Bystial/Byssted Deck #733151 — Yu-Gi-Oh! OCG

50 Main, 20 Extra, incl. Mulcharmy Fuwalos x3, Rokket Loader x3, Ash Blossom & Joyous Spring x3. Created Jul 14, 2026 by YGO Mod.

Deck Bystial/Byssted OCG

Created by: YGO Mod (20517634)

Created On: 07/14/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Jul 14, 2026
25± 5/ 100
Power Score
Structural 56
Reliability 30
Going First 60
Going Second 55

Bystial/Byssted — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 56
Going First 60
Going Second 55
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 50 / Extra 20 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: DARK Dragon Link board pressure with interruption; Bystial GY removal and hand-trap lock
  • Turn 1 (going first): Open Rokket/Bystial starter, build Borrelend/Borrelsword board with negation layers
  • Turn 2 (going second): Use Ultimate Slayer/Super Polymerization/Crossout to break board and swing
  • Recovery: Recur Rokket monsters via Recharger/Pisty and float effects
  • After siding: No side deck present; cannot adapt post-side

Why it scores here

This deck is flagged Illegal because its Extra Deck contains 20 cards while the OCG format caps at 15, so it cannot be played in a sanctioned event and receives a capped theoretical evaluation rather than a normal Final Contextual score. The underlying system is a Rokket/Bystial Dragon combo build that can open with multiple starters (Rokket Loader, Quick Launch, Dragon Shrine) and convert into DARK Dragon Link boards with interaction from hand traps and Bystial removal. Consistency is moderate (P≥1 core starter ≈0.60 Inferred) but the list runs many one-ofs and Limited staples that thin redundancy, and no parsed combo logs exist to confirm median output. Popularity of Bystial/Rokket archetypes did not earn points; the score reflects system cohesion under illegal construction, not card averages.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 Hypergeometric P(≥1 archetype-core starter in 5) ≈0.60 from 8 copies; multiple 3-copy starters present (Inferred).
D2 Opening-Hand Quality & Brick Management 55 Copy histogram shows 20 singles and 8 triples; many garnet-like one-ofs increase brick risk (Inferred).
D3 Combo Conversion & Ceiling 70 No parsed combos; text suggests ceiling with Borrelend/Draco Berserker boards but unconfirmed (Inferred).
D4 Combo Floor & Median Output 50 Median output unknown due to zero scored combos; floor assumed modest with 2-card lines (Inferred).
D5 Interruption Resilience & Route Redundancy 50 Key Bystial and staples at Limited copies reduce route redundancy after disruption (Inferred).
D6 Resource Economy, Recovery & Grind 55 Rokket Recharger and Guardragon Pisty enable GY recursion; resource signature moderate (Inferred).
D7 End-Board & Interaction Quality 70 Role tags show 11 negation-text and 18 removal-text cards; hand traps + Impermanence layer interaction (Verified flags).
D8 Going-Second & Board-Breaking Power 60 Ultimate Slayer, Super Polymerization, and Crossout provide going-second tools but extra size illegal (Inferred).
D9 Offensive Pressure & Closing Power 60 Extra Deck contains 3500-ATK Borrelend and 3000-ATK bosses for closing pressure (Verified stats).
D10 Main Deck Efficiency & Flexibility 50 Main deck 50 cards with 31 distinct; some off-archetype splash reduces compactness (Inferred).
D11 Extra Deck Efficiency & Coverage 40 Extra Deck 20 cards (illegal) with 13 Links; many mandatory combo pieces but over limit (Verified count).
D12 Side Deck Adaptability 0 Side Deck is empty (0 cards) so post-side adaptability cannot be evaluated (Verified).
D13 Matchup Coverage & Format Fit 50 No dated metagame sample; matchup fit provisional from archetype context only (Provisional).
D14 Pilotability & Error Tolerance 40 Combo lines require multiple Link climbs and material management; error tolerance moderate-low (Inferred).

How the score was computed

Strategy profile: Combo. Structural ≈ 56, Going First ≈ 60, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: illegal_extra_deck_size (-30). Final formula: Illegal deck: theoretical structural-only evaluation capped low; normal formula not applied

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.6 · key two-card combo ≈ — · full-brick estimate ≈ 0.4 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Diverse Dragon Link extra deck options
  • Good hand trap density (Ash, Impermanence, Droll, Mulcharmy)

Weaknesses

  • Illegal extra deck size (20 > 15)
  • Many one-of copies reduce consistency
  • No side deck for best-of-3 adaptation

Critical choke points

  • Limited Bystial copies (Magnamhut, Druiswurm at 1)
  • Extra deck over limit prevents legal play
Priority Remove Add Reason
1 5 Extra Deck cards (reduce from 20 to 15) Meet OCG extra deck size limit to make deck legal

Evidence & confidence

  • Verified: Legality status Illegal; Card text excerpts; Banlist statuses (Limited/Semi-Limited); Extra deck count 20
  • Inferred: Opening starter probability; Brick risk from singles; Ceiling boards from text
  • Provisional: Matchup format fit
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Bystial/Byssted

Bystial/Byssted Breakdown

 
 

 

 

 

 

 

 
 

 

 
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