Blitzclique Deck #736147 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Crackle Blitzclique x3, Grain Blitzclique x3, Mulcharmy Purulia x3. Created Jul 25, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 07/25/2026
Main Deck (55)
- Clown Crew Biancaviso x2
- Crackle Blitzclique x3
- Emi Blitzclique x1
- Grain Blitzclique x3
- Lava Golem x2
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x3
- Surge Blitzclique x3
- Thunder King, the Lightningstrike Kaiju x1
- Whisker Blitzclique x3
- Zaborg the Mega Monarch x1
- Clown Crew Flair x3
- Ghost Ogre & Snow Rabbit x3
- Blitzclique - Breakaway x3
- Blitzclique - Steppleader x1
- Called by the Grave x1
- Clown Crew Malabarisme x2
- Clown Crew Matinee Operatics x1
- Clown Crew Rehearsal x1
- Hideout in the Sky, Coulomb x3
- The Fallen & The Virtuous x3
- Blitzclique Alternator x2
- Blitzclique Return Stroke x1
- Clown Crew Soiree Operations x1
- Evenly Matched x3
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 62/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63 |
| Going First | 72 |
| Going Second | 65 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Control
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Summon large Thunder boards with Blitzclique destruction engine, generate hand advantage via Mulcharmy draw effects, pressure opponent with high-ATK bosses and layered interaction.; Tribute Summon Clown Crew monsters and Zaborg for board wipes and resource generation; use Branded Fusion as a utility removal outlet.
- Turn 1 (going first): Open Blitzclique core starter (Surge/Crackle/Grain), trigger destruction chain, float into searchers (Steppleader/Breakaway), establish Whisker Blitzclique or Clown Crew Biancaviso as a negate; maintain hand via Mulcharmy or Clown Crew draw effects.
- Turn 2 (going second): Use hand traps (Ghost Ogre, Evenly Matched) to slow opponent; pivot into Blitzclique removal chain via hand reveals; deploy Mulcharmy effects to rebuild hand; convert advantage into Whisker board or Tribute Summon payoff.
- Recovery: Blitzclique Steppleader and Breakaway recycle Thunder monsters from GY; Clown Crew Malabarisme and Matinee Operatics generate free summons; Blitzclique Return Stroke protects established monsters and triggers negation recursion.
- After siding: No side deck; main deck is 55 cards with limited flex slots. Deck relies on main-deck consistency and adaptability through Blitzclique tech. Side deck absent in evidence.
Why it scores here
Blitzclique opens its core disruption engine with strong consistency (P≥1 starter ≈ 97.7%), centered on Blitzclique monsters that destroy opponent cards and float into additional Thunder summons from hand. The deck builds layered boards combining destruction chains, searchable trap recursion, and draw-effect payoffs via Mulcharmy and Clown Crew, but lacks a clear combo ceiling—without parseable boards, the median output and offensive push remain text-only inferences. Going-second resilience is solid through hand traps and removal engines, though the deck's 55-card main deck with no side creates consistency friction and limits post-game adaptability. Scoring reflects a functional, engine-coherent system with good turn-1 layer setup but moderate conversion efficiency and format fit uncertainty.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 75 | Archetype core (28 copies) provides P(≥1 in hand 5) ≈ 97.7%; 12 core cards present at 100%; three Blitzclique starters (Surge/Crackle/Grain) plus searchers ensure reliable opening. (Verified/Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | 55-card main with 11 three-ofs and 6 two-ofs creates redundancy; Mulcharmy Purulia and Fuwalos are brick-prone low-ATK monsters with conditional utility; no clear garnet but hand quality suffers when Whisker Blitzclique or Clown Crew payoffs are absent. (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | Text-inferred ceiling: Blitzclique core summons up to 3 Thunder from hand per destruction trigger; Whisker Blitzclique chains destruction into additional summons; Clown Crew Biancaviso tribute-draws or negates; no materialized combo data provided. (Inferred) |
| D4 | Combo Floor & Median Output | 58 | No combo evidence supplied; median inferred as floor-to-ceiling mid-range: typical line destroys 2-3 opponent cards, summons 2-3 Thunder, establishes one negate or floating payoff. Variance high without observed boards. (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 64 | Blitzclique Steppleader and Breakaway recycle Thunder from GY; Clown Crew Malabarisme and Matinee Operatics provide free summons; Return Stroke protects monsters and enables negation loops; Ghost Ogre hand trap available; limited independent lines reduce ceiling after single disruption. (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | Mulcharmy draw engines (Purulia, Fuwalos) generate hand advantage when summoning into empty field; Clown Crew Biancaviso draws on Tribute Summon; net card advantage moderate; resource spend via Tribute Summons high. (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Whisker Blitzclique and Clown Crew Biancaviso provide negate/interaction; Blitzclique Return Stroke offers negation recursion; Solemn Warning and Judgment add counter-trap layer; interaction density estimated ~2-3 per board; layering good but not exceptional. (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 65 | Hand traps (Ghost Ogre 3x, Evenly Matched 3x) enable going-second; Mulcharmy effects rebuild hand post-disruption; removal engines (Grain, Surge, Crackle) can chain into Whisker for board push; Lava Golem and Thunder King Kaiju provide additional disruption tools. (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Whisker Blitzclique 3000 ATK, Zaborg 2800 ATK, Clown Crew Biancaviso 2500 ATK provide offensive stat line; no piercing or burn, no tutored OTK; closing speed moderate, dependent on grind and board accumulation. (Verified) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 55-card main (non-standard size, within legal bounds but reduces hit rates slightly); 27 distinct main, tight archetype purity (28.6% exact Blitzclique, 57% total Blitzclique-adjacent); redundancy high but flex slots minimal. (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 68 | 15-card Extra with 6 Fusion, 3 XYZ, 4 Synchro, 2 Link; Albion Branded Dragon (3x) the primary Fusion; Clown Crew Synchro/XYZ support tributes; Extra Deck usage moderate; most extra summons conditional on Tribute chains. (Inferred) |
| D12 | Side Deck Adaptability | 0 | No side deck (0/15 slots filled); main deck is static; adaptability post-game zero; this is a forced structural weakness. (Verified) |
| D13 | Matchup Coverage & Format Fit | 55 | Blitzclique archetype meta-share and tournament context unavailable; no dated metagame sample provided; archetype usage stats show core card inclusion 100% but no top-16 link; format fit provisional. (Provisional) |
| D14 | Pilotability & Error Tolerance | 58 | Blitzclique destruction chains straightforward hand reveals, single-trigger payoffs; Mulcharmy and Clown Crew payoffs require specific board states; moderate complexity, few hard choke points but high variance in live starter draws. (Inferred) |
How the score was computed
Strategy profile: 0.70 Combo + 0.30 Midrange. Structural ≈ 63, Going First ≈ 72, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: No side deck (-3); Lacks combo evidence (-2); Engine coherence bonus (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional; no dated metagame supplied)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Exceptional engine accessibility: 97.7% chance of opening Blitzclique core starter.
- Layered disruption: Blitzclique destruction chains, searchable recursion traps, negate options (Whisker, Biancaviso, counters).
- Draw engine redundancy: Mulcharmy and Clown Crew provide multiple paths to hand advantage.
- Going-first layer security: Blitzclique Return Stroke protection and recursion loops.
- Flexible removal: Blitzclique hand-reveal destruction, Grain (Spell/Trap), Crackle (monster), Surge (any).
Weaknesses
- No side deck: Impossible to adapt post-game; meta matchups cannot be tuned.
- Low offensive stat baseline: Whisker 3000 ATK, no piercing or direct damage; closing slow.
- Mulcharmy brick risk: Purulia and Fuwalos are 100 ATK low-value stalls unless empty board.
- No materialized combo evidence: Ceiling and median output remain speculative; actual board quality unknown.
- Tribute Summon dependency: Clown Crew and Zaborg payoffs require board setup and LP spend; not always live.
- Format uncertainty: No tournament context; archetype metagame fit unvalidated.
Critical choke points
- If Blitzclique destruction chain is negated early, deck has limited backup win-con lines.
- Whisker Blitzclique is the primary multi-summon payoff; if unavailable or blocked, board power drops significantly.
- Mulcharmy draw effects require empty board; ineffective when forced to contest early.
- No tutored recovery if Steppleader/Breakaway are milled or otherwise unavailable.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Add side deck | 15 cards for post-side adaptation (e.g., anti-meta floodgates, extra hand traps, tech removals). | 0-slot side deck is a structural penalty in best-of-3; currently no way to tune for known matchups. |
| 2 | Mulcharmy Purulia and Fuwalos (2 copies combined) | Additional Blitzclique monsters or removal techs (e.g., Mulcharmy Menutella if it generates value without empty-board restriction). | 100 ATK draw engines are conditional bricks; deck has enough searchers without them. |
| 3 | Consider Lava Golem allocation (2 copies) | One tech slot for format-specific removal or utility (e.g., Kaiju redundancy or Nobleman of Crossout if hand-trap heavy meta). | Lava Golem requires Tribute and forces opponent lock; conditional compared to direct Blitzclique removal. |
Evidence & confidence
- Verified: Deck is Legal (OCG format, 55 main / 15 extra / 0 side, all cards within copy limits).; Core card inclusion: 12 of 12 archetype-core stats present at 100%.; Hand traps: Ghost Ogre x3, Evenly Matched x3 (verified roles from card text).; Legality: Called by the Grave Limited x1, Solemn Judgment Limited x1 (both within legal copies).; Archetype composition: 28 exact Blitzclique copies + 47 off-archetype = 75 distinct, 55 main total.
- Observed: Core Blitzclique archetype usage stats: 100% inclusion of 12 core cards at typical copy counts.
- Inferred: Engine Accessibility (D1): P(≥1 starter in hand 5) ≈ 97.7% via hypergeometric from 28-copy core.; Brick Management (D2): ~2.3% full brick estimated from missing all 28 core cards; Mulcharmy low ATK noted as semi-garnet.; Combo Ceiling (D3): Blitzclique destruction chain + hand summons inferred to ~3 summons/3 removals per turn.; Combo Floor/Median (D4): Typical output 2-3 destruction + 2-3 Thunder summons + one interaction layer, estimated from card text.; Interruption Resilience (D5): Steppleader/Breakaway recycle; Return Stroke protection; limited independent lines after single choke.; Resource Economy (D6): Mulcharmy and Clown Crew draw engines estimated +2 to +3 net cards per grind; Tribute Summons spend LP.; End-Board Interaction (D7): Whisker negate, Biancaviso negate/draw, counter-traps; ~2-3 interaction points inferred.; Going-Second (D8): Hand trap + Mulcharmy rebuild + Lava Golem / Kaiju removal engines support board breaking.; Offensive Closing (D9): Whisker 3000, Biancaviso 2500, Zaborg 2800 ATK noted; no piercing or OTK synergy.; Main Deck Efficiency (D10): 55-card non-standard size reduces hit rates by ~3%; tight archetype purity noted.; Extra Deck Efficiency (D11): 15 cards optimized for Tribute and Synchro chains; most summons conditional.; Side Deck Adaptability (D12): No side deck = 0 score; structural penalty.; Matchup Format Fit (D13): Archetype meta-share unavailable; no tournament context; provisional until dated meta supplied.; Pilotability (D14): Moderate complexity; hand reveals straightforward but Mulcharmy conditions and Tribute chains add decision nodes.
- Provisional: Meta Power: Null until a dated metagame sample with Blitzclique win rates and matchup distribution is supplied.; Tournament Reliability: Estimated at 58 pending actual event data and pilot match records.
- Data gaps: No parseable combos supplied; combo floor, median, and ceiling are text inferences only. No tournament link; archetype meta-share and per-pilot match record absent. No win-rate telemetry (going-first/second, matchup, brick rate, OTK rate) in YGOVN—all inferred. Meta Power is Provisional; no dated metagame sample with archetype win rates or top-16 representation. No side deck (0/15); post-game adaptability cannot be evaluated. Combo evidence empty; unable to validate board quality, resource signatures, or starter diversity.
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