Created by: YGO Mod (20517634)
Created On: 07/14/2026
Main: 41 Extra: 15



LIGHT
7Astrazma Urania
ATK:
2400
DEF:
1000
You can Special Summon this card (from your hand) by returning 1 or 2 monsters you control to the hand. You can only Special Summon "Astrazma Urania" once per turn this way. You can only use each of the following effects of "Astrazma Urania" once per turn. If this card is Special Summoned: You can reveal any number of monsters in your hand with different Levels, then target that many face-up cards your opponent controls; negate their effects. If this card on the field is destroyed by card effect and sent to the GY: You can add this card to your hand.



EARTH
3Crackle Blitzclique
ATK:
1500
DEF:
900
During your opponent's turn, when your opponent activates a monster effect on the field (Quick Effect): You can reveal this card in your hand; destroy that monster, and if you do, Special Summon 1 Thunder monster from your hand, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. If another card(s) is destroyed by card effect, while this card is in the Monster Zone (except during the Damage Step): You can send 1 "Blitzclique" Spell/Trap from your Deck to the GY. You can only use each effect of "Crackle Blitzclique" once per turn.



EARTH
1Emi Blitzclique
ATK:
900
DEF:
300
If this card is added to your hand, except by drawing it: You can reveal this card, then target 1 card on the field; destroy it, and if you do, Special Summon 1 Thunder monster from your hand, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. If another card(s) is destroyed by card effect, while this card is in the Monster Zone (except during the Damage Step): You can add 1 "Blitzclique" Trap from your Deck to your hand. You can only use each effect of "Emi Blitzclique" once per turn.



EARTH
2Grain Blitzclique
ATK:
1200
DEF:
600
You can reveal this card in your hand, then target 1 Spell/Trap on the field; destroy it, and if you do, Special Summon 1 Thunder monster from your hand, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. If another card(s) is destroyed by card effect, while this card is in the Monster Zone (except during the Damage Step): You can add 1 "Blitzclique" Spell or 1 "Hideout in the Sky, Coulomb" from your Deck to your hand. You can only use each effect of "Grain Blitzclique" once per turn.



WIND
4Mulcharmy Fuwalos
ATK:
100
DEF:
600
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.



EARTH
4Surge Blitzclique
ATK:
1800
DEF:
1200
You can reveal this card in your hand, then target 1 monster on the field; destroy it, and if you do, Special Summon 1 Thunder monster from your hand, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. If another card(s) is destroyed by card effect, while this card is in the Monster Zone (except during the Damage Step): You can add 1 "Blitzclique" monster from your Deck to your hand, except "Surge Blitzclique". You can only use each effect of "Surge Blitzclique" once per turn.



LIGHT
4Thunder King Rai-Oh
ATK:
1900
DEF:
800
Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it.



EARTH
8Whisker Blitzclique
ATK:
3000
DEF:
2400
During the turn a card(s) was destroyed by your "Blitzclique" card effect (Quick Effect): You can reveal this card in your hand; Special Summon up to 3 Thunder monsters from your hand, then you can destroy up to that many cards on the field, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. When a monster effect is activated, except in the hand (Quick Effect): You can return 1 other Thunder monster you control to the hand; negate the activation, and if you do, destroy that monster. You can only use each effect of "Whisker Blitzclique" once per turn.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



DARK
7Fydraulis Harmonia
ATK:
2500
DEF:
2000
When a monster your opponent controls activates its effect (Quick Effect): You can reveal this card in your hand and up to 5 Synchro Monsters in your Extra Deck; apply all of these effects in sequence, based on the number revealed, also you cannot activate the effects of monsters Special Summoned from the Extra Deck until the end of your next turn after this effect resolves, except Synchro Monsters. ● 2+: Special Summon this card. ● 4+: Send 1 revealed Synchro Monster to the GY. ● 6: Destroy 1 monster your opponent controls. You can only use this effect of "Fydraulis Harmonia" once per turn.



Spell
QuickBlitzclique - Breakaway
Activate 1 of these effects; ● Place 1 "Blitzclique" Continuous Trap from your Deck, face-up on your field. ● Return 1 Thunder monster you control to the hand, then target 1 card on the field; destroy it. If a card(s) is destroyed by your "Blitzclique" card's effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Blitzclique - Breakaway" once per turn.



Spell
FieldHideout in the Sky, Coulomb
Monsters you control that were Normal or Special Summoned from the hand gain 500 ATK/DEF. You can only use each of the following effects of "Hideout in the Sky, Coulomb" once per turn. During your Main Phase: You can Special Summon 1 "Mech Beast Token" (Machine/EARTH/Level 6/ATK 2000/DEF 2000) to your opponent's field, and if you do, add 1 "Blitzclique" monster from your Deck to your hand. If a card(s) is destroyed by your "Blitzclique" card's effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand.



Spell
QuickThe Fallen & The Virtuous
(This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.



Trap
ContinuousBlitzclique Alternator
Monsters your opponent controls lose 300 ATK/DEF for each Thunder monster you control. You can only use each of the following effects of "Blitzclique Alternator" once per turn. You can shuffle 1 other "Blitzclique" card from your hand or face-up field into the Deck; add 1 Thunder monster with a different name from your Deck to your hand. You can banish this card from your GY; add 1 "Blitzclique" Spell or "Hideout in the Sky, Coulomb" from your Deck to your hand.



Trap
ContinuousBlitzclique Return Stroke
"Blitzclique" monsters you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blitzclique Return Stroke" once per turn. When your opponent activates a Spell Card or effect: You can return 1 "Blitzclique" monster you control to the hand; negate that effect, and if you do, destroy that card. You can banish this card from your GY, then target 1 "Blitzclique" monster in your field or GY; return it to the hand.



DARK
8Albion the Branded Dragon
ATK:
2500
DEF:
2000
"Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.



WIND
6Favorite HERO Flame Wingman
ATK:
2100
DEF:
1200
2 monsters with the same Type but different Attributes (This card is always treated as an "Elemental HERO" card.) When an attack is declared involving this card and a monster with 2200 or more ATK: You can make this card gain 1000 ATK, then you can Special Summon 1 Level 4 or lower monster from your hand in Defense Position. If a monster(s) was destroyed by battle this turn (Quick Effect): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Favorite HERO Flame Wingman" once per turn.



LIGHT
8Favorite HERO Shining Flare Wingman
ATK:
2500
DEF:
2100
1 Fusion Monster + 1 face-up monster on the field (This card is always treated as an "Elemental HERO" card.) If this card is Special Summoned from the Extra Deck: You can shuffle 5 monsters from your GY into the Deck, then draw 2 cards, and if you do, this card gains 1000 ATK. You can only use this effect of "Favorite HERO Shining Flare Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK.



WATER
4Mudragon of the Swamp
ATK:
1900
DEF:
1600
2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.



DARK
8Predaplant Dragostapelia
ATK:
2700
DEF:
1900
1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.



DARK
8Starving Venom Fusion Dragon of the Four Heavenly Dragons
ATK:
2800
DEF:
2000
2 DARK monsters on the field (This card is always treated as a "Predaplant" card.) If this card is Special Summoned: You can target 1 other face-up monster on the field; change its ATK to 0, negate its effects, also it becomes DARK. When your opponent activates a card or effect (Quick Effect): You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using DARK monsters on either field, including this card. You can only use each effect of "Starving Venom Fusion Dragon of the Four Heavenly Dragons" once per turn.



DARK
8Thunder Dragon Colossus
ATK:
2600
DEF:
2400
"Thunder Dragon" + 1 Thunder monster Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use "Polymerization"). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.



DARKS:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.



WIND
10Baronne de Fleur
ATK:
3000
DEF:
2400
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.



LIGHT
8Ecclesia and the Dark Dragon
ATK:
2500
DEF:
2500
1 Tuner + 1+ non-Tuners During the Main Phase (Quick Effect): You can banish this card (until the End Phase), and if you do, Special Summon 1 "Fallen of Albaz" or 1 Level 4 or lower monster that mentions it from your Deck or GY. If this card is in your GY: You can target 1 Level 8 Fusion Monster in your GY or banishment and 1 card on the field; shuffle both of those cards and this card into the Deck. You can only use each effect of "Ecclesia and the Dark Dragon" once per turn.



WATER
8Enigmaster Packbit
ATK:
2900
DEF:
2500
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.



WIND
7Wind Pegasus @Ignister
ATK:
2300
DEF:
1500
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.



LIGHT
6Golden Cloud Beast - Malong
ATK:
2200
DEF:
1000
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.



DARK
Super Starslayer TY-PHON - Sky Crisis
ATK:
2900
DEF:
2900
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.










































