 

 

 

 

 

 
 

 

 
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