X-Saber Deck #736372 — Yu-Gi-Oh! Master Duel

45 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3, X-Saber Pellina x3. Created Jul 28, 2026 by YGO Mod.

Deck X-Saber Master Duel

Created by: YGO Mod (20517634)

Created On: 07/28/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: MediumEvaluated Jan 1, 2026
69± 5/ 100
Power Score
Structural 70
Reliability 65
Going First 68
Going Second 72

Deck — Deck Power Evaluation

Final Contextual Deck Power: 69/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 70.35
Going First 68
Going Second 72
Meta Power provisional
Tournament Reliability 65
  • Primary strategy: Toolbox
  • Secondary strategies: Control
  • Format: master-duel

Legality

Main 45 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Assemble a high‑ATK X‑Saber Synchro/Link board and use removal to finish; Disrupt opponent with hand traps and board‑breakers
  • Turn 1 (going first): Open with Pellina or Bruno to start the X‑Saber engine, then add Faultroll and a Synchro such as X‑Saber Souza
  • Turn 2 (going second): Utilize hand traps (Ash, Maxx C, Droll) and board‑breakers like Saber Slash to control the board before engine resolves
  • Recovery: Draw cards via Maxx C, Droll, Mulcharmy and searchers to rebuild engine after disruption
  • After siding: None (no side deck)

Why it scores here

The deck reliably opens its X‑Saber engine thanks to a 98.7% chance of drawing a core starter and low brick probability. It converts that starter into a solid board with multiple Synchro/Link options and has ample interaction and removal to apply pressure. Hand traps and draw engines give resilience and recovery after disruption, while the high‑ATK Synchro monsters provide closing power. However, the large main‑deck size and lack of a side deck reduce efficiency and adaptability. Scores reflect the system’s consistency, flexibility, and resource flow rather than archetype popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 90 Core engine cards appear in 98.7% of opening hands (p≥1 core) and the deck contains multiple starter combos (Pellina, Bruno, Faultroll), giving high accessibility (Inferred).
D2 Opening-Hand Quality & Brick Management 85 Full‑brick probability is only 1.27% and hand‑trap group hits ~60% in a six‑card hand, so opening hands are rarely dead (Inferred).
D3 Combo Conversion & Ceiling 70 The best theoretical line could summon Pellina → two X‑Saber monsters → Faultroll → a Synchro such as X‑Saber Souza, yielding a strong board, but no recorded combos, so ceiling is estimated moderate (Inferred).
D4 Combo Floor & Median Output 55 Without combo data the median output is expected to be lower than the ceiling, around mid‑range power (Inferred).
D5 Interruption Resilience & Route Redundancy 75 Multiple independent starters and hand‑traps (Ash, Maxx C, Droll) provide routes around disruption, giving good resilience (Inferred).
D6 Resource Economy, Recovery & Grind 80 Draw engines (Maxx C, Droll, Mulcharmy) and many searchers keep resource flow, supporting recovery (Inferred).
D7 End-Board & Interaction Quality 70 Interaction density includes Forbidden Droplet, Saber Slash, and various negations, offering layered board control (Inferred).
D8 Going-Second & Board-Breaking Power 75 Hand‑trap group probability 59.9% in a six‑card hand and board‑breakers like Saber Slash give solid going‑second pressure (Inferred).
D9 Offensive Pressure & Closing Power 70 End‑board can feature 2500‑3300 ATK Synchro/Fusion monsters and removal, providing decent closing power (Inferred).
D10 Main Deck Efficiency & Flexibility 55 45‑card main deck with 27 distinct cards and only 15% archetype purity leads to moderate efficiency (Inferred).
D11 Extra Deck Efficiency & Coverage 70 15‑card extra deck fills most slots with relevant Synchro/Link options, though some may be redundant (Inferred).
D12 Side Deck Adaptability 40 No side deck limits adaptability after side‑step, lowering this dimension (Inferred).
D13 Matchup Coverage & Format Fit 50 No tournament or meta data available; matchup fit is provisional (Provisional).
D14 Pilotability & Error Tolerance 60 The deck requires several specific combos and timing, raising error tolerance, but hand‑traps aid forgiveness (Inferred).

How the score was computed

Strategy profile: Toolbox. Structural ≈ 70.35, Going First ≈ 68, Going Second ≈ 72, Meta = provisional, Tournament Reliability ≈ 65. Modifiers: Low side deck adaptability (-4); Archetype purity (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High engine accessibility
  • Strong hand‑trap suite
  • Good draw and search engine
  • Versatile extra‑deck options

Weaknesses

  • Low archetype purity
  • No side deck
  • Reliance on multiple combo steps

Critical choke points

  • Pellina and Bruno need specific board states to start engine
  • Lack of side deck limits recovery against specific matchups
Priority Remove Add Reason
1 Consider adding a side deck with anti‑meta tools to improve post‑side adaptability

Evidence & confidence

  • Verified: Legality status Legal; Card copy limits match banlist; Probability numbers from evidence.json
  • Inferred: Engine accessibility based on core probability; Brick management from hypergeometric estimates; Combo ceiling estimation from card text; Combo floor estimation from lack of data; Resilience from multiple starters and hand traps; Resource economy from draw cards and searchers; Interaction quality from listed removal/negation cards; Going‑second power from hand‑trap group probability; Closing power from high‑ATK Synchro/Fusion monsters; Main deck efficiency from size and purity; Extra deck efficiency from slot usage; Side deck adaptability from absence of side cards; Pilotability from combo complexity
  • Provisional: Matchup coverage due to missing tournament data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

X-Saber

X-Saber Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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