Melffy Deck #732575 — Yu-Gi-Oh! OCG

55 Main, 16 Extra, incl. Cerynemesia, Mystical Beast of the Forest x3, Melffy Puppy x3, Melffy Wally x3. Created Jul 14, 2026 by YGO Mod.

Deck Melffy OCG

Created by: YGO Mod (20517634)

Created On: 07/14/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Jul 14, 2026
25± 5/ 100
Power Score
Structural 59
Reliability 40
Going First 65
Going Second 60

Melffy — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 59
Going First 65
Going Second 60
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Control
  • Format: ocg

Legality

Main 55 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Melffy board with XYZ/Synchro and layered hand traps; Disruptive non-engine shutdown
  • Turn 1 (going first): Search Melffy combo via Footsteps/Rabbys, establish interaction
  • Turn 2 (going second): Board break with Lightning Storm/Evenly then beat down
  • Recovery: Recursion via Footsteps GY, Tag, Hide-and-Seek
  • After siding: No side deck present

Why it scores here

This Melffy list is evaluated as an illegal deck because its Extra Deck contains 16 cards against the OCG limit of 15, so the Final Contextual Deck Power is capped low per rubric. The system itself shows a modest combo engine with core Melffy searchers (Footsteps, Rabbys) and a heavy non-engine interaction suite (Ash, Impermanence, Dominus Purge, Lightning Storm), but it omits several archetype-standard extra-deck pieces (Mommy, Godmommy, Joyful Surprise, Rescue Cat) and runs 55 main cards, reducing consistency and ceiling. No recorded combos were supplied, so floor/ceiling are inferred from card text only, not from averaging individual card scores. Popularity of Melffy did not earn points; the score reflects system coherence and illegality penalty.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 65 P(open archetype core ≥1 in 5) ≈ 0.81 from 15-copy group; missing Rescue Cat lowers real accessibility (Inferred)
D2 Opening-Hand Quality & Brick Management 60 55-card main with 3 unresolved cards and 1 normal garnet Rabby; hand-trap density high but extra size illegal (Inferred)
D3 Combo Conversion & Ceiling 60 No parsed boards; text suggests Fusion/Synchro lines via Rabbys/Playtime but missing extra pieces caps ceiling (Inferred)
D4 Combo Floor & Median Output 50 Median output likely hand traps + small Melffy board due to 46.7% core present; no combo data (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Some recursion (Footsteps GY, Tag) but single choke on Extra size and missing Mommy reduces route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 60 Hide-and-Seek and Footsteps provide card recycle; resource signature modest (Inferred)
D7 End-Board & Interaction Quality 75 Interaction density high: 13 hand traps, Dominus Purge, Impermanence, Evenly (Observed flags)
D8 Going-Second & Board-Breaking Power 70 Lightning Storm, Evenly Matched, Book of Eclipse give going-second break power (Verified text)
D9 Offensive Pressure & Closing Power 45 Beatsticks weak (max ATK 3000 Zeus but not archetype); low offensive pressure (Inferred)
D10 Main Deck Efficiency & Flexibility 60 55 main exceeds typical 40-45, off-archetype purity 39.4%, some garnet (Inferred)
D11 Extra Deck Efficiency & Coverage 55 Extra 16 illegal; contains 7 XYZ, 6 Synchro, 2 Fusion, 1 Link but missing core Melffy extra (Verified count)
D12 Side Deck Adaptability 10 Side deck 0 cards; no post-side adaptability in best-of-3 (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame sample; matchup fit provisional (Provisional)
D14 Pilotability & Error Tolerance 60 Combo steps require synchro/xyz knowledge; missing core raises misplay risk (Inferred)

How the score was computed

Strategy profile: 0.8 Combo + 0.2 Control. Structural ≈ 59, Going First ≈ 65, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal extra deck size (-34). Final formula: Illegal deck: structural theoretical only, final capped low (no normal formula)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.81 · key two-card combo ≈ — · full-brick estimate ≈ 0.19 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Heavy interaction suite
  • Decent Melffy searchers (Footsteps, Rabbys)

Weaknesses

  • Illegal extra deck size
  • Missing core extra-deck Melffy pieces
  • 55-card main dilutes consistency

Critical choke points

  • Extra deck over limit
  • Lack of Rescue Cat
Priority Remove Add Reason
1 1 extra-deck card to meet 15 limit Legality
2 3 unresolved cards Rescue Cat Core consistency

Evidence & confidence

  • Verified: Legality extra size; Card text for hand traps; Extra deck count 16
  • Observed: Role tag counts from composition
  • Inferred: Consistency probabilities; Combo ceiling from text; Brick estimate
  • Provisional: Meta Power without dated sample
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent 1 passcode(s) in CardIDList could not be resolved to a card (counted as main) no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Melffy

Melffy Breakdown

 
 

 

 

 

 

 

 
 

 

 
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