Greed Deck #734331 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3, Effect Veiler x3. Created Jul 20, 2026 by YGO Mod.

Deck Greed TCG

Created by: YGO Mod (20517634)

Created On: 07/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Jul 20, 2026
62± 7/ 100
Power Score
Structural 64
Reliability 60
Going First 68
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 64
Going First 68
Going Second 64
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Control
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro-summoned boss monsters with layered interaction and board disruption; Grind through resource advantage via Pot of Sloth and Mulcharmy draw engines
  • Turn 1 (going first): Open Kewl Tune starter (Cue/Mix/Reco) into Synchro Summon; establish a 2-3 negate board with Loudness War or Zalen protection; hold interaction in hand
  • Turn 2 (going second): Use hand traps (Ash/Veiler/Ghost Belle) to disrupt opponent setup; pivot into Synchro lines with removal options; leverage Mulcharmy/Pot of Sloth for grind value
  • Recovery: Tuner recursion via Kewl Tune synchros (Track Maker, Remix); GY access through Ghost Belle and Mulcharmy draw triggers; rebuild via searchers after interruption
  • After siding: Anti-Spell Fragrance as meta-hedge; side-out tech based on matchup (currently no dedicated side deck in list)

Why it scores here

This Kewl Tune Greed deck opens a Tuner engine with strong consistency (P[≥1 starter] ≈ 0.99) and converts into multi-negate Synchro boards backed by hand-trap density. The core 12 Tuners + Kewl Tune searchers deliver reliable T1 setups; going-second, the deck pivots through 3 hand traps (Ash/Veiler/Ghost Belle) plus Mulcharmy draw. However, the combo floor remains modest—median boards rely on 2–3 negates without dramatic resource swing—and the extra deck lacks depth for rotation after disruption. The deck's 56-card main inflates garnet risk and reduces consistency margins. Popularity stats (56% core coverage) confirm Kewl Tune Greed as a real archetype-standard build; that accessibility did not earn bonus points. Pilotability is moderate: Synchro lines are straightforward, but chaining hand-trap windows and managing Fydraulis reveals add decision density.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 78 Archetype core group (32 copies of Kewl Tune + Fydraulis) reaches P(≥1 in hand 5) ≈ 0.99; Kewl Tune Synchro and searchers add redundancy; 56-card main dilutes draw odds by ~8 percentage points vs 40-card baseline (Inferred)
D2 Opening-Hand Quality & Brick Management 72 12 3-of Tuners + 6 spells create minimal hard-garnet clusters; conflicting Normal Summons absent (single Normalable per turn); however, 56-card size increases brick density with 14 one-ofs and 3 two-ofs (Inferred)
D3 Combo Conversion & Ceiling 68 Kewl Tune Synchro + Cue/Mix/Reco chains reach Level 5–6 Synchros (Track Maker, Remix, RS) with negation text; best line climbs to Loudness War (L6 with Tuner protection) or Zalen (L7 with quick-effect negation); boards cap at 2–3 interaction pieces (Inferred from card text and archetype guides)
D4 Combo Floor & Median Output 58 Typical T1 opens with one Synchro + one hand trap held; Mulcharmy Fuwalos/Purulia trigger only on opponent summons, delaying resource swing; median board lacks recursive loops or secondary starters (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Kewl Tune Remix (L5 Tuner Synchro) tributes to recycle Tuners from GY mid-turn; Loudness War protects other Tuners from destruction; however, single-negate boards folded by premium disruptors; no alternative non-Synchro lines visible (Inferred)
D6 Resource Economy, Recovery & Grind 65 Pot of Sloth (3 copies) matches opponent card presence; Mulcharmy draw engine triggers once per opponent summon; net card advantage modest compared to Branded or pure Synchro; Pot of Desires banishes resources (Inferred)
D7 End-Board & Interaction Quality 66 Synchro bosses carry 2–3 negation effects (Zalen chain-link negate, RS banish-negate, Loudness War protection); Fydraulis reveals 5 Extra cards and locks effects; however, no blanket floodgates or omni-negates beyond single-target interactions (Observed from card text; Inferred interaction layering)
D8 Going-Second & Board-Breaking Power 64 Going-second hand (6 cards) pulls Ash/Veiler/Ghost Belle at ~73% frequency; deck runs 12 hand-trap copies total; no dedicated board-breaker suite (Lightning Storm, Harpie's Feather Duster as one-ofs); Mulcharmy payoff requires opponent presence (Inferred)
D9 Offensive Pressure & Closing Power 52 Synchro bosses peak at 3200 ATK (Kewl Tune B2B, not in deck; this deck's max is Zalen 2800); most Tuners sub-1500 ATK; no piercing, extra-attack, or OTK mechanics; closing typically via attrition or layered interaction denial (Inferred)
D10 Main Deck Efficiency & Flexibility 68 56-card main exceeds minimum; 14 one-of flex slots (JJ, Lightning Storm, Harpie, Mannadium Reframing, Called by Grave, Illusion Gate, Bystial Magnamhut, Pot of Desires, Duelist Genesis, Synchro Overtake, Anti-Spell, Ghost Ogre, Pot of Prosperity, Duelist Genesis); core Kewl Tune package compact but padding inflates garnet density (Verified via card count; Inferred efficiency loss)
D11 Extra Deck Efficiency & Coverage 71 Extra Deck: 14 Synchro (including 2x Track Maker, 2x Remix, 1 Loudness War, 1x RS, 1x Crackle, 1x B2B, 1x Zalen, 1x Deep Sea Prima Donna, 1x @Ignister, 1x Visas Amritara); 1 Fusion (Albion Branded). All Synchro slots in active use; Track Maker and Remix each run 2 copies for consistency (Verified)
D12 Side Deck Adaptability 35 No side deck supplied (0/15 slots); primary list already runs Anti-Spell Fragrance as floodgate tech, limiting post-side repositioning; no secondary interaction suite or matchup pivots available (Verified)
D13 Matchup Coverage & Format Fit 58 Archetype meta-share not supplied; Kewl Tune Greed sits at ~56% core-card inclusion vs other Greed variants; no dated metagame sample provided; deck occupies a niche mid-tier position in combo-heavy 2026 TCG (Provisional)
D14 Pilotability & Error Tolerance 61 Kewl Tune Synchro into Synchro Summon, then hold interaction or pivot is straightforward; Fydraulis Quick Effect reveal requires selective 5-Extra-Deck reads; Mulcharmy hand management adds decision density mid-turn; Tuner recursion via Remix banish is clean but error-prone under time pressure (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 64, Going First ≈ 68, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: 56-card main deck penalty (-3); No side deck and limited post-side pivot (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ 0.87 · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter 2.3
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Exceptionally high opening consistency (P[≥1 starter] ≈ 0.99) due to 32-copy Kewl Tune core and redundant searchers
  • Going-second hand-trap package (12 copies of Ash/Veiler/Ghost Belle/D.D. Crow) reaches 78% opening frequency at 6 cards
  • Tuner recursion via Kewl Tune Synchro Tuners (Track Maker, Remix) enables recovery lines after single interruption
  • Fydraulis Harmonia reveals opponent's Extra Deck and locks effect activation, providing unique defensive utility
  • Extra Deck density with 14 active Synchro slots supports line flexibility and board rotation

Weaknesses

  • 56-card main inflates garnet density and dilutes opening hand quality vs optimized 40–45 card lists
  • Combo floor modest: typical T1 opens 2–3 negates without recursive loops or secondary resource generation
  • No dedicated board-breaker suite for going-second (Lightning Storm and Harpie as one-ofs only)
  • Single-choke-point dependency: Synchro lines collapse if Kewl Tune searchers are negated early
  • Mulcharmy draw engine passive: requires opponent summons to trigger, delays resource swing on going-second play
  • No side deck (0/15 slots) limits post-side adaptability in best-of-3 formats
  • Offensive closing power minimal: bosses lack piercing, extra attacks, or direct-damage mechanics

Critical choke points

  • Kewl Tune Synchro activation: if negated, deck loses primary searcher and Synchro summon avenue; no backup Normal Summon engine
  • Fydraulis Harmonia in hand when drawn (brick scenario): conflicts with Kewl Tune combo lines if not immediately needed for defensive reveal
  • Mulcharmy draw triggers tied to opponent board: deck stalls on going-first grind if opponent plays defensively or controls no zones
  • Extra Deck exhaustion: 15 slots filled; no flex room for side-deck Synchro tech or meta adjustments
Priority Remove Add Reason
1 Reduce main deck to 40–45 cards Cut lowest-impact one-ofs (Illusion Gate, Duelist Genesis, Bystial Magnamhut) or consolidate flex slots 56-card size reduces opening consistency by ~5–8 percentage points. Trimming to 40–45 improves P[≥1 starter] and reduces brick rate, directly strengthening D1 and D2.
2 Mulcharmy Purulia (2 copies) Droll & Lock Bird (2 copies) or Kewl Tune Remix (2 copies) Droll & Lock Bird adds going-second disruption (76% core inclusion in meta). Alternatively, second Remix improves Tuner recursion and going-first grind. Mulcharmy Purulia is redundant with Fuwalos and sits below meta-core threshold.
3 One-of flex slots (Lightning Storm, Harpie, Called by Grave, Anti-Spell, Mannadium Reframing) Build a 15-card side deck for best-of-3 play Current 0/15 side deck severely limits post-side pivots. Construct a side with hand-trap tech, board-breaker coverage, and matchup-specific floodgates (e.g., Gozen Match, Dimensional Barrier) to boost D12 and tournament reliability.
4 Pot of Prosperity (1 copy, Limited banlist) Kewl Tune B2B or Kewl Tune Loudness War (1 copy) Pot of Prosperity banishes resources and halves damage; B2B or Loudness War improves T1 board quality and going-first power. B2B was absent from deck despite 66% meta inclusion; Loudness War (53%) adds defensive Tuner protection.

Evidence & confidence

  • Verified: Legality: Legal; 56 main, 15 extra, 0 side; no banned cards; Card text excerpts confirm Kewl Tune searcher effects, hand-trap negation windows, Fydraulis Harmonia reveal mechanic; Banlist status: 6 Limited cards present (Anti-Spell, Bystial Magnamhut, Called by Grave, Harpie, Pot of Prosperity, Synchro Overtake) at legal 1 copy each; Archetype core stats: 14/25 core cards present (56% coverage); typical copies aligned with usage stats; Extra Deck: 14 Synchro, 1 Fusion verified against card list
  • Observed: Archetype meta-share (Kewl Tune Greed): 56% core-card inclusion relative to 33-deck sample; indicates established mid-tier positioning within Greed variants
  • Inferred: Opening consistency: P(≥1 starter in hand 5) ≈ 0.99 via hypergeometric distribution; 56-card main reduces this by ~2 percentage points vs 40-card baseline; Going-second hand-trap frequency: 12 copies across Ash/Veiler/Ghost Belle/D.D. Crow yield P(≥1 in hand 6) ≈ 0.78; Combo floor/median: typical T1 boards 2–3 negates; no parsed combos supplied, so board distribution inferred from card text (Kewl Tune Synchro, Fydraulis reveal, Loudness War/Zalen negation); Brick rate: ~2–3% estimated; 32-copy Kewl Tune core + searchers minimize hard garnets, but 14 one-ofs + 3 two-ofs add variance; Interruption resilience: Tuner recursion via Track Maker/Remix enables recovery; single-negate boards collapse under premium disruptors (no backup lines); Grind value: Mulcharmy triggers passive on opponent summons; Pot of Sloth matches board presence but delays T1 resource swing; Going-first power: Estimated 68 (strong opener with 2–3 interaction, held hand-trap); going-second power estimated 64 (hand-trap pivot + grind potential); Pilotability: Synchro lines straightforward; Fydraulis reveals and Mulcharmy hand management add decision density
  • Provisional: Meta Power: null; no dated metagame sample supplied. Archetype meta-share (Kewl Tune Greed ~56% core coverage) confirms real-world accessibility, not competitive strength; Matchup coverage: Format fit unknown without current banlist/metagame snapshot; Kewl Tune Greed occupies niche mid-tier position
  • Data gaps: No combos supplied (combos_evidence empty); combo floor, median, ceiling, and board_per_starter inferred entirely from card text and archetype guides No tournament link; archetype meta-share and per-pilot match record absent—Meta Power remains Provisional No win-rate telemetry; going-first/second brick rates, matchup outcomes, game-level performance unobserved No guides_evidence supplied; archetype strategy reconstructed from card mechanics alone No side deck (0/15); post-side performance and matchup adaptation untestable

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