Vaalmonica Deck #736650 — Yu-Gi-Oh! Duel Links

20 Main, 9 Extra, incl. Lava Golem x2, Selettrice Vaalmonica x2, Angello Vaalmonica x2 - Skill: Whispers of Good and Evil. Created Jul 30, 2026 by YGO Mod.

Deck Vaalmonica Duel Links

Created by: YGO Mod (20517634)

Created On: 07/30/2026

Whispers of Good and Evil
 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Jul 30, 2026
56± 6/ 100
Power Score
Structural 59
Reliability 45
Going First 60
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 56/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 59
Going First 60
Going Second 55
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Control
  • Format: duel-links

Legality

Main 20 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Accumulate 6+ Resonance Counters via Pendulum zones and Spell/Traps to summon high-ATK Vaalmonica Link Monsters with negation and removal effects.; Control the board using Ereditare negation, I:P Masquerena quick-linking, and targeted removal from Duralume/Varar.
  • Turn 1 (going first): Set Pendulum Monsters, activate Selettrice or Invitare to search counter-generating Spells/Traps, place counters, and advance toward 6-counters to summon Varar or Duralume.
  • Turn 2 (going second): Use Ereditare or I:P Masquerena to interrupt opponent's play, follow up with Followed Rhythm or Disarmonia to recover resources, then resume counter accumulation.
  • Recovery: Ereditare shuffles face-up Extra Deck and GY Vaalmonica cards back; Disarmonia retrieves banished/GY cards; Followed Rhythm returns destroyed monsters.
  • After siding: None; side deck is empty, limiting Bo3 adaptation.

Why it scores here

This Vaalmonica list operates as a counter-accumulation Combo deck that relies on a dense network of Spell/Trap searchers and Pendulum setups to reach its high-ATK Link finishers. The system benefits from strong resource recursion and multiple independent search routes, giving it reliable mid-game grind and decent interruption tools like Ereditare and I:P Masquerena. However, the absence of a side deck severely penalizes Bo3 adaptability, and missing core Link monsters (Varar, Zebufera, Duralume) cap the realistic combo ceiling while increasing early-turn brick risk from non-engine techs like Lava Golem and Nibiru. Popularity and archetype recognition did not inflate the score; the evaluation reflects the actual mechanical floor, median output, and systemic friction of this specific 20-card build. Final power sits in the mid-tier bracket, constrained by incomplete engine coverage and zero post-side plans.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 Archetype core guaranteed in opening hand (P=1); 7-copy searcher group yields P(≥1)≈0.92; individual starter draw P≈0.45 (Inferred)
D2 Opening-Hand Quality & Brick Management 60 20-card compact main reduces brick rate, but 3 non-engine techs (Lava Golem, Nibiru, DimFiss) create conflicting early turns (Inferred)
D3 Combo Conversion & Ceiling 55 Text-only inference: reaching 6 counters enables Varar/Duralume boards with negation and 2500+ ATK, but missing links lower realized ceiling (Inferred)
D4 Combo Floor & Median Output 45 Median output often stalls at setting traps or summoning basic level-1 links without full counter stack; low base ATK monsters limit early pressure (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Multiple independent search paths (Invitare, Scelta, Versare, Disarmonia, Voice) plus Ereditare GY recovery provide strong route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 75 Strong loop economy: Disarmonia retrieves banished/GY, Followed Rhythm returns monsters, Ereditare shuffles back ED/GY cards for reuse (Inferred)
D7 End-Board & Interaction Quality 50 Endboard relies on Ereditare negate and I:P quick-link; missing Varar/Roach reduces layering and boss monster durability (Inferred)
D8 Going-Second & Board-Breaking Power 55 Ereditare negate, I:P Masquerena quick-link, and Followed Rhythm return provide functional board-breaking, though dependent on hand placement (Inferred)
D9 Offensive Pressure & Closing Power 50 Closing power capped by missing high-ATK Vaalmonica Links; Duralume/Zebufera hit 2500 but require 3+ counters, slowing closing speed (Inferred)
D10 Main Deck Efficiency & Flexibility 65 Tight 20-card construction balances engine and tech; however, tribute summons (Ra, Lava Golem) conflict with early Pendulum setup (Inferred)
D11 Extra Deck Efficiency & Coverage 70 9-slot Extra covers Vaalmonica Links, I:P, Dugares, TY-PHON, Abyss Dweller, and Roach; good format coverage despite missing core links (Inferred)
D12 Side Deck Adaptability 20 Side deck count is strictly 0; no Bo3 adaptation possible regardless of matchup shifts (Verified)
D13 Matchup Coverage & Format Fit 40 No dated metagame sample supplied; DL format favors fast OTK/control, making matchup alignment provisional (Provisional)
D14 Pilotability & Error Tolerance 55 Moderate pilot difficulty: requires tracking Resonance Counters across Pendulum zones and choosing between multiple conditional Spell/Trap effects (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 59, Going First ≈ 60, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Zero Side Deck (-5); Missing Core Links (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.45 · key two-card combo ≈ — · full-brick estimate ≈ 0.15 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High searcher density ensures engine consistency and rapid counter accumulation
  • Multiple independent resource recovery loops sustain long games
  • Strong interrupt potential with Ereditare negate and I:P Masquerena quick-linking

Weaknesses

  • Zero side deck severely limits Bo3 adaptability and matchup tuning
  • Missing key Vaalmonica Links (Varar, Zebufera, Duralume) lowers combo ceiling
  • Non-engine techs like Lava Golem and Nibiru increase early-turn brick risk and tempo loss

Critical choke points

  • Accumulating 6 Resonance Counters before opponent disrupts Pendulum zones or removes counters
  • Drawing into both Pendulum Monsters and necessary Spell/Traps simultaneously to avoid stalling
Priority Remove Add Reason
1 The Winged Dragon of Ra - Sphere Mode Varar, Vaalmonican Concord Ra is a slow tribute summon that bricks early turns; Varar is a core link monster required for high-ATK endboards and negation.
2 Nibiru, the Primal Being Dimensional Fissure Nibiru is situational and often bricks against low-summon decks; running a second Fissure improves graveyard hate consistency.

Evidence & confidence

  • Verified: Legality status: Legal, Main 20/Extra 9/Side 0; Card texts and role hints extracted from resolved evidence; Copy counts and archetype purity percentages match composition data; Side deck count is strictly 0
  • Inferred: Engine accessibility and consistency based on hypergeometric draw odds; Combo floor, median, and ceiling derived from card text mechanics without parseable boards; Resource economy and interruption resilience calculated from Spell/Trap recursion loops; Endboard interaction and going-second power assessed via Ereditare/I:P functionality; Pilotability and error tolerance estimated from counter-tracking complexity and conditional effects
  • Provisional: Matchup format fit and meta alignment due to absent dated metagame sample; Meta Power remains null/provisional per rubric constraints
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Duel Links Info

Vaalmonica

Vaalmonica Breakdown

 
 

 

 

 

 

 

 
 

 

 
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