Created by: test (054123)

Created On: 07/19/2026

Need 10 UR

UR Rarity
Chronicle Magician1 card
 Rarity
Palladium Oracle Mana1 card
UR Rarity
Red-Eyes Dark Dragoon1 card
UR Rarity
The Dark Magicians1 card
UR Rarity
Dark Magician1 card
 Rarity
Magician of Black Chaos MAX1 card
UR Rarity
Rank-Up-Magic - The Seventh One1 card
UR Rarity
Seventh Ascension1 card
UR Rarity
Sky Iris1 card
UR Rarity
Soul Servant1 card

Main: 59 Extra: 6

SR Rarity
1 cardApprentice Illusion Magician
SR Rarity
1 cardApprentice Illusion Magician
Apprentice Illusion Magician
DARK 6
Apprentice Illusion Magician
  • ATK:

  • 2000

  • DEF:

  • 1700


You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation, if your other DARK Spellcaster monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up field to the GY; that monster you control gains 2000 ATK/DEF during that damage calculation only.


R Rarity
1 cardBreaker the Magical Warrior
R Rarity
1 cardBreaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


UR Rarity
1 cardChronicle Magician
UR Rarity
1 cardChronicle Magician
Chronicle Magician
DARK 7
Chronicle Magician
  • ATK:

  • 2500

  • DEF:

  • 2500


If a monster(s) with 2500 original ATK or DEF is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. If this card is Special Summoned: You can target 1 "Dark Magician" or "Blue-Eyes White Dragon" in your Monster Zone; it gains 2500 ATK/DEF until the end of this turn. You can only use each effect of "Chronicle Magician" once per turn.


SR Rarity
1 cardDark Magician Girl
SR Rarity
1 cardDark Magician Girl
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


N Rarity
1 cardDark Magician of Chaos
N Rarity
1 cardDark Magician of Chaos
Dark Magician of Chaos
DARK 8
Dark Magician of Chaos
  • ATK:

  • 2800

  • DEF:

  • 2600


During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.


SR Rarity
1 cardDark Magician the Magician of Black Magic
SR Rarity
1 cardDark Magician the Magician of Black Magic
Dark Magician the Magician of Black Magic
DARK 7
Dark Magician the Magician of Black Magic
  • ATK:

  • 2500

  • DEF:

  • 2100


This card's name becomes "Dark Magician" while on the field. You can only use each of the following effects of "Dark Magician the Magician of Black Magic" once per turn. If "Shining Sarcophagus" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions "Dark Magician".


SR Rarity
1 cardEndymion, the Master Magician
SR Rarity
1 cardEndymion, the Master Magician
Endymion, the Master Magician
DARK 7
Endymion, the Master Magician
  • ATK:

  • 2700

  • DEF:

  • 1700


You can Special Summon this card (from your hand or GY) by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. If Summoned this way: Target 1 Spell in your GY; add that target to your hand. Once per turn: You can discard 1 Spell, then target 1 card on the field; destroy that target.


R Rarity
1 cardGagaga Girl
R Rarity
1 cardGagaga Girl
Gagaga Girl
DARK 3
Gagaga Girl
  • ATK:

  • 1000

  • DEF:

  • 800


You can target 1 "Gagaga Magician" you control; this card's Level becomes the Level of that monster. An Xyz Monster that was Summoned using only this card and other "Gagaga" monsters as Xyz Material gains this effect. ● When it is Xyz Summoned: You can target 1 Special Summoned monster your opponent controls; its ATK becomes 0.


N Rarity
1 cardMagician of Dark Illusion
N Rarity
1 cardMagician of Dark Illusion
Magician of Dark Illusion
DARK 7
Magician of Dark Illusion
  • ATK:

  • 2100

  • DEF:

  • 2500


This card's name becomes "Dark Magician" while on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn. ● During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand. ● If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field.


N Rarity
1 cardMagician's Robe
N Rarity
1 cardMagician's Robe
Magician's Robe
DARK 2
Magician's Robe
  • ATK:

  • 700

  • DEF:

  • 2000


During your opponent's turn (Quick Effect): You can discard 1 Spell/Trap; Special Summon 1 "Dark Magician" from your Deck. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn.


R Rarity
1 cardMagician's Rod
R Rarity
1 cardMagician's Rod
Magician's Rod
DARK 3
Magician's Rod
  • ATK:

  • 1600

  • DEF:

  • 100


When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.


SR Rarity
1 cardMagikuriboh
SR Rarity
1 cardMagikuriboh
Magikuriboh
DARK 1
Magikuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During the Main or Battle Phase, if you took damage by battle or an opponent's card effect this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your Deck or GY. If a face-up Spellcaster monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card from the GY to your hand. You can only use each effect of "Magikuriboh" once per turn.


 Rarity
1 cardPalladium Oracle Mana
 Rarity
1 cardPalladium Oracle Mana
Palladium Oracle Mana
LIGHT 6
Palladium Oracle Mana
  • ATK:

  • 2000

  • DEF:

  • 1700


When your opponent activates a card or effect that targets 1 Spellcaster monster you control (and no other cards), while this card is in your hand or GY (Quick Effect): You can Special Summon this card. You can only use this effect of "Palladium Oracle Mana" once per turn. Level 7 or higher Spellcaster monsters you control cannot be destroyed by card effects. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY.


N Rarity
1 cardRoyal Magical Library
N Rarity
1 cardRoyal Magical Library
Royal Magical Library
LIGHT 4
Royal Magical Library
  • ATK:

  • 0

  • DEF:

  • 2000


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.


SR Rarity
1 cardSilent Magician
SR Rarity
1 cardSilent Magician
Silent Magician
LIGHT 4
Silent Magician
  • ATK:

  • 1000

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Magician" monster from your hand or Deck, except "Silent Magician", ignoring its Summoning conditions.


N Rarity
1 cardSilent Magician LV4
N Rarity
1 cardSilent Magician LV4
Silent Magician LV4
LIGHT 4
Silent Magician LV4
  • ATK:

  • 1000

  • DEF:

  • 1000


Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Spell Counter is placed on this card: You can send this face-up card with 5 Spell Counters on it to the Graveyard; Special Summon 1 "Silent Magician LV8" from your hand or Deck.


R Rarity
1 cardSilent Magician LV8
R Rarity
1 cardSilent Magician LV8
Silent Magician LV8
LIGHT 8
Silent Magician LV8
  • ATK:

  • 3500

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Magician LV4" and cannot be Special Summoned by other ways. Unaffected by your opponent's Spell effects.


R Rarity
1 cardSkilled Dark Magician
R Rarity
1 cardSkilled Dark Magician
Skilled Dark Magician
DARK 4
Skilled Dark Magician
  • ATK:

  • 1900

  • DEF:

  • 1700


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.


UR Rarity
1 cardDark Magician
UR Rarity
1 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


 Rarity
1 cardMagician of Black Chaos MAX
 Rarity
1 cardMagician of Black Chaos MAX
Magician of Black Chaos MAX
DARK 8
Magician of Black Chaos MAX
  • ATK:

  • 2800

  • DEF:

  • 2600


You can Ritual Summon this card with "Chaos Form". If this card is Special Summoned: You can Tribute 1 monster; your opponent cannot activate monster effects this turn. When this card destroys an opponent's monster by battle: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Magician of Black Chaos MAX" once per turn.


N Rarity
1 cardMagician of Chaos
N Rarity
1 cardMagician of Chaos
Magician of Chaos
DARK 7
Magician of Chaos
  • ATK:

  • 2500

  • DEF:

  • 2100


You can Ritual Summon this card with "Chaos Form". This card's name becomes "Dark Magician" while on the field or in the GY. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can target 1 card on the field; destroy it. If this Ritual Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your hand, except "Magician of Chaos", ignoring its Summoning conditions.


N Rarity
1 cardMagician of Black Chaos
N Rarity
1 cardMagician of Black Chaos
Magician of Black Chaos
DARK 8
Magician of Black Chaos
  • ATK:

  • 2800

  • DEF:

  • 2600


You can Ritual Summon this card with "Black Magic Ritual".


N Rarity
1 cardBlack Magic Ritual
N Rarity
1 cardBlack Magic Ritual
Black Magic Ritual
Spell Normal
Black Magic Ritual

    This card is used to Ritual Summon "Magician of Black Chaos". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.


    R Rarity
    1 cardBond Between Teacher and Student
    R Rarity
    1 cardBond Between Teacher and Student
    Bond Between Teacher and Student
    Spell Normal
    Bond Between Teacher and Student

      If you control "Dark Magician": Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY, then, you can Set 1 "Dark Magic Attack", "Dark Burning Attack", "Dark Burning Magic", or "Dark Magic Twin Burst" directly from your Deck. You can only activate 1 "Bond Between Teacher and Student" per turn.


      R Rarity
      1 cardChaos Form
      R Rarity
      1 cardChaos Form
      Chaos Form
      Spell Normal
      Chaos Form

        This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.


        R Rarity
        1 cardDark Burning Magic
        R Rarity
        1 cardDark Burning Magic
        Dark Burning Magic
        Spell Quick
        Dark Burning Magic

          If you control monsters whose original names are "Dark Magician" and "Dark Magician Girl": Destroy all cards your opponent controls.


          N Rarity
          1 cardDark Magic Attack
          N Rarity
          1 cardDark Magic Attack
          Dark Magic Attack
          Spell Normal
          Dark Magic Attack

            If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.


            R Rarity
            1 cardDark Magic Curtain
            R Rarity
            1 cardDark Magic Curtain
            Dark Magic Curtain
            Spell Normal
            Dark Magic Curtain

              Pay half your LP; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Set).


              R Rarity
              1 cardDark Magic Expanded
              R Rarity
              1 cardDark Magic Expanded
              Dark Magic Expanded
              Spell Quick
              Dark Magic Expanded

                Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the GYs. ● 1+: 1 DARK Spellcaster monster on the field gains 1000 ATK until the end of this turn. ● 2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spells/Traps you control cannot be destroyed by your opponent's card effects. ● 3+: DARK Spellcaster monsters you currently control are unaffected by your opponent's card effects, until the end of this turn.


                R Rarity
                1 cardDark Magic Inheritance
                R Rarity
                1 cardDark Magic Inheritance
                Dark Magic Inheritance
                Spell Quick
                Dark Magic Inheritance

                  Banish 2 Spells from your GY; add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" or "Dark Magician Girl" in its text, except "Dark Magic Inheritance". You can only activate 1 "Dark Magic Inheritance" per turn.


                  N Rarity
                  1 cardDark Magic Twin Burst
                  N Rarity
                  1 cardDark Magic Twin Burst
                  Dark Magic Twin Burst
                  Spell Normal
                  Dark Magic Twin Burst

                    Target 1 "Dark Magician" you control; it gains ATK equal to the combined ATK of all "Dark Magician Girl" currently on the field and in the GYs, until the end of this turn. You can only activate 1 "Dark Magic Twin Burst" per turn.


                    SR Rarity
                    1 cardDark Magical Circle
                    SR Rarity
                    1 cardDark Magical Circle
                    Dark Magical Circle
                    Spell Continuous
                    Dark Magical Circle

                      When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


                      SR Rarity
                      1 cardDuelist Alliance
                      SR Rarity
                      1 cardDuelist Alliance
                      Duelist Alliance
                      Spell Normal
                      Duelist Alliance

                        If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.


                        SR Rarity
                        1 cardFuture Fusion
                        SR Rarity
                        1 cardFuture Fusion
                        Future Fusion
                        Spell Continuous
                        Future Fusion

                          During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.


                          N Rarity
                          1 cardIllusion Magic
                          N Rarity
                          1 cardIllusion Magic
                          Illusion Magic
                          Spell Quick
                          Illusion Magic

                            Tribute 1 Spellcaster monster; add up to 2 copies of "Dark Magician" from your Deck and/or GY to your hand. You can only activate 1 "Illusion Magic" per turn.


                            R Rarity
                            1 cardMagic Formula
                            R Rarity
                            1 cardMagic Formula
                            Magic Formula
                            Spell Equip
                            Magic Formula

                              Equip only to "Dark Magician" or "Dark Magician Girl". It gains 700 ATK. If this card is sent from the field to the GY: Gain 1000 LP.


                              R Rarity
                              1 cardMagical Dimension
                              R Rarity
                              1 cardMagical Dimension
                              Magical Dimension
                              Spell Quick
                              Magical Dimension

                                If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field.


                                R Rarity
                                1 cardMagical Mallet
                                R Rarity
                                1 cardMagical Mallet
                                Magical Mallet
                                Spell Normal
                                Magical Mallet

                                  Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                                  R Rarity
                                  1 cardMagical Meltdown
                                  R Rarity
                                  1 cardMagical Meltdown
                                  Magical Meltdown
                                  Spell Field
                                  Magical Meltdown

                                    When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.


                                    SR Rarity
                                    1 cardMagicalized Fusion
                                    SR Rarity
                                    1 cardMagicalized Fusion
                                    Magicalized Fusion
                                    Spell Normal
                                    Magicalized Fusion

                                      Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.


                                      SR Rarity
                                      1 cardMagician's Salvation
                                      SR Rarity
                                      1 cardMagician's Salvation
                                      Magician's Salvation
                                      Spell Field
                                      Magician's Salvation

                                        When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Magician's Salvation" once per turn. You can only activate 1 "Magician's Salvation" per turn.


                                        SR Rarity
                                        1 cardPhantom Knights' Rank-Up-Magic Force
                                        SR Rarity
                                        1 cardPhantom Knights' Rank-Up-Magic Force
                                        Phantom Knights' Rank-Up-Magic Force
                                        Spell Quick
                                        Phantom Knights' Rank-Up-Magic Force

                                          During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Phantom Knights' Rank-Up-Magic Force" per turn.


                                          UR Rarity
                                          1 cardRank-Up-Magic - The Seventh One
                                          UR Rarity
                                          1 cardRank-Up-Magic - The Seventh One
                                          Rank-Up-Magic - The Seventh One
                                          Spell Normal
                                          Rank-Up-Magic - The Seventh One

                                            To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or Graveyard, 1 monster that has a number between "Number 101" and "Number 107" in its name, except "Number C" monsters, then Xyz Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as the Xyz Material. You can only apply the effect of "Rank-Up-Magic - The Seventh One" once per Duel.


                                            SR Rarity
                                            1 cardRank-Up-Magic Barian's Force
                                            SR Rarity
                                            1 cardRank-Up-Magic Barian's Force
                                            Rank-Up-Magic Barian's Force
                                            Spell Normal
                                            Rank-Up-Magic Barian's Force

                                              Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.


                                              R Rarity
                                              1 cardRank-Up-Magic Limited Barian's Force
                                              R Rarity
                                              1 cardRank-Up-Magic Limited Barian's Force
                                              Rank-Up-Magic Limited Barian's Force
                                              Spell Normal
                                              Rank-Up-Magic Limited Barian's Force

                                                Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                                                N Rarity
                                                1 cardSecrets of Dark Magic
                                                N Rarity
                                                1 cardSecrets of Dark Magic
                                                Secrets of Dark Magic
                                                Spell Quick
                                                Secrets of Dark Magic

                                                  Activate 1 of the following effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl". ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.


                                                  UR Rarity
                                                  1 cardSeventh Ascension
                                                  UR Rarity
                                                  1 cardSeventh Ascension
                                                  Seventh Ascension
                                                  Spell Normal
                                                  Seventh Ascension

                                                    Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.


                                                    UR Rarity
                                                    1 cardSky Iris
                                                    UR Rarity
                                                    1 cardSky Iris
                                                    Sky Iris
                                                    Spell Field
                                                    Sky Iris

                                                      Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.


                                                      UR Rarity
                                                      1 cardSoul Servant
                                                      UR Rarity
                                                      1 cardSoul Servant
                                                      Soul Servant
                                                      Spell Quick
                                                      Soul Servant

                                                        Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.


                                                        SR Rarity
                                                        1 cardThe Eye of Timaeus
                                                        SR Rarity
                                                        1 cardThe Eye of Timaeus
                                                        The Eye of Timaeus
                                                        Spell Normal
                                                        The Eye of Timaeus

                                                          (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.


                                                          N Rarity
                                                          1 cardThousand Knives
                                                          N Rarity
                                                          1 cardThousand Knives
                                                          Thousand Knives
                                                          Spell Normal
                                                          Thousand Knives

                                                            If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.


                                                            SR Rarity
                                                            1 cardDestined Rivals
                                                            SR Rarity
                                                            1 cardDestined Rivals
                                                            Destined Rivals
                                                            Trap Normal
                                                            Destined Rivals

                                                              If you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Destined Rivals" per turn.


                                                              R Rarity
                                                              1 cardEternal Soul
                                                              R Rarity
                                                              1 cardEternal Soul
                                                              Eternal Soul
                                                              Trap Continuous
                                                              Eternal Soul

                                                                Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Dark Magician" from your hand or GY. ● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.


                                                                SR Rarity
                                                                1 cardMagic Cylinder
                                                                SR Rarity
                                                                1 cardMagic Cylinder
                                                                Magic Cylinder
                                                                Trap Normal
                                                                Magic Cylinder

                                                                  When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                                  SR Rarity
                                                                  1 cardMagical Cylinders
                                                                  SR Rarity
                                                                  1 cardMagical Cylinders
                                                                  Magical Cylinders
                                                                  Trap Normal
                                                                  Magical Cylinders

                                                                    Set 1 "Magic Cylinder" directly from your Deck or GY. If Set from the Deck, it can be activated this turn. When you activate "Magic Cylinder": You can banish this card from your GY; double that damage inflicted to your opponent. You can only use this effect of "Magical Cylinders" once per turn.


                                                                    SR Rarity
                                                                    1 cardMagical Hats
                                                                    SR Rarity
                                                                    1 cardMagical Hats
                                                                    Magical Hats
                                                                    Trap Normal
                                                                    Magical Hats

                                                                      During your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.


                                                                      R Rarity
                                                                      1 cardMagician Navigation
                                                                      R Rarity
                                                                      1 cardMagician Navigation
                                                                      Magician Navigation
                                                                      Trap Normal
                                                                      Magician Navigation

                                                                        Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn.


                                                                        N Rarity
                                                                        1 cardMagicians' Combination
                                                                        N Rarity
                                                                        1 cardMagicians' Combination
                                                                        Magicians' Combination
                                                                        Trap Continuous
                                                                        Magicians' Combination

                                                                          Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 "Dark Magician" or 1 "Dark Magician Girl"; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field.


                                                                          R Rarity
                                                                          1 cardTime Pendulumgraph
                                                                          R Rarity
                                                                          1 cardTime Pendulumgraph
                                                                          Time Pendulumgraph
                                                                          Trap Continuous
                                                                          Time Pendulumgraph

                                                                            Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of "Time Pendulumgraph" once per turn. You can target 1 "Magician" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the Graveyard.


                                                                            R Rarity
                                                                            1 cardAmulet Dragon
                                                                            R Rarity
                                                                            1 cardAmulet Dragon
                                                                            Amulet Dragon
                                                                            DARK 8
                                                                            Amulet Dragon
                                                                            • ATK:

                                                                            • 2900

                                                                            • DEF:

                                                                            • 2500


                                                                            "Dark Magician" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". If this card is Special Summoned: Target any number of Spells in any GY(s) (min.1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster monster in your GY; Special Summon that target.


                                                                            R Rarity
                                                                            1 cardDark Magician Girl the Dragon Knight
                                                                            R Rarity
                                                                            1 cardDark Magician Girl the Dragon Knight
                                                                            Dark Magician Girl the Dragon Knight
                                                                            DARK 7
                                                                            Dark Magician Girl the Dragon Knight
                                                                            • ATK:

                                                                            • 2600

                                                                            • DEF:

                                                                            • 1700


                                                                            "Dark Magician Girl" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.


                                                                            R Rarity
                                                                            1 cardDark Paladin
                                                                            R Rarity
                                                                            1 cardDark Paladin
                                                                            Dark Paladin
                                                                            DARK 8
                                                                            Dark Paladin
                                                                            • ATK:

                                                                            • 2900

                                                                            • DEF:

                                                                            • 2400


                                                                            "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.


                                                                            SR Rarity
                                                                            1 cardQuintet Magician
                                                                            SR Rarity
                                                                            1 cardQuintet Magician
                                                                            Quintet Magician
                                                                            DARK 12
                                                                            Quintet Magician
                                                                            • ATK:

                                                                            • 4500

                                                                            • DEF:

                                                                            • 4500


                                                                            5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.


                                                                            UR Rarity
                                                                            1 cardRed-Eyes Dark Dragoon
                                                                            UR Rarity
                                                                            1 cardRed-Eyes Dark Dragoon
                                                                            Red-Eyes Dark Dragoon
                                                                            DARK 8
                                                                            Red-Eyes Dark Dragoon
                                                                            • ATK:

                                                                            • 3000

                                                                            • DEF:

                                                                            • 2500


                                                                            "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                                                            UR Rarity
                                                                            1 cardThe Dark Magicians
                                                                            UR Rarity
                                                                            1 cardThe Dark Magicians
                                                                            The Dark Magicians
                                                                            DARK 8
                                                                            The Dark Magicians
                                                                            • ATK:

                                                                            • 2800

                                                                            • DEF:

                                                                            • 2300


                                                                            "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.




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