forbidden Deck #736237 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Invoker x3, Aleister the Reminiscent x3. Created Jul 25, 2026 by YGO Mod.

Deck forbidden TCG

Created by: YGO Mod (20517634)

Created On: 07/25/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
58± 6/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 58/100 (Confidence: Medium)

  • Primary strategy: Midrange
  • Secondary strategies: Control, Fusion Toolbox
  • Format: tcg

Legality

Main 56 / Extra 14 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Fusion Sumon Invoked Fusion Monsters to build interactive boards and convert advantage over multiple turns; Grind through disruption with multiple Aleister vectors and Fusion recursion; close via Fusion Monster beats
  • Turn 1 (going first): Establish Magicaleltdown lock + one-two Invoked Fusion Monsters (Mechaba/Elysium) with negation/removal; protect with hand traps and Solemn Warning
  • Turn 2 (going second): Use Ash/Ghost Belle/hand traps to disrupt opponent's setup; deploy Forbidden Droplet and Lightning Storm for board clear; establish Fusion foothold with Super Polymerization or Invocation
  • Recovery: Aleister recursion vectors (Reminiscent, Gamma Sumon, Aiwass, Baybaron) enable repeated Fusion access after one interrupt; Magical Meltdown searchable via Terraforming reduces reliance on hand
  • After siding: No side deck; rely on maindeck flexibility. Core plan unchanged post-game except opponent preps for Invoked sequencing

Why it scores here

This Invoked-hybrid deck reliably opens a Fusion engine via9 core Aleister vectors at P(≥1) ≈ 60%, supported by strong hand-trap density (13 copies, P≈ 81% going-second). The median board assembles one-to-two Fusion Monsters with negate/removal, bolstered by Magical Meltdown's protected search and Forbidden Droplet/Lightning Storm interaction. Recovery depth is solid—multiple Aleister recursion lines (Reminiscent, Baybarron, Gamma Summon) and GY Fusion reuse keep momentum after disruption. However, the deck's 56-card size and non-Forbidden generic filler (Santa Claws, fill tech) dilute consistency and brick risk; going-second board-break relies on drawing interaction pieces rather than a dedicated combo. Extra Deck is cohesive (11 Invoked Fusios, 3 Links), but no side deck forces maindeck inflexibility. The score reflects system-level consistency, resource regeneration, and interaction layering—not archetype popularity or card-by-card power.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62
D2 Opening-Hand Quality & Brick Management 56
D3 Combo Conversion & Ceiling 65
D4 Combo Floor & Median Output 58
D5 Interruption Resilience & Route Redundancy 62
D6 Resource Economy, Recovery & Grind 68
D7 End-Board & Interaction Quality 66
D8 Going-Second & Board-Breaking Power 61
D9 Offensive Pressure & Closing Power 50
D10 Main Deck Efficiency & Flexibility 54
D11 Extra Deck Efficiency & Coverage 70
D12 Side Deck Adaptability 35
D13 Matchup Coverage & Format Fit 48
D14 Pilotability & Error Tolerance 52

How the score was computed

Modifiers: none.


More TCG Info

forbidden

forbidden Breakdown

 
 

 

 

 

 

 

 
 

 

 
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